NMA16036
Name of Server as Shown on the Client Server List
Offline 73.246.227.244:28015 checked 27d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01MODPlayers 153/500
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02MODPlayers 130/100
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03MODPlayers 185/225
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04MODPlayers 95/700
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05MODPlayers 251/700
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06MODPlayers 348/350
Quick answers
From the figures on this page.
Filters
Which lists and filters on Rust Tracker show Name of Server as Shown on the Client Server List?
On Rust Tracker, Name of Server as Shown on the Client Server List sits in these lists: Modded servers, tracked live. These filters surface it on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
How should you read the tags on Name of Server as Shown on the Client Server List?
The game's server browser reads these tags from Name of Server as Shown on the Client Server List: gmrust (Game mode): Standard survival mode for Rust; mp10 (Max players): Slots: 10; ts8 (Group limit): Team limit is 8, the game default; v2633 (Protocol): Join only if your game is on protocol 2633; cs164924 (Build): The game build is 164924; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): Region code: not set; ^z (Modded): Under Modded: the game is changed by plugins or settings; ^y (Carbon): Plugin framework: Carbon. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.
Wipe Schedule
When does Name of Server as Shown on the Client Server List wipe?
Name of Server as Shown on the Client Server List's rhythm cannot be told yet: too few wipes on record. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. This world has been running 51 days 17 hours.
Server Details
How reliable is Name of Server as Shown on the Client Server List, and is it online now?
Offline now, Name of Server as Shown on the Client Server List was last seen 27 days 19 hours ago. 0 of 168 hours up over the last 7 full days: 0% uptime. Rust Tracker logged it first on 18 September 2026.
Which Rust build is Name of Server as Shown on the Client Server List running?
Rust network protocol 2633 and build 164924 is the build on Name of Server as Shown on the Client Server List; the platform is Windows. Steam updates it for you; your game must share the protocol to join.
Where does Name of Server as Shown on the Client Server List sit?
Nothing on region from Name of Server as Shown on the Client Server List; none is published. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. Connect on 73.246.227.244:28015.
Population
What is the player count on Name of Server as Shown on the Client Server List?
Last seen 27 days 19 hours ago; Name of Server as Shown on the Client Server List is offline at present.
Where does Name of Server as Shown on the Client Server List sit in the server rankings?
Top 69% of all ranked servers, and #16,036 on seven-day player hours: Name of Server as Shown on the Client Server List.
Map and Rules
Which settings and rules are confirmed on Name of Server as Shown on the Client Server List?
Nothing in Name of Server as Shown on the Client Server List's name states a gather rate. 8 players per group is the game's default, and the cap holds. survival is the game mode, gather, build and raid: the standard game. Raiding and PvP are permitted between players. Plugins or settings change the game, and the server browser lists it under Modded. Carbon plugins run on it. VAC is off, Valve's anti-cheat.
Which map is loaded on Name of Server as Shown on the Client Server List?
Generated by the game: the procedural map on Name of Server as Shown on the Client Server List.
Connect
What is the way to join Name of Server as Shown on the Client Server List?
Open the console in Rust with F1 after starting the game, then type client.connect 73.246.227.244:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.
Server tags
What each one means.
Published as mp10,ptrak,$r?,v2633,gmrust,cs164924,ts8,^z,^y
Game
gmrust
mp10
ts8
v2633
cs164924
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.