MDO15346
MOD Test Server
Offline 73.46.68.165:28015 checked 16d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01MODPlayers 186/500
-
02MODPlayers 134/100
-
03MODPlayers 179/225
-
04MODPlayers 91/700
-
05MODPlayers 284/200
-
06MODPlayers 236/700
Quick answers
From the figures on this page.
Tags
Which lists and filters on Rust Tracker show MOD Test Server?
These Rust Tracker lists carry MOD Test Server: Modded servers, tracked live. It comes up under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Which tags does MOD Test Server carry, and what do they mean?
The game's server browser reads these tags from MOD Test Server: gmrust (Game mode): Rust survival, standard mode; mp200 (Max players): Slots: 200; ts8 (Group limit): Default team size: 8; v2632 (Protocol): Join only if your game is on protocol 2632; cs161125 (Build): This server runs game build 161125; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): The region code is unset; ^o (Oxide): A plugin framework runs here: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.
Wipe Schedule
Which wipe times are confirmed for MOD Test Server?
The record holds too few of MOD Test Server's wipes to show its rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. This world has been running 71 days 12 hours.
Location and Status
What is the uptime on MOD Test Server, and is it online?
Offline: MOD Test Server confirmed offline, last seen 16 days ago. 0% uptime over the last 7 full days, with 0 of 168 hours up. First contact for Rust Tracker: 20 September 2026.
Which Rust build is MOD Test Server running?
Rust network protocol 2632 and build 161125 on Windows is what MOD Test Server runs. To join, your game must be on the same protocol; Steam handles the update.
Where does MOD Test Server sit?
Nothing on region from MOD Test Server; none is published. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. Connect on 73.46.68.165:28015.
Player Count
How many players are on MOD Test Server right now?
Last seen 16 days ago; MOD Test Server is offline at present.
What rank does MOD Test Server carry among Rust servers?
On player hours over seven days, MOD Test Server ranks #15,346, inside the top 71% of all ranked servers.
Map and Rules
Which settings and rules are confirmed on MOD Test Server?
Nothing in MOD Test Server's name states a gather rate. The game's default applies: groups can have up to 8 players. survival is the game mode, gather, build and raid: the standard game. Fighting and raiding between players are on. The server browser lists it under Modded, where plugins or settings change the game. The plugin count stands at Oxide. On: VAC, Valve's anti-cheat.
Which map is loaded on MOD Test Server?
A procedural map of size 3,000 runs on MOD Test Server, generated by the game from seed 12345. Size and seed match, so the map is the same: view it on RustMaps from this page.
Connect
What is the way to join MOD Test Server?
Open the console in Rust with F1 after starting the game, then type client.connect 73.46.68.165:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.
Server tags
What each one means.
Published as mp200,ptrak,$r?,v2632,gmrust,cs161125,ts8,^o^z
Game
gmrust
mp200
ts8
v2632
cs161125
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.