ELC15940
Electrical Test Site 67
Offline 71.171.125.142:28015 checked 24d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01MODPlayers 108/500
-
02MODPlayers 130/100
-
03MODPlayers 147/225
-
04MODPlayers 45/700
-
05MODPlayers 4/200
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06MODPlayers 18/1000
Quick answers
From the figures on this page.
Filters
Which Rust Tracker filters and lists carry Electrical Test Site 67?
On Rust Tracker, Electrical Test Site 67 sits in these lists: Modded servers, tracked live. It comes up under these filters on the server list: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more.
Which tags does Electrical Test Site 67 carry, and what do they mean?
Listed for the server browser to read, Electrical Test Site 67 publishes these tags: gmvanilla (Game mode): Survival in vanilla mode; mp0 (Max players): Slots: 0; ts8 (Group limit): Default team size: 8; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs166652 (Build): The game build is 166652; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): The region code is unset; ^v (Vanilla): Facepunch's game unaltered: rates, kits and rules unchanged; ^z (Modded): Under Modded: the game is changed by plugins or settings; ^y (Carbon): Carbon is installed — a plugin framework. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.
Wipe Schedule
When does Electrical Test Site 67 wipe?
Too few wipes on record for Electrical Test Site 67 to show its rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. This world has been running 24 days 13 hours.
Location and Status
How reliable is Electrical Test Site 67, and is it online now?
Offline: Electrical Test Site 67 confirmed offline, last seen 24 days 12 hours ago. 0% uptime over the last 7 full days, with 0 of 168 hours up. The first sighting by Rust Tracker was 4 October 2026.
Which Rust version is confirmed on Electrical Test Site 67?
Confirmed for Electrical Test Site 67: Rust network protocol 2634 and build 166652, Linux. To join, your game must be on the same protocol; Steam handles the update.
Which location is Electrical Test Site 67 in?
Nothing on region from Electrical Test Site 67; none is published. Rust Tracker displays the location a server claims; it does not verify where the machine sits. Connect on 71.171.125.142:28015.
Player Count
Is Electrical Test Site 67 busy?
Offline: Electrical Test Site 67, last seen 24 days 12 hours ago.
Where does Electrical Test Site 67 sit in the server rankings?
Top 71% of all ranked servers, and #15,940 on seven-day player hours: Electrical Test Site 67.
Map and Rules
Which settings and rules are confirmed on Electrical Test Site 67?
Nothing in Electrical Test Site 67's name states a gather rate. 8 players per group is the game's default, and the cap holds. survival is the game mode, gather, build, raid, as the game intends. Raiding and PvP are permitted between players. The server browser lists it under Modded, where plugins or settings change the game. The plugin count stands at Carbon. Its label is vanilla: facepunch's game unaltered: rates, kits and rules unchanged. On: VAC, Valve's anti-cheat.
Which map is confirmed for Electrical Test Site 67?
Generated by the game: the procedural map on Electrical Test Site 67.
Connect
Which steps join Electrical Test Site 67?
To connect: start Rust, press F1, enter client.connect 71.171.125.142:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.
Server tags
What each one means.
Published as mp0,ptrak,$r?,v2634,^z,^y,^v,gmvanilla,cs166652,ts8
Game
gmvanilla
mp0
ts8
v2634
cs166652
ptrak
$r?
Difficulty
^v
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.