ELC15940
Electrical Test Site 67
Offline 71.171.125.142:28015 checked 24d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 4 Oct, 19:06 UTC24d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01MODPlayers 120/500
-
02MODPlayers 122/100
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03MODPlayers 199/225
-
04MODPlayers 80/700
-
05MODPlayers 223/700
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06MODPlayers 348/350
Quick answers
From the figures on this page.
Tags
Which Rust Tracker filters and lists carry Electrical Test Site 67?
These Rust Tracker lists carry Electrical Test Site 67: Modded servers, tracked live. It comes up under these filters on the server list: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more.
What do the tags mean that Electrical Test Site 67 is listed under?
These tags are published by Electrical Test Site 67 for the game's server browser to read: gmvanilla (Game mode): Survival in vanilla mode; mp0 (Max players): Capacity: 0 slots; ts8 (Group limit): Default team size: 8; v2634 (Protocol): Join only if your game is on protocol 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): The region code is unset; ^v (Vanilla): No changed rates, kits or rules — the game as Facepunch ships it; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; ^y (Carbon): Plugin framework: Carbon. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.
Wipe Schedule
What should you expect on Electrical Test Site 67 when wipe day lands?
Recent wipes averaged a peak of 0 players. 0 hours after the latest wipe, the crowd peaked.
Which wipe times are confirmed for Electrical Test Site 67?
The record holds too few of Electrical Test Site 67's wipes to show its rhythm. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. Its world went live 24 days 23 hours.
Location and Status
What is the uptime on Electrical Test Site 67, and is it online?
Offline now, Electrical Test Site 67 was last seen 24 days 23 hours ago. Uptime stood at 0% for the last 7 full days, 0 of 168 hours online. First contact for Rust Tracker: 13 September 2026.
What Rust version is Electrical Test Site 67 on?
Rust network protocol 2634 and build 166652 is the build on Electrical Test Site 67; the platform is Linux. Steam updates it for you; your game must share the protocol to join.
What location is Electrical Test Site 67 hosted in?
Nothing on region from Electrical Test Site 67; none is published. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. Connect on 71.171.125.142:28015.
Population
Is Electrical Test Site 67 busy?
Offline: Electrical Test Site 67, last seen 24 days 23 hours ago.
How does Electrical Test Site 67 compare in the rankings?
Seven-day player hours put Electrical Test Site 67 at #15,940, within the top 71% of all ranked servers.
Map and Rules
Which settings and rules are confirmed on Electrical Test Site 67?
No gather rate appears in Electrical Test Site 67's name. Up to 8 players per group, the game's default. survival is the game mode, gather, build and raid: the standard game. Players can raid and fight each other here. Plugins or settings change the game, and the server browser lists it under Modded. The plugin count stands at Carbon. Vanilla is its own label: no changed rates, kits or rules — the game as Facepunch ships it. VAC is on, Valve's anti-cheat.
What map is Electrical Test Site 67 on?
Generated by the game: the procedural map on Electrical Test Site 67.
Connect
What is the way to join Electrical Test Site 67?
Open the console in Rust with F1 after starting the game, then type client.connect 71.171.125.142:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.
Server tags
What each one means.
Published as mp0,ptrak,$r?,v2634,^z,^y,^v,gmvanilla,cs166652,ts8
Game
gmvanilla
mp0
ts8
v2634
cs166652
ptrak
$r?
Difficulty
^v
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.