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Rust TrackerRTRC · Radar control
ATIS RTRC INFO Z SRV11,700online PAX41,781playing OCC3,029with players WIPED 3H99
MODModded traffic
Callsign

BLL6389=

3 Ball Buss Boys

Offline 71.168.125.6:28015 checked 1h ago

moddedoxide
Clearance · join
Players now 0/ 50 0% full
7-day average0peak 1
Rank#6,389top 29%
Last wipe3d agono schedule published
Next wipe–too few wipes seen yet
Track history

Players

AveragePeak
00.250.50.75102:0011:0020:0005:0014:0000:00

Hourly average and peak, UTC.

Server performance

05010015020002:0011:0020:0005:0014:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Oct24 Oct25 Oct27 Oct28 Oct29 Oct

Top 29% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap2.2 daysbetween real wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Sun 25 OctFri 23 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 25 Oct, 22:00 UTC3d ago 1 – running 1
Fri 23 Oct, 18:18 UTC5d ago 1 held half 2.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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  4. 04MOD
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    Players 24/700
  5. 05MOD
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  6. 06MOD
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ATIS · this server

Quick answers

From the figures on this page.

Filters

Which Rust Tracker filters and lists carry 3 Ball Buss Boys?

Modded servers, tracked live — the Rust Tracker lists that include 3 Ball Buss Boys. These filters surface it on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Which tags does 3 Ball Buss Boys carry, and what do they mean?

The game's server browser reads these tags from 3 Ball Buss Boys: gmvanilla (Game mode): Game mode: vanilla survival; mp50 (Max players): Slots: 50; ts8 (Group limit): Team limit is 8, the game default; v2635 (Protocol): Your game must be on protocol 2635 to connect; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): The region code is unset; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.

Wipe Times

What should you expect on 3 Ball Buss Boys when wipe day lands?

Recent wipes averaged a peak of 1 players. The peak on the latest wipe came 0 hours after it. The crowd stayed above half the peak until the next wipe in 100% of recent wipes.

Which wipe times are confirmed for 3 Ball Buss Boys?

3 Ball Buss Boys's rhythm cannot be told yet: too few wipes on record. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. This world has been running 3 days 3 hours.

Server Details

Is 3 Ball Buss Boys up, and how does its uptime hold?

Offline now, 3 Ball Buss Boys was last seen 1 hours ago. The uptime it reports puts the last restart about 2 days 21 hours ago. 98% uptime over the last 5 full days, with 118 of 120 hours up. Rust Tracker logged it first on 23 October 2026.

What Rust version is 3 Ball Buss Boys on?

Rust network protocol 2635 and build 168909 on Windows is what 3 Ball Buss Boys runs. To join, your game must be on the same protocol; Steam handles the update.

Is 3 Ball Buss Boys holding performance?

For the last 48 hours it averaged 90 server fps; the floor was 71. Maximum entities carried: 208,036, from buildings and deployables to everything else. It drew as much as 5,348 MB of memory. Lag, as players experience it, comes from low fps and a rising entity count.

Where does 3 Ball Buss Boys sit?

Nothing on region from 3 Ball Buss Boys; none is published. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. You connect at 71.168.125.6:28015.

Population

What is the player count on 3 Ball Buss Boys?

Offline now for 3 Ball Buss Boys, last seen 1 hours ago. Seven-day average 0 players; peak 1. Busiest window in 48 hours: 02:00 UTC, 1 players on average.

What rank does 3 Ball Buss Boys carry among Rust servers?

Top 29% of all ranked servers, and #6,389 on seven-day player hours: 3 Ball Buss Boys.

Map and Rules

Which settings and rules are confirmed on 3 Ball Buss Boys?

Nothing in 3 Ball Buss Boys's name states a gather rate. Up to 8 players per group, the game's default. It runs survival, gather, build and raid: the standard game. Players can raid and fight each other here. Plugins or settings change the game, and the server browser lists it under Modded. Plugins on it: Oxide. On: VAC, Valve's anti-cheat.

What map is 3 Ball Buss Boys on?

A procedural map of size 6,000 runs on 3 Ball Buss Boys, generated by the game from seed 73631212. Look at it on RustMaps from this page: equal size and seed return the same map.

How to Join

What is the way to join 3 Ball Buss Boys?

To connect: start Rust, press F1, enter client.connect 71.168.125.6:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode Game mode: vanilla survival.
mp50
Max players Slots: 50.
ts8
Group limit Team limit is 8, the game default.
v2635
Protocol Your game must be on protocol 2635 to connect.
cs168909
Build The game build is 168909.
ptrak
Networking Network layer is RakNet, which is standard for the game.
$r?
Region code The region code is unset.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.