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Rust TrackerRTRC · Radar control
ATIS RTRC INFO N SRV11,884online PAX96,135playing OCC4,080with players WIPED 3H164
MODModded traffic
Callsign

LCL12923

Local Rust Server [No EAC]

Offline 68.41.91.129:28015 checked 1d ago

moddedoxide
Clearance · join
Players now 0/ 50 0% full
7-day average0peak 1
Rank#12,923top 59%
Last wipe25d agono schedule published
Next wipe–too few wipes seen yet
Track history

Players

AveragePeak
0123419:0020:0021:0022:0023:00

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep7 Oct13 Oct20 Oct27 Oct

Top 59% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 03:09 UTC25d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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    Players 216/500
  2. 02MOD
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    Players 131/100
  3. 03MOD
    Callsign RTR811EU · groups of 16+ · weekly · 111 on average RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
    Players 186/225
  4. 04MOD
    Callsign RST016EU · groups of 12+ · weekly · 87 on average RustSpain.com | EU Main
    Players 35/200
  5. 05MOD
    Callsign RUS021EU · groups of 16+ · monthly · 85 on average 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
    Players 199/700
  6. 06MOD
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    Players 64/1000
ATIS · this server

Quick answers

From the figures on this page.

Tags

Which lists and filters on Rust Tracker show Local Rust Server [No EAC]?

These Rust Tracker lists carry Local Rust Server [No EAC]: Modded servers, tracked live. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the tags mean that Local Rust Server [No EAC] is listed under?

Listed for the server browser to read, Local Rust Server [No EAC] publishes these tags: gmrust (Game mode): Rust survival, standard mode; mp50 (Max players): 50 slots on this server; ts8 (Group limit): Teams cap at 8; this is the game default; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework runs here: Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Wipe Schedule

What should you expect on Local Rust Server [No EAC] when wipe day lands?

Recent wipes averaged a peak of 1 players. 0 hours after the latest wipe, the crowd peaked.

When does Local Rust Server [No EAC] wipe?

Local Rust Server [No EAC]'s rhythm cannot be told yet: too few wipes on record. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. This world has been running 25 days 15 hours.

Location and Status

What is the uptime on Local Rust Server [No EAC], and is it online?

Offline now, Local Rust Server [No EAC] was last seen 43 hours ago. 5% uptime over the last 7 full days, with 9 of 168 hours up. Rust Tracker logged it first on 13 September 2026.

Which Rust version is confirmed on Local Rust Server [No EAC]?

Rust network protocol 2635 and build 168909 on Windows is what Local Rust Server [No EAC] runs. To join, your game must be on the same protocol; Steam handles the update.

What location is Local Rust Server [No EAC] hosted in?

No region is published by Local Rust Server [No EAC]. Rust Tracker displays the location a server claims; it does not verify where the machine sits. You connect at 68.41.91.129:28015.

Player Count

How many players are on Local Rust Server [No EAC] right now?

Offline: Local Rust Server [No EAC], last seen 43 hours ago. Peak of 1 in the last seven days, average 0 players.

What rank does Local Rust Server [No EAC] carry among Rust servers?

On player hours over seven days, Local Rust Server [No EAC] ranks #12,923, inside the top 59% of all ranked servers.

Map and Rules

Which settings and rules are confirmed on Local Rust Server [No EAC]?

Nothing in Local Rust Server [No EAC]'s name states a gather rate. The game's default applies: groups can have up to 8 players. survival is the game mode, gather, build, raid, as the game intends. Fighting and raiding between players are on. Plugins or settings change the game, and the server browser lists it under Modded. The plugin count stands at Oxide. Off: VAC, Valve's anti-cheat.

Which map is confirmed for Local Rust Server [No EAC]?

A procedural map runs on Local Rust Server [No EAC], generated by the game.

Connect

How do you get onto Local Rust Server [No EAC]?

Open the console in Rust with F1 after starting the game, then type client.connect 68.41.91.129:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard mode.
mp50
Max players 50 slots on this server.
ts8
Group limit Teams cap at 8; this is the game default.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking Network layer: RakNet, the game's standard.
$r?
Region code No region code is set.

Mods and access

^o
Oxide A plugin framework runs here: Oxide (uMod).
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.