WTF7754=
WTF|R&D|Testing Server|
Online 70.177.77.170:28015 checked 7m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 28 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 35% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 33 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 6 Oct, 16:05 UTC22d ago | 4 | – | running | 0 |
| Thu 1 Oct, 18:52 UTC FW27d ago | 1 | held half | 4.9 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
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01MODPlayers 23/500
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02MODPlayers 126/100
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03MODPlayers 34/225
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04MODPlayers 13/700
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05MODPlayers 4/200
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06MODPlayers 1/1000
Quick answers
From the figures on this page.
Tags
Which lists and filters on Rust Tracker show WTF|R&D|Testing Server|?
Modded servers, tracked live — the Rust Tracker lists that include WTF|R&D|Testing Server|. It comes up under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Which tags does WTF|R&D|Testing Server| carry, and what do they mean?
Listed for the server browser to read, WTF|R&D|Testing Server| publishes these tags: gmrust (Game mode): Standard survival mode for Rust; mp5 (Max players): Slots: 5; ts8 (Group limit): Team limit is 8, the game default; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): The region code is unset; ^o (Oxide): Plugin framework confirmed: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; listed under Modded. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.
Wipe Schedule
What happens on WTF|R&D|Testing Server| on wipe day?
At their busiest, recent wipes averaged 2 players. 33 hours after the latest wipe, the crowd peaked. The crowd stayed above half the peak until the next wipe in 100% of recent wipes.
When does WTF|R&D|Testing Server| wipe?
The record holds too few of WTF|R&D|Testing Server|'s wipes to show its rhythm. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. Its world went live 27 days 7 hours.
Location and Status
Is WTF|R&D|Testing Server| up, and how does its uptime hold?
Tracking shows WTF|R&D|Testing Server| online as of now. About 7 hours ago it restarted last, based on reported uptime. Uptime stood at 57% for the last 7 full days, 96 of 168 hours online. First contact for Rust Tracker: 26 September 2026.
What Rust version is WTF|R&D|Testing Server| on?
Rust network protocol 2635 and build 168909 on Windows is what WTF|R&D|Testing Server| runs. The same protocol is required to join, and Steam updates it for you.
What is performance like on WTF|R&D|Testing Server|?
For the last 48 hours it averaged 117 server fps; the floor was 76. Buildings, deployables and the rest of the world took it to a maximum of 94,915 entities. It drew as much as 3,539 MB of memory. Lag, as players experience it, comes from low fps and a rising entity count.
Where does WTF|R&D|Testing Server| sit?
No region is published by WTF|R&D|Testing Server|. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. Connect on 70.177.77.170:28015.
Player Count
How many players are on WTF|R&D|Testing Server| right now?
WTF|R&D|Testing Server| is at 0 players, capacity 5. Peak of 2 in the last seven days, average 0 players. At 22:00 UTC it drew its highest average of the last 48 hours: 1 players.
What rank does WTF|R&D|Testing Server| carry among Rust servers?
On player hours over seven days, WTF|R&D|Testing Server| ranks #7,754, inside the top 35% of all ranked servers.
Map and Rules
Which settings and rules are confirmed on WTF|R&D|Testing Server|?
No gather rate appears in WTF|R&D|Testing Server|'s name. 8 players per group is the game's default, and the cap holds. survival is the game mode, gather, build and raid: the standard game. Players can raid and fight each other here. Plugins or settings change the game, and the server browser lists it under Modded. Plugins on it: Oxide. VAC is on, Valve's anti-cheat.
Which map is confirmed for WTF|R&D|Testing Server|?
The map on WTF|R&D|Testing Server| is procedural, size 6,000, seed 1337, generated by the game. Size and seed match, so the map is the same: view it on RustMaps from this page. Its map goes by the name Custom Map.
How to Join
Which steps join WTF|R&D|Testing Server|?
To connect: start Rust, press F1, enter client.connect 70.177.77.170:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.
Server tags
What each one means.
Published as mp5,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp5
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.