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Rust TrackerRTRC · Radar control
ATIS RTRC INFO K SRV11,597online PAX34,720playing OCC2,891with players WIPED 3H65
MODModded traffic
Callsign

RLP5218=

WD-41 | Roleplay | PvE

Online 67.60.51.136:28015 checked 10m ago

moddedcarbonpve
Clearance · join
Players now 0/ 100 0% full
7-day average1peak 2
Rank#5,218top 23%
Last wipe1d agono schedule published
Next wipe–no rhythm it keeps
Track history

Players

AveragePeakWipe
00.511.5207:0016:0002:0010:0019:0004:00Wiped Mon 26 Oct, 21:39 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
05010015020007:0016:0002:0010:0019:0004:00Wiped Mon 26 Oct, 21:39 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k4 Oct9 Oct13 Oct18 Oct22 Oct28 Oct

Top 23% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap9 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak2players, last three wipes
crowd held0%else halves by day 5

The first 48 hours of its last wipes

Sun 25 OctThu 8 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 26 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 26 Oct, 21:39 UTC1d ago – – running 1
Sun 25 Oct, 22:20 UTC2d ago 2 – 1 days 0
Thu 8 Oct, 22:36 UTC19d ago 2 halved by day 5 17 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
    Callsign BRT016NA · no group limit · biweekly · 245 on average [US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo
    Players 188/2000
  2. 02MOD
    Callsign BRT016EU · no group limit · biweekly · 236 on average [EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo
    Players 90/2000
  3. 03MOD
    Callsign CHR017NA · groups of 8+ · biweekly · 99 on average Chrayntopia ♡ ︎PvE | RP | PvP
    Players 81/200
  4. 04MOD
    Callsign PVE016EA · groups of 16+ · biweekly · 59 on average 【炮炮PVE启蒙】纯净|特色|突袭|技能
    Players 61/200
  5. 05MOD
    Callsign TRV010EU · groups of 30+ · biweekly · 53 on average TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10
    Players 23/100
  6. 06MOD
    Callsign EMP015groups of 8+ · biweekly · 52 on average Rust Empires - Roleplay/RP friendly, Cities, PVE, No KOS outsid
    Players 20/250
ATIS · this server

Quick answers

From the figures on this page.

Filters

Where does WD-41 | Roleplay | PvE appear in Rust Tracker lists and filters?

PvE servers, tracked live, Modded servers, tracked live and Roleplay Rust servers, tracked live — the Rust Tracker lists that include WD-41 | Roleplay | PvE. On the server list, these filters bring it up: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Roleplay ^r, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days.

How should you read the tags on WD-41 | Roleplay | PvE?

Listed for the server browser to read, WD-41 | Roleplay | PvE publishes these tags: gmrust (Game mode): Standard survival mode for Rust; mp100 (Max players): Slots: 100; ts128 (Group limit): No team may exceed 128; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): No region code is set; ^r (Roleplay): Server type: roleplay; ^p (PvE): No player fights — the world is the danger; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; ^y (Carbon): Plugin framework: Carbon. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Wipe Schedule

What should you expect on WD-41 | Roleplay | PvE when wipe day lands?

At their busiest, recent wipes averaged 2 players. The peak on the latest wipe came 26 hours after it. Recent wipes kept the crowd above half the peak until the next wipe 0% of the time. The fall below half came by day 5 where it did not hold.

Which wipe times are confirmed for WD-41 | Roleplay | PvE?

No next wipe to predict for WD-41 | Roleplay | PvE, which wipes at irregular times. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. This world has been running 32 hours.

Server Details

Is WD-41 | Roleplay | PvE up, and how does its uptime hold?

Right now WD-41 | Roleplay | PvE is online. About 10 hours ago it restarted last, based on reported uptime. 49 of 168 hours up over the last 7 full days: 29% uptime. The first sighting by Rust Tracker was 4 October 2026.

What Rust version is WD-41 | Roleplay | PvE on?

Rust network protocol 2635 and build 168909 on Linux is what WD-41 | Roleplay | PvE runs. Steam updates it for you; your game must share the protocol to join.

What is performance like on WD-41 | Roleplay | PvE?

For the last 48 hours it averaged 113 server fps; the floor was 78. Buildings, deployables and the rest of the world took it to a maximum of 93,765 entities. Peak memory use: 3,090 MB. A climbing entity count and low fps are what register as lag for players.

Where does WD-41 | Roleplay | PvE sit?

Region: none published by WD-41 | Roleplay | PvE. Rust Tracker displays the location a server claims; it does not verify where the machine sits. You connect at 67.60.51.136:28015.

Player Count

How many players are on WD-41 | Roleplay | PvE right now?

Tracking WD-41 | Roleplay | PvE: 0 of 100 slots filled. Peak of 2 in the last seven days, average 1 players. At 00:00 UTC it drew its highest average of the last 48 hours: 2 players.

How does WD-41 | Roleplay | PvE compare in the rankings?

Seven-day player hours put WD-41 | Roleplay | PvE at #5,218, within the top 23% of all ranked servers.

Map and Rules

Which settings and rules are confirmed on WD-41 | Roleplay | PvE?

Nothing in WD-41 | Roleplay | PvE's name states a gather rate. Up to 128 players per group. roleplay is the game mode, roleplay rules, towns and jobs. Plugins or settings change the game, and the server browser lists it under Modded. The plugin count stands at Carbon. VAC is on, Valve's anti-cheat.

Which map is loaded on WD-41 | Roleplay | PvE?

A procedural map of size 4,000 runs on WD-41 | Roleplay | PvE, generated by the game from seed 1776. Same size, same seed, same map. RustMaps shows it, linked from this page.

How to Join

How do you get onto WD-41 | Roleplay | PvE?

Open the console in Rust with F1 after starting the game, then type client.connect 67.60.51.136:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2635,^z,^y,^r,^p,gmrust,cs168909,ts128

Game

gmrust
Game mode Standard survival mode for Rust.
mp100
Max players Slots: 100.
ts128
Group limit No team may exceed 128.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build This server runs game build 168909.
ptrak
Networking Network layer: RakNet, the game's standard.
$r?
Region code No region code is set.

Gameplay

^r
Roleplay Server type: roleplay.
^p
PvE No player fights — the world is the danger.

Mods and access

^z
Modded Plugins or settings alter the game, so it is listed under Modded.
^y
Carbon Plugin framework: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.