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Rust TrackerRTRC · Radar control
ATIS RTRC INFO Z SRV11,817online PAX84,577playing OCC3,660with players WIPED 3H389
MODModded traffic
Callsign

PPS8438=

Rust Popswiss

Online 70.230.99.168:28015 checked 11m ago

moddedoxide
Clearance · join
Players now 0/ 10 0% full
7-day average0peak 1
Rank#8,438top 38%
Last wipe50d agono schedule published
Next wipe–too few wipes seen yet
Track history

Players

AveragePeak
00.250.50.75122:0007:0016:0002:0011:0020:00

Hourly average and peak, UTC.

Server performance

010020030040022:0007:0016:0002:0011:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 38% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap13.8 daysbetween real wipes
wipe-day peak2players, last three wipes
crowd held0%else halves by day 9

The first 48 hours of its last wipes

Thu 15 OctThu 1 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 2 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 16:38 UTC14d ago 3 – running 0
Thu 1 Oct, 20:50 UTC FW28d ago 2 halved by day 9 13.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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  3. 03MOD
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  4. 04MOD
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  5. 05MOD
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  6. 06MOD
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ATIS · this server

Quick answers

From the figures on this page.

Tags

Which lists and filters on Rust Tracker show Rust Popswiss?

On Rust Tracker, Rust Popswiss sits in these lists: Modded servers, tracked live. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the tags mean that Rust Popswiss is listed under?

Listed for the server browser to read, Rust Popswiss publishes these tags: gmrust (Game mode): Rust survival, standard mode; mp10 (Max players): 10 slots on this server; ts8 (Group limit): Default team size: 8; v2633 (Protocol): Your game must be on protocol 2633 to connect; cs165217 (Build): The game build is 165217; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): No region code is set; ^o (Oxide): Plugin framework confirmed: Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.

Wipe Schedule

What happens on Rust Popswiss on wipe day?

Recent wipes averaged a peak of 2 players. 2 hours after the latest wipe, the crowd peaked. Recent wipes kept the crowd above half the peak until the next wipe 0% of the time. By day 9 the crowd dropped below half where it did not hold.

Which wipe times are confirmed for Rust Popswiss?

Too few wipes on record for Rust Popswiss to show its rhythm. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. 50 days 7 hours since this world was made.

Location and Status

How reliable is Rust Popswiss, and is it online now?

Right now Rust Popswiss is online. By its own uptime figure, the last restart was roughly 11 hours ago. 95% uptime over the last 7 full days, with 159 of 168 hours up. First contact for Rust Tracker: 13 September 2026.

Which Rust version is confirmed on Rust Popswiss?

Confirmed for Rust Popswiss: Rust network protocol 2633 and build 165217, Linux. The same protocol is required to join, and Steam updates it for you.

What is performance like on Rust Popswiss?

Average server fps over the last 48 hours: 162, with a low of 76. Peak entity count: 192,461, covering buildings, deployables and all else in the world. Memory peaked at 6,196 MB. Lag, as players experience it, comes from low fps and a rising entity count.

What location is Rust Popswiss hosted in?

No region is published by Rust Popswiss. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. You connect at 70.230.99.168:28015.

Population

How many players are on Rust Popswiss right now?

Slots 10; players on board 0: that is Rust Popswiss now. Over seven days: average 0, peak 1 players. Busiest window in 48 hours: 16:00 UTC, 0 players on average.

How does Rust Popswiss compare in the rankings?

Seven-day player hours put Rust Popswiss at #8,438, within the top 38% of all ranked servers.

Settings

Which settings and rules are confirmed on Rust Popswiss?

Nothing in Rust Popswiss's name states a gather rate. The game's default applies: groups can have up to 8 players. It runs survival, gather, build, raid, as the game intends. Players can raid and fight each other here. Plugins or settings change the game, and the server browser lists it under Modded. The plugin count stands at Oxide. On: VAC, Valve's anti-cheat.

What map is Rust Popswiss on?

Generated by the game from seed 200783, the procedural map on Rust Popswiss measures 5,000. Same size, same seed, same map. RustMaps shows it, linked from this page.

How to Join

Which steps join Rust Popswiss?

Open the console in Rust with F1 after starting the game, then type client.connect 70.230.99.168:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard mode.
mp10
Max players 10 slots on this server.
ts8
Group limit Default team size: 8.
v2633
Protocol Your game must be on protocol 2633 to connect.
cs165217
Build The game build is 165217.
ptrak
Networking Network layer: RakNet, the game's standard.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Plugin framework confirmed: Oxide (uMod).
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.