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Rust TrackerRTRC · Radar control
ATIS RTRC INFO T SRV11,834online PAX76,849playing OCC3,824with players WIPED 3H147
MODModded traffic
Callsign

SLO13879

SoloAI Faction Wars (private)

Offline 68.3.240.225:28015 checked 3d ago

moddedcarbon
Clearance · join
Players now 0/ 2 0% full
7-day average0peak 1
Rank#13,879top 63%
Last wipe5d agono schedule published
Next wipe–too few wipes seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Oct23 Oct24 Oct25 Oct26 Oct27 Oct

Top 63% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 23:19 UTC4d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

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The same kind of game, then region, group limit, rate and wipes.

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ATIS · this server

Quick answers

From the figures on this page.

Tags

Which lists and filters on Rust Tracker show SoloAI Faction Wars (private)?

On Rust Tracker, SoloAI Faction Wars (private) sits in these lists: Modded servers, tracked live. It comes up under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.

How should you read the tags on SoloAI Faction Wars (private)?

These tags are published by SoloAI Faction Wars (private) for the game's server browser to read: gmrust (Game mode): Survival as standard Rust plays; mp2 (Max players): Capacity: 2 slots; ts8 (Group limit): Teams cap at 8; this is the game default; v2635 (Protocol): Your game must be on protocol 2635 to connect; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): The region code is unset; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; ^y (Carbon): Carbon is installed — a plugin framework. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.

Wipe Schedule

What happens on SoloAI Faction Wars (private) on wipe day?

The average peak across recent wipes: 1 players. 1 hours after the latest wipe, the crowd peaked.

On what schedule does SoloAI Faction Wars (private) wipe?

SoloAI Faction Wars (private)'s rhythm cannot be told yet: too few wipes on record. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. Its world went live 5 days 18 hours.

Server Details

What is the uptime on SoloAI Faction Wars (private), and is it online?

Offline now, SoloAI Faction Wars (private) was last seen 3 days 12 hours ago. 20 of 96 hours up over the last 4 full days: 21% uptime. Rust Tracker logged it first on 22 October 2026.

What Rust version is SoloAI Faction Wars (private) on?

Confirmed for SoloAI Faction Wars (private): Rust network protocol 2635 and build 168909, Windows. Steam updates it for you; your game must share the protocol to join.

What location is SoloAI Faction Wars (private) hosted in?

Region: none published by SoloAI Faction Wars (private). Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. You connect at 68.3.240.225:28015.

Population

What is the player count on SoloAI Faction Wars (private)?

Offline now for SoloAI Faction Wars (private), last seen 3 days 12 hours ago. Seven-day average 0 players; peak 1.

Where does SoloAI Faction Wars (private) sit in the server rankings?

Seven-day player hours put SoloAI Faction Wars (private) at #13,879, within the top 63% of all ranked servers.

Settings

Which settings and rules are confirmed on SoloAI Faction Wars (private)?

No gather rate appears in SoloAI Faction Wars (private)'s name. 8 players per group is the game's default, and the cap holds. It runs survival, gather, build, raid, as the game intends. Players can raid and fight each other here. Plugins or settings change the game, and the server browser lists it under Modded. Carbon plugins run on it. On: VAC, Valve's anti-cheat.

Which map is confirmed for SoloAI Faction Wars (private)?

Procedural map on SoloAI Faction Wars (private), made by the game.

Connect

Which steps join SoloAI Faction Wars (private)?

To connect: start Rust, press F1, enter client.connect 68.3.240.225:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp2,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode Survival as standard Rust plays.
mp2
Max players Capacity: 2 slots.
ts8
Group limit Teams cap at 8; this is the game default.
v2635
Protocol Your game must be on protocol 2635 to connect.
cs168909
Build This server runs game build 168909.
ptrak
Networking RakNet is the network layer — the game's standard.
$r?
Region code The region code is unset.

Mods and access

^z
Modded Plugins or settings alter the game, so it is listed under Modded.
^y
Carbon Carbon is installed — a plugin framework.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.