Skip to the page
Rust TrackerRTRC · Radar control
ATIS RTRC INFO S SRV11,694online PAX52,148playing OCC3,104with players WIPED 3H109
MODModded traffic
Callsign

MNH12853

Rust Manhunt - Seed Test

Offline 70.122.161.143:28015 checked 31d ago

moddedoxide
Clearance · join
Players now 2/ 10 20% full
7-day average0peak –
Rank#12,853top 54%
Last wipe32d agono schedule published
Next wipe–too few wipes seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep26 Sep29 Sep2 Oct5 Oct

Top 54% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak2players, last three wipes

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 24 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 27 Sep, 02:03 UTC32d ago 2 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
    Callsign SHC102no group limit · 150 on average ShockRust | Blue | NoLimit
    Players 16/500
  2. 02MOD
    Callsign STR581EU · groups of 8+ · weekly · 128 on average МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
    Players 121/100
  3. 03MOD
    Callsign RTR811EU · groups of 16+ · weekly · 121 on average RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
    Players 34/225
  4. 04MOD
    Callsign RUS021EU · groups of 16+ · monthly · 96 on average 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
    Players 8/700
  5. 05MOD
    Callsign RUS029EU · groups of 16+ · monthly · 93 on average 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
    Players 37/700
  6. 06MOD
    Callsign RST016EU · groups of 12+ · weekly · 86 on average RustSpain.com | EU Main
    Players 139/200
ATIS · this server

Quick answers

From the figures on this page.

Tags

Which lists and filters on Rust Tracker show Rust Manhunt - Seed Test?

Modded servers, tracked live — the Rust Tracker lists that include Rust Manhunt - Seed Test. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the tags on Rust Manhunt - Seed Test?

These tags are published by Rust Manhunt - Seed Test for the game's server browser to read: gmrust (Game mode): Survival as standard Rust plays; mp10 (Max players): Capacity: 10 slots; ts8 (Group limit): Team limit is 8, the game default; v2633 (Protocol): Join only if your game is on protocol 2633; cs165217 (Build): This server runs game build 165217; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): The region code is unset; ^o (Oxide): A plugin framework runs here: Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.

Wipe Schedule

What happens on Rust Manhunt - Seed Test on wipe day?

At their busiest, recent wipes averaged 2 players. 24 hours after the latest wipe, the crowd peaked.

When does Rust Manhunt - Seed Test wipe?

Too few wipes on record for Rust Manhunt - Seed Test to show its rhythm. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. 32 days 23 hours since this world was made.

Server Details

What is the uptime on Rust Manhunt - Seed Test, and is it online?

Offline: Rust Manhunt - Seed Test confirmed offline, last seen 31 days 21 hours ago. Uptime stood at 0% for the last 7 full days, 0 of 168 hours online. First contact for Rust Tracker: 14 September 2026.

Which Rust version is confirmed on Rust Manhunt - Seed Test?

Rust network protocol 2633 and build 165217 on Windows is what Rust Manhunt - Seed Test runs. The same protocol is required to join, and Steam updates it for you.

Where does Rust Manhunt - Seed Test sit?

Region: none published by Rust Manhunt - Seed Test. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. Connect on 70.122.161.143:28015.

Population

What is the player count on Rust Manhunt - Seed Test?

Offline: Rust Manhunt - Seed Test, last seen 31 days 21 hours ago.

Where does Rust Manhunt - Seed Test sit in the server rankings?

On player hours over seven days, Rust Manhunt - Seed Test ranks #12,853, inside the top 54% of all ranked servers.

Settings

Which settings and rules are confirmed on Rust Manhunt - Seed Test?

Nothing in Rust Manhunt - Seed Test's name states a gather rate. The game's default applies: groups can have up to 8 players. survival is the game mode, gather, build, raid, as the game intends. Raiding and PvP are permitted between players. The server browser lists it under Modded, where plugins or settings change the game. Plugins on it: Oxide. On: VAC, Valve's anti-cheat.

Which map is confirmed for Rust Manhunt - Seed Test?

Procedural map on Rust Manhunt - Seed Test, made by the game.

Connect

Which steps join Rust Manhunt - Seed Test?

To connect: start Rust, press F1, enter client.connect 70.122.161.143:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp10
Max players Capacity: 10 slots.
ts8
Group limit Team limit is 8, the game default.
v2633
Protocol Join only if your game is on protocol 2633.
cs165217
Build This server runs game build 165217.
ptrak
Networking Network layer: RakNet, the game's standard.
$r?
Region code The region code is unset.

Mods and access

^o
Oxide A plugin framework runs here: Oxide (uMod).
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.