TSK14102
Taskmaster's Server DO NOT JOIN
Offline 70.176.29.126:28015 checked 13d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 65% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 13 Oct, 08:01 UTC15d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
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01MODPlayers 35/500
-
02MODPlayers 123/100
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03MODPlayers 40/225
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04MODPlayers 31/700
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05MODPlayers 6/200
-
06MODPlayers 4/1000
Quick answers
From the figures on this page.
Filters
Which lists and filters on Rust Tracker show Taskmaster's Server DO NOT JOIN?
Modded servers, tracked live — the Rust Tracker lists that include Taskmaster's Server DO NOT JOIN. It comes up under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Which tags does Taskmaster's Server DO NOT JOIN carry, and what do they mean?
The game's server browser reads these tags from Taskmaster's Server DO NOT JOIN: gmrust (Game mode): Rust survival, standard mode; mp10 (Max players): Slots: 10; ts8 (Group limit): Default team size: 8; v2634 (Protocol): Join only if your game is on protocol 2634; cs167584 (Build): The game build is 167584; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): Region code: not set; ^o (Oxide): Plugin framework confirmed: Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.
Wipe Schedule
What happens on Taskmaster's Server DO NOT JOIN on wipe day?
The average peak across recent wipes: 1 players. 0 hours after the latest wipe, the crowd peaked.
When does Taskmaster's Server DO NOT JOIN wipe?
Taskmaster's Server DO NOT JOIN's rhythm cannot be told yet: too few wipes on record. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. This world has been running 15 days 17 hours.
Server Details
How reliable is Taskmaster's Server DO NOT JOIN, and is it online now?
Offline now, Taskmaster's Server DO NOT JOIN was last seen 13 days 19 hours ago. Uptime stood at 0% for the last 7 full days, 0 of 168 hours online. First contact for Rust Tracker: 13 October 2026.
What Rust version is Taskmaster's Server DO NOT JOIN on?
Confirmed for Taskmaster's Server DO NOT JOIN: Rust network protocol 2634 and build 167584, Windows. To join, your game must be on the same protocol; Steam handles the update.
Which location is Taskmaster's Server DO NOT JOIN in?
Region: none published by Taskmaster's Server DO NOT JOIN. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. You connect at 70.176.29.126:28015.
Population
How many players are on Taskmaster's Server DO NOT JOIN right now?
Offline: Taskmaster's Server DO NOT JOIN, last seen 13 days 19 hours ago.
How does Taskmaster's Server DO NOT JOIN compare in the rankings?
Seven-day player hours put Taskmaster's Server DO NOT JOIN at #14,102, within the top 65% of all ranked servers.
Settings
Which settings and rules are confirmed on Taskmaster's Server DO NOT JOIN?
Nothing in Taskmaster's Server DO NOT JOIN's name states a gather rate. 8 players per group is the game's default, and the cap holds. survival is the game mode, gather, build and raid: the standard game. Players can raid and fight each other here. Plugins or settings change the game, and the server browser lists it under Modded. The plugin count stands at Oxide. VAC is off, Valve's anti-cheat.
Which map is loaded on Taskmaster's Server DO NOT JOIN?
Procedural map on Taskmaster's Server DO NOT JOIN, made by the game.
How to Join
What is the way to join Taskmaster's Server DO NOT JOIN?
Open the console in Rust with F1 after starting the game, then type client.connect 70.176.29.126:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.
Server tags
What each one means.
Published as mp10,ptrak,$r?,v2634,gmrust,cs167584,ts8,^o^z
Game
gmrust
mp10
ts8
v2634
cs167584
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.