PHN15922
Phoenix Testing Server [DEV]
Offline 68.117.72.243:28083 checked 26d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01MODPlayers 205/500
-
02MODPlayers 121/100
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03MODPlayers 183/225
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04MODPlayers 126/700
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05MODPlayers 19/200
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06MODPlayers 50/1000
Quick answers
From the figures on this page.
Tags
Which lists and filters on Rust Tracker show Phoenix Testing Server [DEV]?
Modded servers, tracked live — the Rust Tracker lists that include Phoenix Testing Server [DEV]. It comes up under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on Phoenix Testing Server [DEV]?
These tags are published by Phoenix Testing Server [DEV] for the game's server browser to read: gmrust (Game mode): Standard survival mode for Rust; mp5 (Max players): Capacity: 5 slots; ts8 (Group limit): Team limit is 8, the game default; v2633 (Protocol): Your game must be on protocol 2633 to connect; cs163493 (Build): Build: 163493; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): Region code: not set; ^o (Oxide): Plugin framework confirmed: Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.
Wipe Times
Which wipe times are confirmed for Phoenix Testing Server [DEV]?
Too few wipes on record for Phoenix Testing Server [DEV] to show its rhythm. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. Its world went live 49 days 16 hours.
Location and Status
Is Phoenix Testing Server [DEV] up, and how does its uptime hold?
Offline: Phoenix Testing Server [DEV] confirmed offline, last seen 26 days 10 hours ago. Uptime stood at 0% for the last 7 full days, 0 of 168 hours online. Rust Tracker logged it first on 13 September 2026.
Which Rust build is Phoenix Testing Server [DEV] running?
Rust network protocol 2633 and build 163493 is the build on Phoenix Testing Server [DEV]; the platform is Windows. Steam updates it for you; your game must share the protocol to join.
Where does Phoenix Testing Server [DEV] sit?
Region: none published by Phoenix Testing Server [DEV]. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. Connect on 68.117.72.243:28083.
Player Count
What is the player count on Phoenix Testing Server [DEV]?
Last seen 26 days 10 hours ago; Phoenix Testing Server [DEV] is offline at present.
Where does Phoenix Testing Server [DEV] sit in the server rankings?
Seven-day player hours put Phoenix Testing Server [DEV] at #15,922, within the top 69% of all ranked servers.
Settings
Which settings and rules are confirmed on Phoenix Testing Server [DEV]?
Nothing in Phoenix Testing Server [DEV]'s name states a gather rate. The game's default applies: groups can have up to 8 players. It runs survival, gather, build, raid, as the game intends. Players can raid and fight each other here. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins run on it. VAC is on, Valve's anti-cheat.
Which map is loaded on Phoenix Testing Server [DEV]?
Generated by the game: the procedural map on Phoenix Testing Server [DEV].
Connect
What is the way to join Phoenix Testing Server [DEV]?
To connect: start Rust, press F1, enter client.connect 68.117.72.243:28083 in the console. Or use Launch Rust on this page to open Rust through Steam and join.
Server tags
What each one means.
Published as mp5,ptrak,$r?,v2633,gmrust,cs163493,ts8,^o^z
Game
gmrust
mp5
ts8
v2633
cs163493
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.