MCR7209=
MICRO_SKIN_PREVIEW
Online 69.142.98.34:28215 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 32% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 1h.
The force wipe · high confidence
Coming wipes
- 7d 1hThu 5 Nov, 19:00 UTCFW
- 35d 1hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 2 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:30 UTC FW27d ago | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01MODPlayers 157/500
-
02MODPlayers 133/100
-
03MODPlayers 185/225
-
04MODPlayers 94/700
-
05MODPlayers 231/700
-
06MODPlayers 348/350
Quick answers
From the figures on this page.
Tags
Where does MICRO_SKIN_PREVIEW appear in Rust Tracker lists and filters?
Modded servers, tracked live — the Rust Tracker lists that include MICRO_SKIN_PREVIEW. These filters surface it on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on MICRO_SKIN_PREVIEW?
The game's server browser reads these tags from MICRO_SKIN_PREVIEW: gmrust (Game mode): Rust survival, standard mode; mp10 (Max players): Capacity: 10 slots; ts8 (Group limit): Teams cap at 8; this is the game default; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): Region code: not set; ^o (Oxide): A plugin framework runs here: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.
Wipe Schedule
What should you expect on MICRO_SKIN_PREVIEW when wipe day lands?
Recent wipes averaged a peak of 2 players. 2 hours after the latest wipe, the crowd peaked.
Which wipe times are confirmed for MICRO_SKIN_PREVIEW?
Once a month is the wipe rate at MICRO_SKIN_PREVIEW, on the force wipe. On Thursday 5 November at 19:00 UTC the force wipe lands, its next wipe, and every Rust server wipes with it. 27 days 22 hours since this world was made.
Server Details
How reliable is MICRO_SKIN_PREVIEW, and is it online now?
Tracking shows MICRO_SKIN_PREVIEW online as of now. 167 of 168 hours up over the last 7 full days: 99% uptime. First contact for Rust Tracker: 13 September 2026.
What Rust version is MICRO_SKIN_PREVIEW on?
Rust network protocol 2635 and build 168909 on Windows is what MICRO_SKIN_PREVIEW runs. Steam updates it for you; your game must share the protocol to join.
Where does MICRO_SKIN_PREVIEW sit?
Region: none published by MICRO_SKIN_PREVIEW. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. Connect on 69.142.98.34:28215.
Population
How many players are on MICRO_SKIN_PREVIEW right now?
MICRO_SKIN_PREVIEW is at 0 players, capacity 10. Over seven days: average 0, peak 1 players. At 21:00 UTC it drew its highest average of the last 48 hours: 1 players.
What rank does MICRO_SKIN_PREVIEW carry among Rust servers?
Top 32% of all ranked servers, and #7,209 on seven-day player hours: MICRO_SKIN_PREVIEW.
Map and Rules
Which settings and rules are confirmed on MICRO_SKIN_PREVIEW?
The name of MICRO_SKIN_PREVIEW carries no gather rate. Up to 8 players per group, the game's default. It runs survival, gather, build, raid, as the game intends. Fighting and raiding between players are on. Plugins or settings change the game, and the server browser lists it under Modded. Plugins on it: Oxide. VAC is on, Valve's anti-cheat.
What map is MICRO_SKIN_PREVIEW on?
A procedural map runs on MICRO_SKIN_PREVIEW, generated by the game.
How to Join
Which steps join MICRO_SKIN_PREVIEW?
To connect: start Rust, press F1, enter client.connect 69.142.98.34:28215 in the console. Or use Launch Rust on this page to open Rust through Steam and join.
Server tags
What each one means.
Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp10
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.