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Rust TrackerRTRC · Radar control
ATIS RTRC INFO D SRV11,718online PAX47,661playing OCC3,204with players WIPED 3H101
MODModded traffic
Callsign

SKL15490

Skull bashers PvP

Offline 74.50.94.238:5572 checked 39d ago

moddedoxide
Clearance · join
Players now 0/ 75 0% full
7-day average0peak –
Rank#15,490top 70%
Last wipe51d agono schedule published
Next wipe–no wipe seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep26 Sep28 Sep30 Sep

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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ATIS · this server

Quick answers

From the figures on this page.

Tags

Which Rust Tracker filters and lists carry Skull bashers PvP?

On Rust Tracker, Skull bashers PvP sits in these lists: Modded servers, tracked live. These filters surface it on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the tags on Skull bashers PvP?

The game's server browser reads these tags from Skull bashers PvP: gmrust (Game mode): Rust survival, standard mode; mp75 (Max players): Capacity: 75 slots; ts8 (Group limit): Teams cap at 8; this is the game default; v2633 (Protocol): Your game must be on protocol 2633 to connect; cs164530 (Build): The game build is 164530; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework runs here: Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Wipe Schedule

Which wipe times are confirmed for Skull bashers PvP?

Skull bashers PvP's rhythm cannot be told yet: too few wipes on record. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. 51 days 17 hours since this world was made.

Location and Status

What is the uptime on Skull bashers PvP, and is it online?

Tracking shows Skull bashers PvP offline as of now, last seen 39 days 8 hours ago. Uptime stood at 0% for the last 7 full days, 0 of 168 hours online. The first sighting by Rust Tracker was 13 September 2026.

Which Rust build is Skull bashers PvP running?

Rust network protocol 2633 and build 164530 is the build on Skull bashers PvP; the platform is Linux. The same protocol is required to join, and Steam updates it for you.

What location is Skull bashers PvP hosted in?

Region: none published by Skull bashers PvP. Rust Tracker displays the location a server claims; it does not verify where the machine sits. You connect at 74.50.94.238:5572.

Player Count

What is the player count on Skull bashers PvP?

Last seen 39 days 8 hours ago; Skull bashers PvP is offline at present.

Where does Skull bashers PvP sit in the server rankings?

Top 70% of all ranked servers, and #15,490 on seven-day player hours: Skull bashers PvP.

Map and Rules

Which settings and rules are confirmed on Skull bashers PvP?

Nothing in Skull bashers PvP's name states a gather rate. Up to 8 players per group, the game's default. It runs survival, gather, build and raid: the standard game. Fighting and raiding between players are on. Plugins or settings change the game, and the server browser lists it under Modded. Oxide plugins run on it. On: VAC, Valve's anti-cheat.

Which map is confirmed for Skull bashers PvP?

Generated by the game from seed 285385266, the procedural map on Skull bashers PvP measures 5,000. Look at it on RustMaps from this page: equal size and seed return the same map.

Connect

What is the way to join Skull bashers PvP?

Open the console in Rust with F1 after starting the game, then type client.connect 74.50.94.238:5572. Alternatively, Launch Rust here opens Rust via Steam and connects you. For the website, go to https://legionhosting.net/.

Transponder codes

Server tags

What each one means.

Published as mp75,ptrak,$r?,v2633,gmrust,cs164530,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard mode.
mp75
Max players Capacity: 75 slots.
ts8
Group limit Teams cap at 8; this is the game default.
v2633
Protocol Your game must be on protocol 2633 to connect.
cs164530
Build The game build is 164530.
ptrak
Networking Network layer: RakNet, the game's standard.
$r?
Region code No region code is set.

Mods and access

^o
Oxide A plugin framework runs here: Oxide (uMod).
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.