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Rust TrackerRTRC · Radar control
ATIS RTRC INFO M SRV11,680online PAX52,558playing OCC3,201with players WIPED 3H137
MODModded traffic
Callsign

LCL15412

DW_LOCAL_PRIV

Offline 73.4.105.110:28015 checked 39d ago

moddedoxide
Clearance · join
Players now 0/ 1 0% full
7-day average0peak –
Rank#15,412no region published
Last wipe43d agono schedule published
Next wipe–no wipe seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep24 Sep25 Sep26 Sep
Flight plan

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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  5. 05MOD
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  6. 06MOD
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ATIS · this server

Quick answers

From the figures on this page.

Filters

Which Rust Tracker filters and lists carry DW_LOCAL_PRIV?

On Rust Tracker, DW_LOCAL_PRIV sits in these lists: Modded servers, tracked live. These filters surface it on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the tags mean that DW_LOCAL_PRIV is listed under?

Listed for the server browser to read, DW_LOCAL_PRIV publishes these tags: gmrust (Game mode): Survival as standard Rust plays; mp1 (Max players): Capacity: 1 slots; ts8 (Group limit): Team limit is 8, the game default; v2633 (Protocol): To join, your game must match protocol 2633; cs163794 (Build): Build: 163794; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): Region code: not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.

Wipe Times

When does DW_LOCAL_PRIV wipe?

The record holds too few of DW_LOCAL_PRIV's wipes to show its rhythm. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. This world has been running 43 days 8 hours.

Location and Status

Is DW_LOCAL_PRIV up, and how does its uptime hold?

Offline now, DW_LOCAL_PRIV was last seen 39 days 20 hours ago. 0 of 168 hours up over the last 7 full days: 0% uptime. The first sighting by Rust Tracker was 16 September 2026.

What Rust version is DW_LOCAL_PRIV on?

Rust network protocol 2633 and build 163794 is the build on DW_LOCAL_PRIV; the platform is Windows. The same protocol is required to join, and Steam updates it for you.

What location is DW_LOCAL_PRIV hosted in?

No region is published by DW_LOCAL_PRIV. Rust Tracker displays the location a server claims; it does not verify where the machine sits. Connect on 73.4.105.110:28015.

Population

What is the player count on DW_LOCAL_PRIV?

Offline now for DW_LOCAL_PRIV, last seen 39 days 20 hours ago.

Where does DW_LOCAL_PRIV sit in the server rankings?

On player hours over seven days, DW_LOCAL_PRIV ranks #15,412, inside the top – of all ranked servers.

Map and Rules

Which settings and rules are confirmed on DW_LOCAL_PRIV?

No gather rate appears in DW_LOCAL_PRIV's name. The game's default applies: groups can have up to 8 players. survival is the game mode, gather, build, raid, as the game intends. Fighting and raiding between players are on. Plugins or settings change the game, and the server browser lists it under Modded. Oxide plugins run on it. On: VAC, Valve's anti-cheat.

Which map is loaded on DW_LOCAL_PRIV?

Procedural map on DW_LOCAL_PRIV, made by the game.

Connect

What is the way to join DW_LOCAL_PRIV?

To connect: start Rust, press F1, enter client.connect 73.4.105.110:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp1,ptrak,$r?,v2633,gmrust,cs163794,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp1
Max players Capacity: 1 slots.
ts8
Group limit Team limit is 8, the game default.
v2633
Protocol To join, your game must match protocol 2633.
cs163794
Build Build: 163794.
ptrak
Networking Network layer: RakNet, the game's standard.
$r?
Region code Region code: not set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.