TST9207=
TestServer
Offline 73.34.19.41:28015 checked 13h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 42% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 27 Oct, 00:55 UTC21h ago | – | – | running | 0 |
| Thu 8 Oct, 05:39 UTC19d ago | 1 | – | – | 1 |
| Sun 4 Oct, 02:36 UTC23d ago | 1 | held half | 4.1 days | 0 |
| Wed 30 Sep, 04:10 UTC27d ago | 0 | – | 3.9 days | 0 |
| Mon 28 Sep, 20:21 UTC29d ago | 1 | – | 1.3 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01MODPlayers 91/500
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02MODPlayers 121/100
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03MODPlayers 104/225
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04MODPlayers 32/200
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05MODPlayers 90/700
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06MODPlayers 29/1000
Quick answers
From the figures on this page.
Tags
Where does TestServer appear in Rust Tracker lists and filters?
On Rust Tracker, TestServer sits in these lists: Modded servers, tracked live. It comes up under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.
What do the tags mean that TestServer is listed under?
These tags are published by TestServer for the game's server browser to read: gmrust (Game mode): Standard survival mode for Rust; mp2 (Max players): 2 slots on this server; ts8 (Group limit): Default team size: 8; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework runs here: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; listed under Modded. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.
Wipe Schedule
What happens on TestServer on wipe day?
At their busiest, recent wipes averaged 1 players. 0 hours after the latest wipe, the crowd peaked. The crowd stayed above half the peak until the next wipe in 100% of recent wipes.
When does TestServer wipe?
Irregular wipe times at TestServer: there is no next wipe to predict. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. 19 hours since this world was made.
Location and Status
How reliable is TestServer, and is it online now?
Tracking shows TestServer offline as of now, last seen 13 hours ago. 0% uptime over the last 7 full days, with 0 of 168 hours up. Rust Tracker logged it first on 28 September 2026.
What Rust version is TestServer on?
Rust network protocol 2635 and build 168909 on Windows is what TestServer runs. To join, your game must be on the same protocol; Steam handles the update.
Where does TestServer sit?
Region: none published by TestServer. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. Connect on 73.34.19.41:28015.
Population
Is TestServer busy?
Offline: TestServer, last seen 13 hours ago. Peak of 1 in the last seven days, average 1 players. Peak traffic in the last 48 hours came at 06:00 UTC, averaging 1 players.
Where does TestServer sit in the server rankings?
Top 42% of all ranked servers, and #9,207 on seven-day player hours: TestServer.
Map and Rules
Which settings and rules are confirmed on TestServer?
Nothing in TestServer's name states a gather rate. 8 players per group is the game's default, and the cap holds. survival is the game mode, gather, build, raid, as the game intends. Raiding and PvP are permitted between players. Plugins or settings change the game, and the server browser lists it under Modded. Oxide plugins run on it. On: VAC, Valve's anti-cheat.
Which map is loaded on TestServer?
Procedural map on TestServer, made by the game.
How to Join
What is the way to join TestServer?
Open the console in Rust with F1 after starting the game, then type client.connect 73.34.19.41:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.
Server tags
What each one means.
Published as mp2,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp2
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.