Skip to the page
Rust TrackerRTRC · Radar control
ATIS RTRC INFO S SRV11,857online PAX101,834playing OCC3,918with players WIPED 3H547
MODModded traffic
Callsign

KLL12973=

4SG Rust PvE | No Kill | No Raid | No Decay

Online 70.173.255.80:27010 checked 6m ago

monthly wipes moddedoxidepve
Clearance · join
Players now 0/ 100 0% full
7-day average0peak 1
Rank#12,973top 58%
Last wipe28d agomonthly schedule
Next wipe6d 23hThu 5 Nov, 19:00 UTC FW
Track history

Players

AveragePeak
00.250.50.75120:0005:0014:0000:0009:0018:00

Hourly average and peak, UTC.

Server performance

02040608020:0005:0014:0000:0009:0018:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 58% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

force wipes only
ETD · next wipe

Next wipe Thursday 5 November, 19:00 UTC, in 6d 23h.

The force wipe · high confidence

wipe-day peak1players, last three wipes

Coming wipes

  1. 6d 23hThu 5 Nov, 19:00 UTCFW
  2. 34d 23hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:24 UTC FW28d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
    Callsign RLC015groups of 30+ · monthly · 55 on average [PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl
    Players 54/300
  2. 02MOD
    Callsign RST013NA · groups of 8+ · monthly · 49 on average [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing
    Players 42/200
  3. 03MOD
    Callsign RST014NA · groups of 8+ · monthly · 37 on average [US] RustEZ Survival PvE | No Decay | No Raiding | No Killing
    Players 37/200
  4. 04MOD
    Callsign HXE014NA · no group limit · 1x · monthly · 36 on average Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet
    Players 94/100
  5. 05MOD
    Callsign PVE015EA · groups of 8+ · monthly · 34 on average [坚果PVE]宗门师徒/每日打榜/合成强化/打金赚钱
    Players 25/100
  6. 06MOD
    Callsign ZMB017NA · groups of 14+ · monthly · 34 on average Zombie Land PVE Monthly | Raids | Skills | Custom Maps
    Players 22/100
ATIS · this server

Quick answers

From the figures on this page.

Tags

Where does 4SG Rust PvE | No Kill | No Raid | No Decay appear in Rust Tracker lists and filters?

PvE servers, tracked live, Modded servers, tracked live and Roleplay Rust servers, tracked live — the Rust Tracker lists that include 4SG Rust PvE | No Kill | No Raid | No Decay. On the server list, these filters bring it up: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

What do the tags mean that 4SG Rust PvE | No Kill | No Raid | No Decay is listed under?

Listed for the server browser to read, 4SG Rust PvE | No Kill | No Raid | No Decay publishes these tags: gmrust (Game mode): Rust survival, standard mode; mp100 (Max players): Slots: 100; ts8 (Group limit): Teams cap at 8; this is the game default; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): Region code: not set; ^m (Monthly): Monthly wipe, on Facepunch's force wipe; ^r (Roleplay): Server type: roleplay; ^p (PvE): No player fights — the world is the danger; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Wipe Schedule

What happens on 4SG Rust PvE | No Kill | No Raid | No Decay on wipe day?

Recent wipes averaged a peak of 1 players. The peak on the latest wipe came 1 hours after it.

Which wipe times are confirmed for 4SG Rust PvE | No Kill | No Raid | No Decay?

One wipe a month for 4SG Rust PvE | No Kill | No Raid | No Decay: the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. Its world went live 28 days 1 hours. A monthly wipe schedule is published in its tags.

Location and Status

What is the uptime on 4SG Rust PvE | No Kill | No Raid | No Decay, and is it online?

Right now 4SG Rust PvE | No Kill | No Raid | No Decay is online. By its own uptime figure, the last restart was roughly 3 days 19 hours ago. 167 of 168 hours up over the last 7 full days: 99% uptime. First contact for Rust Tracker: 13 September 2026.

Which Rust version is confirmed on 4SG Rust PvE | No Kill | No Raid | No Decay?

Confirmed for 4SG Rust PvE | No Kill | No Raid | No Decay: Rust network protocol 2635 and build 168909, Linux. Steam updates it for you; your game must share the protocol to join.

Is 4SG Rust PvE | No Kill | No Raid | No Decay holding performance?

For the last 48 hours it averaged 75 server fps; the floor was 70. Maximum entities carried: 80,678, from buildings and deployables to everything else. It drew as much as 4,063 MB of memory. Players feel lag when fps drops and the entity count climbs.

Where does 4SG Rust PvE | No Kill | No Raid | No Decay sit?

Nothing on region from 4SG Rust PvE | No Kill | No Raid | No Decay; none is published. Rust Tracker displays the location a server claims; it does not verify where the machine sits. Connect on 70.173.255.80:27010.

Player Count

What is the player count on 4SG Rust PvE | No Kill | No Raid | No Decay?

4SG Rust PvE | No Kill | No Raid | No Decay is at 0 players, capacity 100. Peak of 1 in the last seven days, average 0 players. Peak traffic in the last 48 hours came at 16:00 UTC, averaging 0 players.

How does 4SG Rust PvE | No Kill | No Raid | No Decay compare in the rankings?

On player hours over seven days, 4SG Rust PvE | No Kill | No Raid | No Decay ranks #12,973, inside the top 58% of all ranked servers.

Map and Rules

Which settings and rules are confirmed on 4SG Rust PvE | No Kill | No Raid | No Decay?

Nothing in 4SG Rust PvE | No Kill | No Raid | No Decay's name states a gather rate. Up to 8 players per group, the game's default. roleplay is the game mode, jobs, roleplay rules and towns. The server browser lists it under Modded, where plugins or settings change the game. Plugins on it: Oxide. VAC is on, Valve's anti-cheat.

Which map is confirmed for 4SG Rust PvE | No Kill | No Raid | No Decay?

A procedural map of size 4,096 runs on 4SG Rust PvE | No Kill | No Raid | No Decay, generated by the game from seed 1337. Size and seed match, so the map is the same: view it on RustMaps from this page. Read the name of its map: Custom Map.

How to Join

Which steps join 4SG Rust PvE | No Kill | No Raid | No Decay?

Open the console in Rust with F1 after starting the game, then type client.connect 70.173.255.80:27010. Alternatively, Launch Rust here opens Rust via Steam and connects you. The server's website: https://discord.com/invite/4sg.

Transponder codes

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2635,^m,^r,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard mode.
mp100
Max players Slots: 100.
ts8
Group limit Teams cap at 8; this is the game default.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking Network layer: RakNet, the game's standard.
$r?
Region code Region code: not set.

Wipe schedule

^m
Monthly Monthly wipe, on Facepunch's force wipe.

Gameplay

^r
Roleplay Server type: roleplay.
^p
PvE No player fights — the world is the danger.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.