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Rust TrackerRTRC · Radar control
ATIS RTRC INFO C SRV11,674online PAX54,186playing OCC3,387with players WIPED 3H89
MODModded traffic
Callsign

CNT15047

Content

Offline 72.56.229.34:28015 checked 26d ago

moddedoxide
Clearance · join
Players now 1/ 50 2% full
7-day average0peak –
Rank#15,047top 65%
Last wipe26d agono schedule published
Next wipe–no wipe seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct2 Oct4 Oct5 Oct7 Oct8 Oct

Top 65% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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  3. 03MOD
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  4. 04MOD
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  5. 05MOD
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  6. 06MOD
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ATIS · this server

Quick answers

From the figures on this page.

Filters

Where does Content appear in Rust Tracker lists and filters?

On Rust Tracker, Content sits in these lists: Modded servers, tracked live. It comes up under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the tags on Content?

The game's server browser reads these tags from Content: gmrust (Game mode): Standard survival mode for Rust; mp50 (Max players): 50 slots on this server; ts8 (Group limit): Default team size: 8; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs166494 (Build): Build: 166494; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): The region code is unset; ^o (Oxide): Plugin framework confirmed: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; listed under Modded. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.

Wipe Schedule

Which wipe times are confirmed for Content?

Content's rhythm cannot be told yet: too few wipes on record. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. Its world went live 26 days 16 hours.

Server Details

How reliable is Content, and is it online now?

Offline: Content confirmed offline, last seen 26 days 12 hours ago. 0% uptime over the last 7 full days, with 0 of 168 hours up. The first sighting by Rust Tracker was 1 October 2026.

Which Rust version is confirmed on Content?

Rust network protocol 2634 and build 166494 is the build on Content; the platform is Windows. Steam updates it for you; your game must share the protocol to join.

Where does Content sit?

Nothing on region from Content; none is published. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. You connect at 72.56.229.34:28015.

Player Count

What is the player count on Content?

Offline: Content, last seen 26 days 12 hours ago.

Where does Content sit in the server rankings?

On player hours over seven days, Content ranks #15,047, inside the top 65% of all ranked servers.

Settings

Which settings and rules are confirmed on Content?

No gather rate appears in Content's name. 8 players per group is the game's default, and the cap holds. survival is the game mode, gather, build, raid, as the game intends. Fighting and raiding between players are on. Plugins or settings change the game, and the server browser lists it under Modded. Oxide plugins run on it. On: VAC, Valve's anti-cheat.

Which map is loaded on Content?

Generated by the game: the procedural map on Content.

Connect

Which steps join Content?

To connect: start Rust, press F1, enter client.connect 72.56.229.34:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2634,gmrust,cs166494,ts8,^o^z

Game

gmrust
Game mode Standard survival mode for Rust.
mp50
Max players 50 slots on this server.
ts8
Group limit Default team size: 8.
v2634
Protocol Your game must be on protocol 2634 to connect.
cs166494
Build Build: 166494.
ptrak
Networking RakNet is the network layer — the game's standard.
$r?
Region code The region code is unset.

Mods and access

^o
Oxide Plugin framework confirmed: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.