DVL7436
My Rust Development Server
Offline 74.75.239.215:28015 checked 6d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 33% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
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01MODPlayers 28/500
-
02MODPlayers 129/100
-
03MODPlayers 36/225
-
04MODPlayers 12/700
-
05MODPlayers 3/200
-
06MODPlayers 1/1000
Quick answers
From the figures on this page.
Filters
Which lists and filters on Rust Tracker show My Rust Development Server?
Modded servers, tracked live — the Rust Tracker lists that include My Rust Development Server. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.
How should you read the tags on My Rust Development Server?
These tags are published by My Rust Development Server for the game's server browser to read: gmrust (Game mode): Standard survival mode for Rust; mp10 (Max players): Slots: 10; ts8 (Group limit): Team limit is 8, the game default; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs167781 (Build): The game build is 167781; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): The region code is unset; ^z (Modded): Under Modded: the game is changed by plugins or settings; ^y (Carbon): Plugin framework: Carbon. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.
Wipe Schedule
When does My Rust Development Server wipe?
My Rust Development Server's rhythm cannot be told yet: too few wipes on record. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. This world has been running 6 days 12 hours.
Server Details
Is My Rust Development Server up, and how does its uptime hold?
Tracking shows My Rust Development Server offline as of now, last seen 6 days 3 hours ago. 1% uptime over the last 6 full days, with 1 of 144 hours up. The first sighting by Rust Tracker was 22 October 2026.
What Rust version is My Rust Development Server on?
Confirmed for My Rust Development Server: Rust network protocol 2634 and build 167781, Windows. Steam updates it for you; your game must share the protocol to join.
What location is My Rust Development Server hosted in?
Nothing on region from My Rust Development Server; none is published. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. You connect at 74.75.239.215:28015.
Population
How many players are on My Rust Development Server right now?
Offline now for My Rust Development Server, last seen 6 days 3 hours ago. Seven-day average 1 players; peak 2.
Where does My Rust Development Server sit in the server rankings?
Top 33% of all ranked servers, and #7,436 on seven-day player hours: My Rust Development Server.
Settings
Which settings and rules are confirmed on My Rust Development Server?
The name of My Rust Development Server carries no gather rate. Up to 8 players per group, the game's default. survival is the game mode, gather, build and raid: the standard game. Players can raid and fight each other here. Plugins or settings change the game, and the server browser lists it under Modded. Plugins on it: Carbon. On: VAC, Valve's anti-cheat.
Which map is loaded on My Rust Development Server?
Procedural map on My Rust Development Server, made by the game.
Connect
Which steps join My Rust Development Server?
To connect: start Rust, press F1, enter client.connect 74.75.239.215:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.
Server tags
What each one means.
Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z,^y
Game
gmrust
mp10
ts8
v2634
cs167781
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.