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Rust TrackerRTRC · Radar control
ATIS RTRC INFO D SRV11,743online PAX57,957playing OCC3,448with players WIPED 3H134
MODModded traffic
Callsign

RRR13047

RRR TEST

Offline 68.108.58.175:28015 checked 13d ago

moddedoxide
Clearance · join
Players now 1/ 75 1% full
7-day average0peak –
Rank#13,047top 60%
Last wipe13d agono schedule published
Next wipe–too few wipes seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep1 Oct17 Oct21 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 14 Oct, 00:30 UTC13d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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  5. 05MOD
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ATIS · this server

Quick answers

From the figures on this page.

Tags

Which lists and filters on Rust Tracker show RRR TEST?

These Rust Tracker lists carry RRR TEST: Modded servers, tracked live. It comes up under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the tags on RRR TEST?

The game's server browser reads these tags from RRR TEST: gmrust (Game mode): Survival as standard Rust plays; mp75 (Max players): Slots: 75; ts8 (Group limit): Teams cap at 8; this is the game default; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs167781 (Build): Build: 167781; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): The region code is unset; ^o (Oxide): A plugin framework runs here: Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Wipe Schedule

What should you expect on RRR TEST when wipe day lands?

Recent wipes averaged a peak of 1 players. The peak on the latest wipe came 0 hours after it.

When does RRR TEST wipe?

The record holds too few of RRR TEST's wipes to show its rhythm. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. 13 days 23 hours since this world was made.

Location and Status

How reliable is RRR TEST, and is it online now?

Tracking shows RRR TEST offline as of now, last seen 13 days 21 hours ago. 0 of 168 hours up over the last 7 full days: 0% uptime. First contact for Rust Tracker: 13 September 2026.

Which Rust build is RRR TEST running?

Rust network protocol 2634 and build 167781 on Windows is what RRR TEST runs. Steam updates it for you; your game must share the protocol to join.

Which location is RRR TEST in?

No region is published by RRR TEST. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. You connect at 68.108.58.175:28015.

Population

How many players are on RRR TEST right now?

Offline: RRR TEST, last seen 13 days 21 hours ago.

Where does RRR TEST sit in the server rankings?

Seven-day player hours put RRR TEST at #13,047, within the top 60% of all ranked servers.

Map and Rules

Which settings and rules are confirmed on RRR TEST?

The name of RRR TEST carries no gather rate. 8 players per group is the game's default, and the cap holds. It runs survival, gather, build, raid, as the game intends. Raiding and PvP are permitted between players. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins run on it. On: VAC, Valve's anti-cheat.

Which map is confirmed for RRR TEST?

Procedural map on RRR TEST, made by the game.

Connect

What is the way to join RRR TEST?

To connect: start Rust, press F1, enter client.connect 68.108.58.175:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp75,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp75
Max players Slots: 75.
ts8
Group limit Teams cap at 8; this is the game default.
v2634
Protocol Your game must be on protocol 2634 to connect.
cs167781
Build Build: 167781.
ptrak
Networking Network layer is RakNet, which is standard for the game.
$r?
Region code The region code is unset.

Mods and access

^o
Oxide A plugin framework runs here: Oxide (uMod).
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.