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Rust TrackerRTRC · Radar control
ATIS RTRC INFO V SRV11,686online PAX34,939playing OCC2,865with players WIPED 3H97
MODModded traffic
Callsign

WTF7754=

WTF|R&D|Testing Server|

Online 70.177.77.170:28015 checked 7m ago

moddedoxide
Clearance · join
Players now 0/ 5 0% full
7-day average0peak 2
Rank#7,754top 35%
Last wipe27d agono schedule published
Next wipe–too few wipes seen yet
Track history

Players

AveragePeak
00.511.5204:0013:0022:0006:0015:0001:00

Hourly average and peak, UTC.

Server performance

05010015020004:0013:0022:0006:0015:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 28 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Sep3 Oct9 Oct16 Oct22 Oct29 Oct

Top 35% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap4.9 daysbetween real wipes
wipe-day peak2players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Tue 6 OctThu 1 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 33 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 6 Oct, 16:05 UTC22d ago 4 – running 0
Thu 1 Oct, 18:52 UTC FW27d ago 1 held half 4.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
    Callsign SHC102no group limit · 154 on average ShockRust | Blue | NoLimit
    Players 23/500
  2. 02MOD
    Callsign STR581EU · groups of 8+ · weekly · 128 on average МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
    Players 126/100
  3. 03MOD
    Callsign RTR811EU · groups of 16+ · weekly · 117 on average RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
    Players 34/225
  4. 04MOD
    Callsign RUS021EU · groups of 16+ · monthly · 93 on average 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
    Players 13/700
  5. 05MOD
    Callsign RST016EU · groups of 12+ · weekly · 88 on average RustSpain.com | EU Main
    Players 4/200
  6. 06MOD
    Callsign RUS021EU · groups of 16+ · monthly · 84 on average 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
    Players 1/1000
ATIS · this server

Quick answers

From the figures on this page.

Tags

Which lists and filters on Rust Tracker show WTF|R&D|Testing Server|?

Modded servers, tracked live — the Rust Tracker lists that include WTF|R&D|Testing Server|. It comes up under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which tags does WTF|R&D|Testing Server| carry, and what do they mean?

Listed for the server browser to read, WTF|R&D|Testing Server| publishes these tags: gmrust (Game mode): Standard survival mode for Rust; mp5 (Max players): Slots: 5; ts8 (Group limit): Team limit is 8, the game default; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): The region code is unset; ^o (Oxide): Plugin framework confirmed: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; listed under Modded. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.

Wipe Schedule

What happens on WTF|R&D|Testing Server| on wipe day?

At their busiest, recent wipes averaged 2 players. 33 hours after the latest wipe, the crowd peaked. The crowd stayed above half the peak until the next wipe in 100% of recent wipes.

When does WTF|R&D|Testing Server| wipe?

The record holds too few of WTF|R&D|Testing Server|'s wipes to show its rhythm. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. Its world went live 27 days 7 hours.

Location and Status

Is WTF|R&D|Testing Server| up, and how does its uptime hold?

Tracking shows WTF|R&D|Testing Server| online as of now. About 7 hours ago it restarted last, based on reported uptime. Uptime stood at 57% for the last 7 full days, 96 of 168 hours online. First contact for Rust Tracker: 26 September 2026.

What Rust version is WTF|R&D|Testing Server| on?

Rust network protocol 2635 and build 168909 on Windows is what WTF|R&D|Testing Server| runs. The same protocol is required to join, and Steam updates it for you.

What is performance like on WTF|R&D|Testing Server|?

For the last 48 hours it averaged 117 server fps; the floor was 76. Buildings, deployables and the rest of the world took it to a maximum of 94,915 entities. It drew as much as 3,539 MB of memory. Lag, as players experience it, comes from low fps and a rising entity count.

Where does WTF|R&D|Testing Server| sit?

No region is published by WTF|R&D|Testing Server|. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. Connect on 70.177.77.170:28015.

Player Count

How many players are on WTF|R&D|Testing Server| right now?

WTF|R&D|Testing Server| is at 0 players, capacity 5. Peak of 2 in the last seven days, average 0 players. At 22:00 UTC it drew its highest average of the last 48 hours: 1 players.

What rank does WTF|R&D|Testing Server| carry among Rust servers?

On player hours over seven days, WTF|R&D|Testing Server| ranks #7,754, inside the top 35% of all ranked servers.

Map and Rules

Which settings and rules are confirmed on WTF|R&D|Testing Server|?

No gather rate appears in WTF|R&D|Testing Server|'s name. 8 players per group is the game's default, and the cap holds. survival is the game mode, gather, build and raid: the standard game. Players can raid and fight each other here. Plugins or settings change the game, and the server browser lists it under Modded. Plugins on it: Oxide. VAC is on, Valve's anti-cheat.

Which map is confirmed for WTF|R&D|Testing Server|?

The map on WTF|R&D|Testing Server| is procedural, size 6,000, seed 1337, generated by the game. Size and seed match, so the map is the same: view it on RustMaps from this page. Its map goes by the name Custom Map.

How to Join

Which steps join WTF|R&D|Testing Server|?

To connect: start Rust, press F1, enter client.connect 70.177.77.170:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp5,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard survival mode for Rust.
mp5
Max players Slots: 5.
ts8
Group limit Team limit is 8, the game default.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the network layer — the game's standard.
$r?
Region code The region code is unset.

Mods and access

^o
Oxide Plugin framework confirmed: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.