TST15912
Test Server
Offline 68.103.106.192:28015 checked 21d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 7 Oct, 22:17 UTC21d ago | 0 | – | running | 0 |
| Tue 29 Sep, 22:20 UTC29d ago | 2 | halved by day 1 | 8 days | 1 |
| Mon 28 Sep, 12:20 UTC31d ago | 1 | – | 1.4 days | 0 |
| Fri 25 Sep, 09:34 UTC34d ago | 0 | – | 3.1 days | 0 |
| Thu 24 Sep, 11:12 UTC35d ago | 0 | – | 0.9 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01MODPlayers 163/500
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02MODPlayers 132/100
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03MODPlayers 184/225
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04MODPlayers 75/700
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05MODPlayers 16/200
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06MODPlayers 22/1000
Quick answers
From the figures on this page.
Filters
Where does Test Server appear in Rust Tracker lists and filters?
These Rust Tracker lists carry Test Server: Modded servers, tracked live. These filters surface it on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on Test Server?
Listed for the server browser to read, Test Server publishes these tags: gmrust (Game mode): Standard survival mode for Rust; mp200 (Max players): Slots: 200; ts8 (Group limit): Team limit is 8, the game default; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs167058 (Build): Build: 167058; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): The region code is unset; ^o (Oxide): Plugin framework confirmed: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; listed under Modded. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.
Wipe Schedule
What happens on Test Server on wipe day?
Recent wipes averaged a peak of 1 players. The peak on the latest wipe came 0 hours after it. The crowd stayed above half the peak until the next wipe in 0% of recent wipes. In the other cases, half the peak was lost by day 1.
When does Test Server wipe?
Wipe times at Test Server are irregular, so no next wipe can be predicted. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. This world has been running 21 days 14 hours.
Location and Status
What is the uptime on Test Server, and is it online?
Offline: Test Server confirmed offline, last seen 21 days 12 hours ago. Uptime stood at 0% for the last 7 full days, 0 of 168 hours online. First contact for Rust Tracker: 22 September 2026.
What Rust version is Test Server on?
Rust network protocol 2634 and build 167058 on Windows is what Test Server runs. To join, your game must be on the same protocol; Steam handles the update.
Which location is Test Server in?
No region is published by Test Server. Rust Tracker displays the location a server claims; it does not verify where the machine sits. You connect at 68.103.106.192:28015.
Player Count
Is Test Server busy?
Offline: Test Server, last seen 21 days 12 hours ago.
Where does Test Server sit in the server rankings?
Top 72% of all ranked servers, and #15,912 on seven-day player hours: Test Server.
Settings
Which settings and rules are confirmed on Test Server?
The name of Test Server carries no gather rate. Up to 8 players per group, the game's default. It runs survival, gather, build, raid, as the game intends. Players can raid and fight each other here. The server browser lists it under Modded, where plugins or settings change the game. Plugins on it: Oxide. VAC is on, Valve's anti-cheat.
Which map is loaded on Test Server?
Generated by the game: the procedural map on Test Server.
Connect
Which steps join Test Server?
Open the console in Rust with F1 after starting the game, then type client.connect 68.103.106.192:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.
Server tags
What each one means.
Published as mp200,ptrak,$r?,v2634,gmrust,cs167058,ts8,^o^z
Game
gmrust
mp200
ts8
v2634
cs167058
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.