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Rust TrackerRTRC · Radar control
ATIS RTRC INFO M SRV11,668online PAX33,864playing OCC2,833with players WIPED 3H84
MODModded traffic
Callsign

AFT15358=

AfterShock Staging Server

Online 69.30.244.181:28015 checked 8m ago

vanillamoddedcarbon
Clearance · join
Players now 0/ 40 0% full
7-day average0peak –
Rank#15,358top 69%
Last wipe33d agono schedule published
Next wipe–too few wipes seen yet
Track history

Players

AveragePeak
0123404:0013:0022:0007:0016:0002:00

Hourly average and peak, UTC.

Server performance

025507510004:0013:0022:0007:0016:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 31 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 25 Sep, 20:33 UTC33d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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  3. 03MOD
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  4. 04MOD
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  5. 05MOD
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  6. 06MOD
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ATIS · this server

Quick answers

From the figures on this page.

Tags

Which Rust Tracker filters and lists carry AfterShock Staging Server?

These Rust Tracker lists carry AfterShock Staging Server: Modded servers, tracked live. These filters surface it on the server list: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more.

Which tags does AfterShock Staging Server carry, and what do they mean?

The game's server browser reads these tags from AfterShock Staging Server: gmvanilla (Game mode): Vanilla survival is the mode; mp40 (Max players): 40 slots on this server; ts8 (Group limit): Default team size: 8; v2635 (Protocol): Join only if your game is on protocol 2635; cs167904 (Build): The game build is 167904; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): Region code: not set; ^v (Vanilla): Facepunch's game unaltered: rates, kits and rules unchanged; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; ^y (Carbon): Plugin framework: Carbon. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.

Wipe Times

What happens on AfterShock Staging Server on wipe day?

Recent wipes averaged a peak of 1 players. The peak on the latest wipe came 31 hours after it.

When does AfterShock Staging Server wipe?

Too few wipes on record for AfterShock Staging Server to show its rhythm. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. Its world went live 33 days 7 hours.

Server Details

What is the uptime on AfterShock Staging Server, and is it online?

Right now AfterShock Staging Server is online. About 14 days 21 hours ago it restarted last, based on reported uptime. Uptime stood at 99% for the last 7 full days, 167 of 168 hours online. First contact for Rust Tracker: 13 September 2026.

What Rust version is AfterShock Staging Server on?

Rust network protocol 2635 and build 167904 is the build on AfterShock Staging Server; the platform is Linux. Steam updates it for you; your game must share the protocol to join.

How smoothly does AfterShock Staging Server run?

Server fps held an average of 52 across the last 48 hours, never below 29. Peak entity count: 202,000, covering buildings, deployables and all else in the world. Peak memory use: 8,267 MB. Players feel lag when fps drops and the entity count climbs.

What location is AfterShock Staging Server hosted in?

Nothing on region from AfterShock Staging Server; none is published. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. You connect at 69.30.244.181:28015.

Player Count

What is the player count on AfterShock Staging Server?

Tracking AfterShock Staging Server: 0 of 40 slots filled. Across the past seven days, 0 players on average.

How does AfterShock Staging Server compare in the rankings?

Seven-day player hours put AfterShock Staging Server at #15,358, within the top 69% of all ranked servers.

Map and Rules

Which settings and rules are confirmed on AfterShock Staging Server?

The name of AfterShock Staging Server carries no gather rate. 8 players per group is the game's default, and the cap holds. survival is the game mode, gather, build, raid, as the game intends. Raiding and PvP are permitted between players. Plugins or settings change the game, and the server browser lists it under Modded. Plugins on it: Carbon. It uses the word vanilla for itself: facepunch's game unaltered: rates, kits and rules unchanged. VAC is on, Valve's anti-cheat.

Which map is confirmed for AfterShock Staging Server?

The map on AfterShock Staging Server is procedural, size 6,000, seed 2147483647, generated by the game. Look at it on RustMaps from this page: equal size and seed return the same map.

Connect

How do you get onto AfterShock Staging Server?

To connect: start Rust, press F1, enter client.connect 69.30.244.181:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join. For the website, go to https://aftershockrust.com.

Transponder codes

Server tags

What each one means.

Published as mp40,ptrak,$r?,v2635,^z,^y,^v,gmvanilla,cs167904,ts8

Game

gmvanilla
Game mode Vanilla survival is the mode.
mp40
Max players 40 slots on this server.
ts8
Group limit Default team size: 8.
v2635
Protocol Join only if your game is on protocol 2635.
cs167904
Build The game build is 167904.
ptrak
Networking RakNet is the network layer — the game's standard.
$r?
Region code Region code: not set.

Difficulty

^v
Vanilla Facepunch's game unaltered: rates, kits and rules unchanged.

Mods and access

^z
Modded Plugins or settings alter the game, so it is listed under Modded.
^y
Carbon Plugin framework: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.