SLO13879
SoloAI Faction Wars (private)
Offline 68.3.240.225:28015 checked 3d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 63% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 22 Oct, 23:19 UTC4d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
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01MODPlayers 136/500
-
02MODPlayers 135/100
-
03MODPlayers 129/225
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04MODPlayers 29/200
-
05MODPlayers 124/700
-
06MODPlayers 43/1000
Quick answers
From the figures on this page.
Tags
Which lists and filters on Rust Tracker show SoloAI Faction Wars (private)?
On Rust Tracker, SoloAI Faction Wars (private) sits in these lists: Modded servers, tracked live. It comes up under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.
How should you read the tags on SoloAI Faction Wars (private)?
These tags are published by SoloAI Faction Wars (private) for the game's server browser to read: gmrust (Game mode): Survival as standard Rust plays; mp2 (Max players): Capacity: 2 slots; ts8 (Group limit): Teams cap at 8; this is the game default; v2635 (Protocol): Your game must be on protocol 2635 to connect; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): The region code is unset; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; ^y (Carbon): Carbon is installed — a plugin framework. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.
Wipe Schedule
What happens on SoloAI Faction Wars (private) on wipe day?
The average peak across recent wipes: 1 players. 1 hours after the latest wipe, the crowd peaked.
On what schedule does SoloAI Faction Wars (private) wipe?
SoloAI Faction Wars (private)'s rhythm cannot be told yet: too few wipes on record. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. Its world went live 5 days 18 hours.
Server Details
What is the uptime on SoloAI Faction Wars (private), and is it online?
Offline now, SoloAI Faction Wars (private) was last seen 3 days 12 hours ago. 20 of 96 hours up over the last 4 full days: 21% uptime. Rust Tracker logged it first on 22 October 2026.
What Rust version is SoloAI Faction Wars (private) on?
Confirmed for SoloAI Faction Wars (private): Rust network protocol 2635 and build 168909, Windows. Steam updates it for you; your game must share the protocol to join.
What location is SoloAI Faction Wars (private) hosted in?
Region: none published by SoloAI Faction Wars (private). Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. You connect at 68.3.240.225:28015.
Population
What is the player count on SoloAI Faction Wars (private)?
Offline now for SoloAI Faction Wars (private), last seen 3 days 12 hours ago. Seven-day average 0 players; peak 1.
Where does SoloAI Faction Wars (private) sit in the server rankings?
Seven-day player hours put SoloAI Faction Wars (private) at #13,879, within the top 63% of all ranked servers.
Settings
Which settings and rules are confirmed on SoloAI Faction Wars (private)?
No gather rate appears in SoloAI Faction Wars (private)'s name. 8 players per group is the game's default, and the cap holds. It runs survival, gather, build, raid, as the game intends. Players can raid and fight each other here. Plugins or settings change the game, and the server browser lists it under Modded. Carbon plugins run on it. On: VAC, Valve's anti-cheat.
Which map is confirmed for SoloAI Faction Wars (private)?
Procedural map on SoloAI Faction Wars (private), made by the game.
Connect
Which steps join SoloAI Faction Wars (private)?
To connect: start Rust, press F1, enter client.connect 68.3.240.225:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.
Server tags
What each one means.
Published as mp2,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y
Game
gmrust
mp2
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.