SNG16238
SinglePlayer Test GD
Offline 69.10.33.179:28080 checked 34d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01MODPlayers 33/500
-
02MODPlayers 127/100
-
03MODPlayers 65/225
-
04MODPlayers 20/700
-
05MODPlayers 67/700
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06MODPlayers 267/310
Quick answers
From the figures on this page.
Tags
Which lists and filters on Rust Tracker show SinglePlayer Test GD?
These Rust Tracker lists carry SinglePlayer Test GD: Modded servers, tracked live. These filters surface it on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on SinglePlayer Test GD?
These tags are published by SinglePlayer Test GD for the game's server browser to read: gmrust (Game mode): Rust survival, standard mode; mp50 (Max players): 50 slots on this server; ts8 (Group limit): Teams cap at 8; this is the game default; v2632 (Protocol): Your game must be on protocol 2632 to connect; cs162434 (Build): This server runs game build 162434; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): Region code: not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; listed under Modded. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.
Wipe Times
When does SinglePlayer Test GD wipe?
SinglePlayer Test GD's rhythm cannot be told yet: too few wipes on record. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. 57 days 23 hours since this world was made.
Location and Status
Is SinglePlayer Test GD up, and how does its uptime hold?
Tracking shows SinglePlayer Test GD offline as of now, last seen 34 days 14 hours ago. Uptime stood at 0% for the last 7 full days, 0 of 168 hours online. First contact for Rust Tracker: 13 September 2026.
Which Rust build is SinglePlayer Test GD running?
Confirmed for SinglePlayer Test GD: Rust network protocol 2632 and build 162434, Windows. To join, your game must be on the same protocol; Steam handles the update.
What location is SinglePlayer Test GD hosted in?
Nothing on region from SinglePlayer Test GD; none is published. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. You connect at 69.10.33.179:28080.
Population
How many players are on SinglePlayer Test GD right now?
Offline: SinglePlayer Test GD, last seen 34 days 14 hours ago.
How does SinglePlayer Test GD compare in the rankings?
On player hours over seven days, SinglePlayer Test GD ranks #16,238, inside the top 71% of all ranked servers.
Map and Rules
Which settings and rules are confirmed on SinglePlayer Test GD?
Nothing in SinglePlayer Test GD's name states a gather rate. Up to 8 players per group, the game's default. survival is the game mode, gather, build and raid: the standard game. Raiding and PvP are permitted between players. The server browser lists it under Modded, where plugins or settings change the game. Plugins on it: Oxide. VAC is on, Valve's anti-cheat.
Which map is loaded on SinglePlayer Test GD?
Generated by the game from seed 799065714, the procedural map on SinglePlayer Test GD measures 3,000. Same size, same seed, same map. RustMaps shows it, linked from this page.
Connect
What is the way to join SinglePlayer Test GD?
Open the console in Rust with F1 after starting the game, then type client.connect 69.10.33.179:28080. Alternatively, Launch Rust here opens Rust via Steam and connects you.
Server tags
What each one means.
Published as mp50,ptrak,$r?,v2632,gmrust,cs162434,ts8,^o^z
Game
gmrust
mp50
ts8
v2632
cs162434
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.