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Rust TrackerRTRC · Radar control
ATIS RTRC INFO U SRV11,716online PAX52,540playing OCC3,337with players WIPED 3H139
MODModded traffic
Callsign

RST15409=

Rusty Appalachia

Online 67.223.11.16:28015 checked 6m ago

moddedoxide
Clearance · join
Players now 0/ 100 0% full
7-day average0peak –
Rank#15,409top 69%
Last wipe12d agono schedule published
Next wipe–too few wipes seen yet
Track history

Players

AveragePeak
0123401:0010:0019:0004:0013:0022:00

Hourly average and peak, UTC.

Server performance

05010015020001:0010:0019:0004:0013:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 14:07 UTC12d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
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  2. 02MOD
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    Players 132/100
  3. 03MOD
    Callsign RTR811EU · groups of 16+ · weekly · 113 on average RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
    Players 64/225
  4. 04MOD
    Callsign RUS021EU · groups of 16+ · monthly · 87 on average 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
    Players 59/700
  5. 05MOD
    Callsign RST016EU · groups of 12+ · weekly · 87 on average RustSpain.com | EU Main
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  6. 06MOD
    Callsign RUS021EU · groups of 16+ · monthly · 83 on average 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
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ATIS · this server

Quick answers

From the figures on this page.

Tags

Which lists and filters on Rust Tracker show Rusty Appalachia?

On Rust Tracker, Rusty Appalachia sits in these lists: Modded servers, tracked live. These filters surface it on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What do the tags mean that Rusty Appalachia is listed under?

The game's server browser reads these tags from Rusty Appalachia: gmrust (Game mode): Survival as standard Rust plays; mp100 (Max players): 100 slots on this server; ts8 (Group limit): Default team size: 8; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): The region code is unset; ^o (Oxide): Plugin framework confirmed: Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Wipe Times

What should you expect on Rusty Appalachia when wipe day lands?

At their busiest, recent wipes averaged 0 players. 0 hours after the latest wipe, the crowd peaked.

On what schedule does Rusty Appalachia wipe?

Rusty Appalachia's rhythm cannot be told yet: too few wipes on record. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. Its world went live 12 days 10 hours.

Location and Status

How reliable is Rusty Appalachia, and is it online now?

Tracking shows Rusty Appalachia online as of now. The uptime it reports puts the last restart about 9 days 19 hours ago. Uptime stood at 86% for the last 7 full days, 144 of 168 hours online. Rust Tracker logged it first on 13 September 2026.

Which Rust version is confirmed on Rusty Appalachia?

Rust network protocol 2634 and build 167781 is the build on Rusty Appalachia; the platform is Linux. To join, your game must be on the same protocol; Steam handles the update.

How smoothly does Rusty Appalachia run?

Server fps held an average of 73 across the last 48 hours, never below 46. Peak entity count: 103,333, covering buildings, deployables and all else in the world. Peak memory use: 5,402 MB. A climbing entity count and low fps are what register as lag for players.

Where does Rusty Appalachia sit?

Region: none published by Rusty Appalachia. Rust Tracker displays the location a server claims; it does not verify where the machine sits. Connect on 67.223.11.16:28015.

Population

Is Rusty Appalachia busy?

Slots 100; players on board 0: that is Rusty Appalachia now. Seven-day average for this server: 0 players.

Where does Rusty Appalachia sit in the server rankings?

Top 69% of all ranked servers, and #15,409 on seven-day player hours: Rusty Appalachia.

Map and Rules

Which settings and rules are confirmed on Rusty Appalachia?

Nothing in Rusty Appalachia's name states a gather rate. 8 players per group is the game's default, and the cap holds. survival is the game mode, gather, build and raid: the standard game. Players can raid and fight each other here. Plugins or settings change the game, and the server browser lists it under Modded. The plugin count stands at Oxide. On: VAC, Valve's anti-cheat.

Which map is confirmed for Rusty Appalachia?

Generated by the game from seed 106561217, the procedural map on Rusty Appalachia measures 4,250. Same size, same seed, same map. RustMaps shows it, linked from this page.

Connect

Which steps join Rusty Appalachia?

To connect: start Rust, press F1, enter client.connect 67.223.11.16:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp100
Max players 100 slots on this server.
ts8
Group limit Default team size: 8.
v2634
Protocol To join, your game must match protocol 2634.
cs167781
Build The game build is 167781.
ptrak
Networking Network layer: RakNet, the game's standard.
$r?
Region code The region code is unset.

Mods and access

^o
Oxide Plugin framework confirmed: Oxide (uMod).
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.