TST15982
Test Server
Offline 68.103.106.192:38015 checked 22d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01MODPlayers 176/500
-
02MODPlayers 120/100
-
03MODPlayers 189/225
-
04MODPlayers 131/700
-
05MODPlayers 15/200
-
06MODPlayers 51/1000
Quick answers
From the figures on this page.
Filters
Which lists and filters on Rust Tracker show Test Server?
On Rust Tracker, Test Server sits in these lists: Modded servers, tracked live. It comes up under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
How should you read the tags on Test Server?
The game's server browser reads these tags from Test Server: gmrust (Game mode): Survival as standard Rust plays; mp50 (Max players): Slots: 50; ts8 (Group limit): Team limit is 8, the game default; v2634 (Protocol): To join, your game must match protocol 2634; cs166722 (Build): Build: 166722; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): The region code is unset; ^z (Modded): The game is changed by plugins or settings; listed under Modded; ^y (Carbon): Carbon is installed — a plugin framework. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.
Wipe Times
When does Test Server wipe?
Test Server's rhythm cannot be told yet: too few wipes on record. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. 33 days 1 hours since this world was made.
Location and Status
Is Test Server up, and how does its uptime hold?
Offline now, Test Server was last seen 22 days 21 hours ago. 0% uptime over the last 7 full days, with 0 of 168 hours up. First contact for Rust Tracker: 1 October 2026.
Which Rust build is Test Server running?
Rust network protocol 2634 and build 166722 is the build on Test Server; the platform is Windows. The same protocol is required to join, and Steam updates it for you.
Where does Test Server sit?
Nothing on region from Test Server; none is published. Rust Tracker displays the location a server claims; it does not verify where the machine sits. You connect at 68.103.106.192:38015.
Population
What is the player count on Test Server?
Offline: Test Server, last seen 22 days 21 hours ago.
How does Test Server compare in the rankings?
Seven-day player hours put Test Server at #15,982, within the top 71% of all ranked servers.
Map and Rules
Which settings and rules are confirmed on Test Server?
The name of Test Server carries no gather rate. Up to 8 players per group, the game's default. It runs survival, gather, build, raid, as the game intends. Fighting and raiding between players are on. Plugins or settings change the game, and the server browser lists it under Modded. The plugin count stands at Carbon. On: VAC, Valve's anti-cheat.
Which map is loaded on Test Server?
A procedural map runs on Test Server, generated by the game.
Connect
Which steps join Test Server?
To connect: start Rust, press F1, enter client.connect 68.103.106.192:38015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.
Server tags
What each one means.
Published as mp50,ptrak,$r?,v2634,gmrust,cs166722,ts8,^z,^y
Game
gmrust
mp50
ts8
v2634
cs166722
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.