LCL14492
Local Rust Server [No EAC]
Offline 70.136.187.33:28015 checked 18d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 65% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01MODPlayers 119/500
-
02MODPlayers 131/100
-
03MODPlayers 119/225
-
04MODPlayers 27/200
-
05MODPlayers 114/700
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06MODPlayers 34/1000
Quick answers
From the figures on this page.
Tags
Which Rust Tracker filters and lists carry Local Rust Server [No EAC]?
Modded servers, tracked live — the Rust Tracker lists that include Local Rust Server [No EAC]. It comes up under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the tags mean that Local Rust Server [No EAC] is listed under?
Listed for the server browser to read, Local Rust Server [No EAC] publishes these tags: gmrust (Game mode): Survival as standard Rust plays; mp50 (Max players): Slots: 50; ts8 (Group limit): Default team size: 8; v2634 (Protocol): Join only if your game is on protocol 2634; cs166494 (Build): The game build is 166494; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): The region code is unset; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; listed under Modded. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.
Wipe Schedule
When does Local Rust Server [No EAC] wipe?
Local Rust Server [No EAC]'s rhythm cannot be told yet: too few wipes on record. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. 25 days 18 hours since this world was made.
Location and Status
How reliable is Local Rust Server [No EAC], and is it online now?
Offline: Local Rust Server [No EAC] confirmed offline, last seen 18 days 22 hours ago. Uptime stood at 0% for the last 7 full days, 0 of 168 hours online. The first sighting by Rust Tracker was 8 October 2026.
Which Rust build is Local Rust Server [No EAC] running?
Rust network protocol 2634 and build 166494 is the build on Local Rust Server [No EAC]; the platform is Windows. The same protocol is required to join, and Steam updates it for you.
Which location is Local Rust Server [No EAC] in?
Nothing on region from Local Rust Server [No EAC]; none is published. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. Connect on 70.136.187.33:28015.
Player Count
What is the player count on Local Rust Server [No EAC]?
Offline: Local Rust Server [No EAC], last seen 18 days 22 hours ago.
How does Local Rust Server [No EAC] compare in the rankings?
Seven-day player hours put Local Rust Server [No EAC] at #14,492, within the top 65% of all ranked servers.
Settings
Which settings and rules are confirmed on Local Rust Server [No EAC]?
Nothing in Local Rust Server [No EAC]'s name states a gather rate. The game's default applies: groups can have up to 8 players. survival is the game mode, gather, build, raid, as the game intends. Fighting and raiding between players are on. Plugins or settings change the game, and the server browser lists it under Modded. Oxide plugins run on it. Off: VAC, Valve's anti-cheat.
Which map is confirmed for Local Rust Server [No EAC]?
A procedural map runs on Local Rust Server [No EAC], generated by the game.
Connect
What is the way to join Local Rust Server [No EAC]?
Open the console in Rust with F1 after starting the game, then type client.connect 70.136.187.33:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.
Server tags
What each one means.
Published as mp50,ptrak,$r?,v2634,gmrust,cs166494,ts8,^o^z
Game
gmrust
mp50
ts8
v2634
cs166494
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.