IRN9567=
Ironwood Refuge PVE
Online 67.210.97.252:27044 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 6 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 43% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 19 Oct, 00:40 UTC10d ago | 2 | – | running | 0 |
| Tue 6 Oct, 20:46 UTC22d ago | 5 | halved by day 1 | 12.2 days | 0 |
| Tue 6 Oct, 13:09 UTC22d ago | 5 | – | 0.3 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
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01MODPlayers 34/500
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02MODPlayers 120/100
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03MODPlayers 47/225
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04MODPlayers 13/700
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05MODPlayers 1/200
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06MODPlayers 2/1000
Quick answers
From the figures on this page.
Tags
Where does Ironwood Refuge PVE appear in Rust Tracker lists and filters?
These Rust Tracker lists carry Ironwood Refuge PVE: Modded servers, tracked live. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the tags on Ironwood Refuge PVE?
Listed for the server browser to read, Ironwood Refuge PVE publishes these tags: gmrust (Game mode): Survival as standard Rust plays; mp50 (Max players): 50 slots on this server; ts8 (Group limit): Team limit is 8, the game default; v2635 (Protocol): To join, your game must match protocol 2635; cs167781 (Build): This server runs game build 167781; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): The region code is unset; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.
Wipe Times
What should you expect on Ironwood Refuge PVE when wipe day lands?
At their busiest, recent wipes averaged 4 players. The peak on the latest wipe came 0 hours after it. The crowd stayed above half the peak until the next wipe in 0% of recent wipes. By day 1 the crowd dropped below half where it did not hold.
Which wipe times are confirmed for Ironwood Refuge PVE?
Irregular wipe times at Ironwood Refuge PVE: there is no next wipe to predict. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. This world has been running 10 days 3 hours.
Server Details
Is Ironwood Refuge PVE up, and how does its uptime hold?
Right now Ironwood Refuge PVE is online. About 4 days 10 hours ago it restarted last, based on reported uptime. 167 of 168 hours up over the last 7 full days: 99% uptime. The first sighting by Rust Tracker was 6 October 2026.
Which Rust version is confirmed on Ironwood Refuge PVE?
Rust network protocol 2635 and build 167781 on Linux is what Ironwood Refuge PVE runs. To join, your game must be on the same protocol; Steam handles the update.
What is performance like on Ironwood Refuge PVE?
Average server fps over the last 48 hours: 39, with a low of 27. Buildings, deployables and the rest of the world took it to a maximum of 145,864 entities. Peak memory use: 5,612 MB. Players feel lag when fps drops and the entity count climbs.
Which location is Ironwood Refuge PVE in?
Region: none published by Ironwood Refuge PVE. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. Connect on 67.210.97.252:27044.
Population
What is the player count on Ironwood Refuge PVE?
Tracking Ironwood Refuge PVE: 0 of 50 slots filled. Over seven days: average 0, peak 1 players.
How does Ironwood Refuge PVE compare in the rankings?
On player hours over seven days, Ironwood Refuge PVE ranks #9,567, inside the top 43% of all ranked servers.
Map and Rules
Which settings and rules are confirmed on Ironwood Refuge PVE?
The name of Ironwood Refuge PVE carries no gather rate. Up to 8 players per group, the game's default. survival is the game mode, gather, build, raid, as the game intends. Fighting and raiding between players are on. Plugins or settings change the game, and the server browser lists it under Modded. The plugin count stands at Oxide. On: VAC, Valve's anti-cheat.
Which map is confirmed for Ironwood Refuge PVE?
A procedural map of size 5,000 runs on Ironwood Refuge PVE, generated by the game from seed 1492185930. Size and seed match, so the map is the same: view it on RustMaps from this page.
How to Join
What is the way to join Ironwood Refuge PVE?
Open the console in Rust with F1 after starting the game, then type client.connect 67.210.97.252:27044. Alternatively, Launch Rust here opens Rust via Steam and connects you.
Server tags
What each one means.
Published as mp50,ptrak,$r?,v2635,gmrust,cs167781,ts8,^o^z
Game
gmrust
mp50
ts8
v2635
cs167781
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.