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Rust TrackerRTRC · Radar control
ATIS RTRC INFO V SRV11,894online PAX99,159playing OCC3,939with players WIPED 3H396
MODModded traffic
Callsign

MCR7209=

MICRO_SKIN_PREVIEW

Online 69.142.98.34:28215 checked 10m ago

moddedoxide
Clearance · join
Players now 0/ 10 0% full
7-day average0peak 1
Rank#7,209top 32%
Last wipe27d agono schedule published
Next wipe7d 1hThu 5 Nov, 19:00 UTC FW
Track history

Players

AveragePeak
00.250.50.75118:0003:0012:0021:0006:0015:00

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 32% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

force wipes only
ETD · next wipe

Next wipe Thursday 5 November, 19:00 UTC, in 7d 1h.

The force wipe · high confidence

wipe-day peak2players, last three wipes

Coming wipes

  1. 7d 1hThu 5 Nov, 19:00 UTCFW
  2. 35d 1hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 2 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:30 UTC FW27d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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  3. 03MOD
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  6. 06MOD
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ATIS · this server

Quick answers

From the figures on this page.

Tags

Where does MICRO_SKIN_PREVIEW appear in Rust Tracker lists and filters?

Modded servers, tracked live — the Rust Tracker lists that include MICRO_SKIN_PREVIEW. These filters surface it on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the tags on MICRO_SKIN_PREVIEW?

The game's server browser reads these tags from MICRO_SKIN_PREVIEW: gmrust (Game mode): Rust survival, standard mode; mp10 (Max players): Capacity: 10 slots; ts8 (Group limit): Teams cap at 8; this is the game default; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): Region code: not set; ^o (Oxide): A plugin framework runs here: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Wipe Schedule

What should you expect on MICRO_SKIN_PREVIEW when wipe day lands?

Recent wipes averaged a peak of 2 players. 2 hours after the latest wipe, the crowd peaked.

Which wipe times are confirmed for MICRO_SKIN_PREVIEW?

Once a month is the wipe rate at MICRO_SKIN_PREVIEW, on the force wipe. On Thursday 5 November at 19:00 UTC the force wipe lands, its next wipe, and every Rust server wipes with it. 27 days 22 hours since this world was made.

Server Details

How reliable is MICRO_SKIN_PREVIEW, and is it online now?

Tracking shows MICRO_SKIN_PREVIEW online as of now. 167 of 168 hours up over the last 7 full days: 99% uptime. First contact for Rust Tracker: 13 September 2026.

What Rust version is MICRO_SKIN_PREVIEW on?

Rust network protocol 2635 and build 168909 on Windows is what MICRO_SKIN_PREVIEW runs. Steam updates it for you; your game must share the protocol to join.

Where does MICRO_SKIN_PREVIEW sit?

Region: none published by MICRO_SKIN_PREVIEW. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. Connect on 69.142.98.34:28215.

Population

How many players are on MICRO_SKIN_PREVIEW right now?

MICRO_SKIN_PREVIEW is at 0 players, capacity 10. Over seven days: average 0, peak 1 players. At 21:00 UTC it drew its highest average of the last 48 hours: 1 players.

What rank does MICRO_SKIN_PREVIEW carry among Rust servers?

Top 32% of all ranked servers, and #7,209 on seven-day player hours: MICRO_SKIN_PREVIEW.

Map and Rules

Which settings and rules are confirmed on MICRO_SKIN_PREVIEW?

The name of MICRO_SKIN_PREVIEW carries no gather rate. Up to 8 players per group, the game's default. It runs survival, gather, build, raid, as the game intends. Fighting and raiding between players are on. Plugins or settings change the game, and the server browser lists it under Modded. Plugins on it: Oxide. VAC is on, Valve's anti-cheat.

What map is MICRO_SKIN_PREVIEW on?

A procedural map runs on MICRO_SKIN_PREVIEW, generated by the game.

How to Join

Which steps join MICRO_SKIN_PREVIEW?

To connect: start Rust, press F1, enter client.connect 69.142.98.34:28215 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard mode.
mp10
Max players Capacity: 10 slots.
ts8
Group limit Teams cap at 8; this is the game default.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking Network layer is RakNet, which is standard for the game.
$r?
Region code Region code: not set.

Mods and access

^o
Oxide A plugin framework runs here: Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.