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Rust TrackerRTRC · Radar control
ATIS RTRC INFO T SRV11,628online PAX36,679playing OCC2,939with players WIPED 3H90
MODModded traffic
Callsign

CST15419

Custom Server

Offline 73.220.49.87:28015 checked 23h ago

moddedoxide
Clearance · join
Players now 0/ 10 0% full
7-day average0peak –
Rank#15,419top 69%
Last wipe26d agono schedule published
Next wipe–too few wipes seen yet
Track history

Players

AveragePeak
0123404:0005:0006:0007:00

Hourly average and peak, UTC.

Server performance

05010015020004:0005:0006:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 04:03 UTC26d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
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    Players 93/500
  2. 02MOD
    Callsign STR581EU · groups of 8+ · weekly · 128 on average МИНИ-КАРТА 2Х | STORM | FPS+ 24.10
    Players 121/100
  3. 03MOD
    Callsign RTR811EU · groups of 16+ · weekly · 115 on average RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
    Players 94/225
  4. 04MOD
    Callsign RUS021EU · groups of 16+ · monthly · 88 on average 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
    Players 37/700
  5. 05MOD
    Callsign RST016EU · groups of 12+ · weekly · 87 on average RustSpain.com | EU Main
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  6. 06MOD
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    Players 15/1000
ATIS · this server

Quick answers

From the figures on this page.

Filters

Where does Custom Server appear in Rust Tracker lists and filters?

Modded servers, tracked live — the Rust Tracker lists that include Custom Server. These filters surface it on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the tags mean that Custom Server is listed under?

The game's server browser reads these tags from Custom Server: gmrust (Game mode): Standard survival mode for Rust; mp10 (Max players): Slots: 10; ts8 (Group limit): Default team size: 8; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework runs here: Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.

Wipe Schedule

What happens on Custom Server on wipe day?

At their busiest, recent wipes averaged 0 players. 0 hours after the latest wipe, the crowd peaked.

On what schedule does Custom Server wipe?

The record holds too few of Custom Server's wipes to show its rhythm. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. Its world went live 26 days 2 hours.

Location and Status

How reliable is Custom Server, and is it online now?

Tracking shows Custom Server offline as of now, last seen 23 hours ago. The uptime it reports puts the last restart about 1 hours ago. 2% uptime over the last 7 full days, with 4 of 168 hours up. First contact for Rust Tracker: 13 September 2026.

Which Rust build is Custom Server running?

Confirmed for Custom Server: Rust network protocol 2635 and build 168909, Windows. The same protocol is required to join, and Steam updates it for you.

What is performance like on Custom Server?

Average server fps over the last 48 hours: 141, with a low of 138. Buildings, deployables and the rest of the world took it to a maximum of 96,032 entities. Memory peaked at 2,213 MB. Lag, as players experience it, comes from low fps and a rising entity count.

Where does Custom Server sit?

Region: none published by Custom Server. Rust Tracker displays the location a server claims; it does not verify where the machine sits. You connect at 73.220.49.87:28015.

Player Count

How many players are on Custom Server right now?

Offline now for Custom Server, last seen 23 hours ago. The last seven days put it at 0 players on average.

What rank does Custom Server carry among Rust servers?

On player hours over seven days, Custom Server ranks #15,419, inside the top 69% of all ranked servers.

Map and Rules

Which settings and rules are confirmed on Custom Server?

Nothing in Custom Server's name states a gather rate. 8 players per group is the game's default, and the cap holds. survival is the game mode, gather, build, raid, as the game intends. Fighting and raiding between players are on. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins run on it. On: VAC, Valve's anti-cheat.

What map is Custom Server on?

The map on Custom Server is procedural, size 4,000, seed 1234, generated by the game. Same size, same seed, same map. RustMaps shows it, linked from this page.

Connect

What is the way to join Custom Server?

Open the console in Rust with F1 after starting the game, then type client.connect 73.220.49.87:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard survival mode for Rust.
mp10
Max players Slots: 10.
ts8
Group limit Default team size: 8.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking Network layer is RakNet, which is standard for the game.
$r?
Region code No region code is set.

Mods and access

^o
Oxide A plugin framework runs here: Oxide (uMod).
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.