CDZ15323=
Codezalot Rust
Online 72.218.192.227:28015 checked 3h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
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01MODPlayers 205/500
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02MODPlayers 121/100
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03MODPlayers 183/225
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04MODPlayers 126/700
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05MODPlayers 19/200
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06MODPlayers 50/1000
Quick answers
From the figures on this page.
Filters
Where does Codezalot Rust appear in Rust Tracker lists and filters?
These Rust Tracker lists carry Codezalot Rust: Modded servers, tracked live. It comes up under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Which tags does Codezalot Rust carry, and what do they mean?
These tags are published by Codezalot Rust for the game's server browser to read: gmrust (Game mode): Standard survival mode for Rust; mp50 (Max players): 50 slots on this server; ts8 (Group limit): Team limit is 8, the game default; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): This server runs game build 167781; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): Region code: not set; ^o (Oxide): Plugin framework confirmed: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; listed under Modded. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.
Wipe Schedule
On what schedule does Codezalot Rust wipe?
Too few wipes on record for Codezalot Rust to show its rhythm. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. Its world went live 10 days 16 hours.
Location and Status
What is the uptime on Codezalot Rust, and is it online?
Codezalot Rust is up and online at this moment. The uptime it reports puts the last restart about 10 days 12 hours ago. 168 of 168 hours up over the last 7 full days: 100% uptime. First contact for Rust Tracker: 18 October 2026.
Which Rust build is Codezalot Rust running?
Confirmed for Codezalot Rust: Rust network protocol 2634 and build 167781, Linux. Steam updates it for you; your game must share the protocol to join.
How smoothly does Codezalot Rust run?
Server fps held an average of 123 across the last 48 hours, never below 103. Maximum entities carried: 69,099, from buildings and deployables to everything else. It drew as much as 3,612 MB of memory. A climbing entity count and low fps are what register as lag for players.
Which location is Codezalot Rust in?
Nothing on region from Codezalot Rust; none is published. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. You connect at 72.218.192.227:28015.
Population
How many players are on Codezalot Rust right now?
Slots 50; players on board 0: that is Codezalot Rust now. Across the past seven days, 0 players on average.
Where does Codezalot Rust sit in the server rankings?
Seven-day player hours put Codezalot Rust at #15,323, within the top 69% of all ranked servers.
Map and Rules
Which settings and rules are confirmed on Codezalot Rust?
No gather rate appears in Codezalot Rust's name. Up to 8 players per group, the game's default. It runs survival, gather, build, raid, as the game intends. Raiding and PvP are permitted between players. The server browser lists it under Modded, where plugins or settings change the game. Plugins on it: Oxide. VAC is on, Valve's anti-cheat.
Which map is loaded on Codezalot Rust?
Generated by the game from seed 1887230747, the procedural map on Codezalot Rust measures 3,500. Same size, same seed, same map. RustMaps shows it, linked from this page.
Connect
How do you get onto Codezalot Rust?
Open the console in Rust with F1 after starting the game, then type client.connect 72.218.192.227:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.
Server tags
What each one means.
Published as mp50,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z
Game
gmrust
mp50
ts8
v2634
cs167781
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.