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Rust TrackerRTRC · Radar control
ATIS RTRC INFO I SRV11,704online PAX51,358playing OCC3,284with players WIPED 3H141
MODModded traffic
Callsign

TRT15409

TurtleTown

Offline 68.102.214.53:28015 checked 2d ago

moddedoxide
Clearance · join
Players now 0/ 20 0% full
7-day average0peak –
Rank#15,409top 69%
Last wipe21d agono schedule published
Next wipe–no wipe seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 6 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k6 Oct10 Oct14 Oct19 Oct23 Oct27 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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  3. 03MOD
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  4. 04MOD
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    Players 53/700
  5. 05MOD
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  6. 06MOD
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ATIS · this server

Quick answers

From the figures on this page.

Filters

Where does TurtleTown appear in Rust Tracker lists and filters?

Modded servers, tracked live — the Rust Tracker lists that include TurtleTown. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the tags mean that TurtleTown is listed under?

Listed for the server browser to read, TurtleTown publishes these tags: gmrust (Game mode): Rust survival, standard mode; mp20 (Max players): Slots: 20; ts8 (Group limit): Teams cap at 8; this is the game default; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs166652 (Build): This server runs game build 166652; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): No region code is set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; listed under Modded. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.

Wipe Times

On what schedule does TurtleTown wipe?

The record holds too few of TurtleTown's wipes to show its rhythm. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. This world has been running 21 days 17 hours.

Server Details

How reliable is TurtleTown, and is it online now?

Tracking shows TurtleTown offline as of now, last seen 2 days 17 hours ago. Uptime stood at 62% for the last 7 full days, 104 of 168 hours online. Rust Tracker logged it first on 6 October 2026.

Which Rust build is TurtleTown running?

Rust network protocol 2634 and build 166652 is the build on TurtleTown; the platform is Windows. To join, your game must be on the same protocol; Steam handles the update.

Which location is TurtleTown in?

Region: none published by TurtleTown. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. Connect on 68.102.214.53:28015.

Player Count

What is the player count on TurtleTown?

Last seen 2 days 17 hours ago; TurtleTown is offline at present. Across the past seven days, 0 players on average.

What rank does TurtleTown carry among Rust servers?

Seven-day player hours put TurtleTown at #15,409, within the top 69% of all ranked servers.

Settings

Which settings and rules are confirmed on TurtleTown?

Nothing in TurtleTown's name states a gather rate. The game's default applies: groups can have up to 8 players. survival is the game mode, gather, build and raid: the standard game. Fighting and raiding between players are on. The server browser lists it under Modded, where plugins or settings change the game. The plugin count stands at Oxide. On: VAC, Valve's anti-cheat.

Which map is loaded on TurtleTown?

The map on TurtleTown is procedural, size 4,500, seed 263788365, generated by the game. Same size, same seed, same map. RustMaps shows it, linked from this page.

How to Join

How do you get onto TurtleTown?

To connect: start Rust, press F1, enter client.connect 68.102.214.53:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp20,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard mode.
mp20
Max players Slots: 20.
ts8
Group limit Teams cap at 8; this is the game default.
v2634
Protocol Your game must be on protocol 2634 to connect.
cs166652
Build This server runs game build 166652.
ptrak
Networking Network layer is RakNet, which is standard for the game.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.