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Rust TrackerRTRC · Radar control
ATIS RTRC INFO M SRV11,680online PAX52,558playing OCC3,201with players WIPED 3H137
MODModded traffic
Callsign

HGH15013

HighMiles Map Testing Server

Offline 73.35.47.125:28015 checked 5d ago

moddedoxide
Clearance · join
Players now 0/ 5 0% full
7-day average0peak 1
Rank#15,013top 67%
Last wipe17d agono schedule published
Next wipe–too few wipes seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k11 Oct14 Oct16 Oct24 Oct26 Oct29 Oct

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 11 Oct, 14:21 UTC17d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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ATIS · this server

Quick answers

From the figures on this page.

Filters

Which lists and filters on Rust Tracker show HighMiles Map Testing Server?

These Rust Tracker lists carry HighMiles Map Testing Server: Modded servers, tracked live. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the tags on HighMiles Map Testing Server?

These tags are published by HighMiles Map Testing Server for the game's server browser to read: gmvanilla (Game mode): Vanilla survival is the mode; mp5 (Max players): Slots: 5; ts8 (Group limit): Default team size: 8; v2635 (Protocol): Your game must be on protocol 2635 to connect; cs168909 (Build): Build: 168909; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): The region code is unset; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; listed under Modded. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.

Wipe Schedule

What should you expect on HighMiles Map Testing Server when wipe day lands?

At their busiest, recent wipes averaged 1 players. The peak on the latest wipe came 0 hours after it.

On what schedule does HighMiles Map Testing Server wipe?

The record holds too few of HighMiles Map Testing Server's wipes to show its rhythm. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. 17 days 19 hours since this world was made.

Server Details

What is the uptime on HighMiles Map Testing Server, and is it online?

Tracking shows HighMiles Map Testing Server offline as of now, last seen 5 days 4 hours ago. 2 of 168 hours up over the last 7 full days: 1% uptime. Rust Tracker logged it first on 11 October 2026.

What Rust version is HighMiles Map Testing Server on?

Rust network protocol 2635 and build 168909 is the build on HighMiles Map Testing Server; the platform is Windows. The same protocol is required to join, and Steam updates it for you.

Where does HighMiles Map Testing Server sit?

Nothing on region from HighMiles Map Testing Server; none is published. Rust Tracker displays the location a server claims; it does not verify where the machine sits. Connect on 73.35.47.125:28015.

Player Count

Is HighMiles Map Testing Server busy?

Offline now for HighMiles Map Testing Server, last seen 5 days 4 hours ago. Over seven days: average 0, peak 1 players.

How does HighMiles Map Testing Server compare in the rankings?

Top 67% of all ranked servers, and #15,013 on seven-day player hours: HighMiles Map Testing Server.

Map and Rules

Which settings and rules are confirmed on HighMiles Map Testing Server?

No gather rate appears in HighMiles Map Testing Server's name. 8 players per group is the game's default, and the cap holds. It runs survival, gather, build, raid, as the game intends. Raiding and PvP are permitted between players. Plugins or settings change the game, and the server browser lists it under Modded. Plugins on it: Oxide. VAC is on, Valve's anti-cheat.

Which map is confirmed for HighMiles Map Testing Server?

A procedural map of size 3,200 runs on HighMiles Map Testing Server, generated by the game from seed 2103294826. Look at it on RustMaps from this page: equal size and seed return the same map.

Connect

What is the way to join HighMiles Map Testing Server?

To connect: start Rust, press F1, enter client.connect 73.35.47.125:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp5,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode Vanilla survival is the mode.
mp5
Max players Slots: 5.
ts8
Group limit Default team size: 8.
v2635
Protocol Your game must be on protocol 2635 to connect.
cs168909
Build Build: 168909.
ptrak
Networking Network layer: RakNet, the game's standard.
$r?
Region code The region code is unset.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.