CMP15348
CompanionNPC LAN test
Offline 72.57.78.230:29115 checked 3d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01MODPlayers 107/500
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02MODPlayers 127/100
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03MODPlayers 122/225
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04MODPlayers 94/700
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05MODPlayers 25/200
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06MODPlayers 24/1000
Quick answers
From the figures on this page.
Tags
Which lists and filters on Rust Tracker show CompanionNPC LAN test?
Modded servers, tracked live — the Rust Tracker lists that include CompanionNPC LAN test. It comes up under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
How should you read the tags on CompanionNPC LAN test?
The game's server browser reads these tags from CompanionNPC LAN test: gmrust (Game mode): Standard survival mode for Rust; mp4 (Max players): Capacity: 4 slots; ts8 (Group limit): Team limit is 8, the game default; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): Region code: not set; ^o (Oxide): Plugin framework confirmed: Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.
Wipe Schedule
On what schedule does CompanionNPC LAN test wipe?
The record holds too few of CompanionNPC LAN test's wipes to show its rhythm. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. 3 days 7 hours since this world was made.
Location and Status
How reliable is CompanionNPC LAN test, and is it online now?
Offline: CompanionNPC LAN test confirmed offline, last seen 3 days 6 hours ago. 0 of 48 hours up over the last 2 full days: 0% uptime. The first sighting by Rust Tracker was 25 October 2026.
Which Rust build is CompanionNPC LAN test running?
Rust network protocol 2635 and build 168909 is the build on CompanionNPC LAN test; the platform is Windows. To join, your game must be on the same protocol; Steam handles the update.
What location is CompanionNPC LAN test hosted in?
No region is published by CompanionNPC LAN test. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. Connect on 72.57.78.230:29115.
Population
How many players are on CompanionNPC LAN test right now?
Last seen 3 days 6 hours ago; CompanionNPC LAN test is offline at present. Seven-day average for this server: 0 players.
How does CompanionNPC LAN test compare in the rankings?
Top 69% of all ranked servers, and #15,348 on seven-day player hours: CompanionNPC LAN test.
Settings
Which settings and rules are confirmed on CompanionNPC LAN test?
Nothing in CompanionNPC LAN test's name states a gather rate. The game's default applies: groups can have up to 8 players. survival is the game mode, gather, build and raid: the standard game. Players can raid and fight each other here. The server browser lists it under Modded, where plugins or settings change the game. The plugin count stands at Oxide. On: VAC, Valve's anti-cheat.
Which map is loaded on CompanionNPC LAN test?
Procedural map on CompanionNPC LAN test, made by the game.
Connect
What is the way to join CompanionNPC LAN test?
Open the console in Rust with F1 after starting the game, then type client.connect 72.57.78.230:29115. Alternatively, Launch Rust here opens Rust via Steam and connects you.
Server tags
What each one means.
Published as mp4,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp4
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.