MPA15336
Map_Generator_1
Offline NA 71.7.226.232:28015 checked 14d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers, top 84% in NA. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 8d 21h.
The force wipe · high confidence
Coming wipes
- 8d 21hThu 5 Nov, 19:00 UTCFW
- 36d 21hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 13 Oct, 15:46 UTC14d ago | 0 | – | running | 0 |
| Mon 12 Oct, 16:26 UTC15d ago | 1 | – | 1 days | 0 |
| Tue 29 Sep, 13:25 UTC28d ago | 1 | held half | 13.1 days | 1 |
| Tue 29 Sep, 00:17 UTC28d ago | 1 | – | 0.5 days | 0 |
| Mon 28 Sep, 18:05 UTC29d ago | 1 | – | 0.3 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01MODPlayers 47/200
-
02MODPlayers 37/200
-
03MODPlayers 8/100
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04MODPlayers 31/100
-
05MODPlayers 25/150
-
06MODPlayers 11/420
Quick answers
From the figures on this page.
Tags
Which lists and filters on Rust Tracker show Map_Generator_1?
On Rust Tracker, Map_Generator_1 sits in these lists: PvE servers, tracked live, Modded servers, tracked live, Roleplay Rust servers, tracked live and North America: live server tracking. These filters surface it on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Roleplay ^r, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.
How should you read the tags on Map_Generator_1?
The game's server browser reads these tags from Map_Generator_1: gmrust (Game mode): Survival as standard Rust plays; mp0 (Max players): 0 slots on this server; ts8 (Group limit): Teams cap at 8; this is the game default; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs167584 (Build): The game build is 167584; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): No region code is set; ^m (Monthly): Monthly wipe, on Facepunch's force wipe; ^r (Roleplay): Server type: roleplay; ^p (PvE): No player fights — the world is the danger; ^z (Modded): The game is changed by plugins or settings; listed under Modded; ^y (Carbon): Carbon is installed — a plugin framework; NA (North America): Server browser: listed under North America. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.
Wipe Schedule
What happens on Map_Generator_1 on wipe day?
The average peak across recent wipes: 1 players. 0 hours after the latest wipe, the crowd peaked. The crowd stayed above half the peak until the next wipe in 100% of recent wipes.
When does Map_Generator_1 wipe?
The only wipe at Map_Generator_1 is the monthly force wipe. On Thursday 5 November at 19:00 UTC the force wipe lands, its next wipe, and every Rust server wipes with it. This world has been running 14 days 4 hours. Tags list a monthly wipe schedule.
Server Details
What is the uptime on Map_Generator_1, and is it online?
Offline: Map_Generator_1 confirmed offline, last seen 14 days 4 hours ago. 0% uptime over the last 7 full days, with 0 of 168 hours up. The first sighting by Rust Tracker was 28 September 2026.
Which Rust version is confirmed on Map_Generator_1?
Rust network protocol 2634 and build 167584 on Linux is what Map_Generator_1 runs. The same protocol is required to join, and Steam updates it for you.
Where does Map_Generator_1 sit?
In North America, under its NA tag, is where Map_Generator_1 lists itself. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. Connect on 71.7.226.232:28015.
Player Count
Is Map_Generator_1 busy?
Offline: Map_Generator_1, last seen 14 days 4 hours ago.
What rank does Map_Generator_1 carry among Rust servers?
Seven-day player hours: #15,336 overall for Map_Generator_1, top 71% of ranked servers, #1,548 in North America.
Map and Rules
Which settings and rules are confirmed on Map_Generator_1?
Nothing in Map_Generator_1's name states a gather rate. Up to 8 players per group, the game's default. roleplay is the game mode, jobs, roleplay rules and towns. Plugins or settings change the game, and the server browser lists it under Modded. The plugin count stands at Carbon. Off: VAC, Valve's anti-cheat.
Which map is confirmed for Map_Generator_1?
Generated by the game: the procedural map on Map_Generator_1.
Connect
How do you get onto Map_Generator_1?
To connect: start Rust, press F1, enter client.connect 71.7.226.232:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.
Server tags
What each one means.
Published as mp0,ptrak,$r?,v2634,^z,^y,^m,^r,NA,^p,gmrust,cs167584,ts8
Game
gmrust
mp0
ts8
v2634
cs167584
ptrak
$r?
Wipe schedule
^m
Gameplay
^r
^p
Mods and access
^z
^y
Region
NA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.