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Rust TrackerRTRC · Radar control
ATIS RTRC INFO K SRV11,859online PAX101,852playing OCC3,917with players WIPED 3H538
MODModded traffic
Callsign

RFC15025

RFC's Test Server

Offline 73.242.189.222:28015 checked 45d ago

moddedoxide
Clearance · join
Players now 0/ 2 0% full
7-day average0peak –
Rank#15,025no region published
Last wipe55d agono schedule published
Next wipe–no wipe seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep
Flight plan

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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  3. 03MOD
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  4. 04MOD
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  5. 05MOD
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  6. 06MOD
    Callsign RST016EU · groups of 12+ · weekly · 85 on average RustSpain.com | EU Main
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ATIS · this server

Quick answers

From the figures on this page.

Filters

Which lists and filters on Rust Tracker show RFC's Test Server?

On Rust Tracker, RFC's Test Server sits in these lists: Modded servers, tracked live. These filters surface it on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which tags does RFC's Test Server carry, and what do they mean?

Listed for the server browser to read, RFC's Test Server publishes these tags: gmvanilla (Game mode): Survival in vanilla mode; mp2 (Max players): Slots: 2; ts8 (Group limit): Teams cap at 8; this is the game default; v2633 (Protocol): Your game must be on protocol 2633 to connect; cs163794 (Build): The game build is 163794; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): The region code is unset; ^o (Oxide): A plugin framework runs here: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Wipe Schedule

On what schedule does RFC's Test Server wipe?

RFC's Test Server's rhythm cannot be told yet: too few wipes on record. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. This world has been running 55 days 23 hours.

Location and Status

What is the uptime on RFC's Test Server, and is it online?

Tracking shows RFC's Test Server offline as of now, last seen 45 days 3 hours ago. Uptime stood at 0% for the last 7 full days, 0 of 168 hours online. The first sighting by Rust Tracker was 13 September 2026.

Which Rust version is confirmed on RFC's Test Server?

Confirmed for RFC's Test Server: Rust network protocol 2633 and build 163794, Linux. The same protocol is required to join, and Steam updates it for you.

What location is RFC's Test Server hosted in?

No region is published by RFC's Test Server. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. You connect at 73.242.189.222:28015.

Player Count

What is the player count on RFC's Test Server?

Offline now for RFC's Test Server, last seen 45 days 3 hours ago.

Where does RFC's Test Server sit in the server rankings?

On player hours over seven days, RFC's Test Server ranks #15,025, inside the top – of all ranked servers.

Settings

Which settings and rules are confirmed on RFC's Test Server?

Nothing in RFC's Test Server's name states a gather rate. The game's default applies: groups can have up to 8 players. survival is the game mode, gather, build, raid, as the game intends. Players can raid and fight each other here. Plugins or settings change the game, and the server browser lists it under Modded. Oxide plugins run on it. On: VAC, Valve's anti-cheat.

What map is RFC's Test Server on?

A procedural map runs on RFC's Test Server, generated by the game.

Connect

How do you get onto RFC's Test Server?

To connect: start Rust, press F1, enter client.connect 73.242.189.222:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp2,ptrak,$r?,v2633,gmvanilla,cs163794,ts8,^o^z

Game

gmvanilla
Game mode Survival in vanilla mode.
mp2
Max players Slots: 2.
ts8
Group limit Teams cap at 8; this is the game default.
v2633
Protocol Your game must be on protocol 2633 to connect.
cs163794
Build The game build is 163794.
ptrak
Networking Network layer: RakNet, the game's standard.
$r?
Region code The region code is unset.

Mods and access

^o
Oxide A plugin framework runs here: Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.