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Rust TrackerRTRC · Radar control
ATIS RTRC INFO A SRV11,658online PAX32,604playing OCC2,794with players WIPED 3H75
MODModded traffic
Callsign

IRN9567=

Ironwood Refuge PVE

Online 67.210.97.252:27044 checked 11m ago

moddedoxide
Clearance · join
Players now 0/ 50 0% full
7-day average0peak 1
Rank#9,567top 43%
Last wipe10d agono schedule published
Next wipe–no rhythm it keeps
Track history

Players

AveragePeak
0123405:0014:0023:0008:0017:0003:00

Hourly average and peak, UTC.

Server performance

02040608005:0014:0023:0008:0017:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 6 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k6 Oct11 Oct15 Oct20 Oct24 Oct29 Oct

Top 43% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap6.2 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak4players, last three wipes
crowd held0%else halves by day 1

The first 48 hours of its last wipes

Mon 19 OctTue 6 OctTue 6 Oct
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 19 Oct, 00:40 UTC10d ago 2 – running 0
Tue 6 Oct, 20:46 UTC22d ago 5 halved by day 1 12.2 days 0
Tue 6 Oct, 13:09 UTC22d ago 5 – 0.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

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The same kind of game, then region, group limit, rate and wipes.

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ATIS · this server

Quick answers

From the figures on this page.

Tags

Where does Ironwood Refuge PVE appear in Rust Tracker lists and filters?

These Rust Tracker lists carry Ironwood Refuge PVE: Modded servers, tracked live. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the tags on Ironwood Refuge PVE?

Listed for the server browser to read, Ironwood Refuge PVE publishes these tags: gmrust (Game mode): Survival as standard Rust plays; mp50 (Max players): 50 slots on this server; ts8 (Group limit): Team limit is 8, the game default; v2635 (Protocol): To join, your game must match protocol 2635; cs167781 (Build): This server runs game build 167781; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): The region code is unset; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.

Wipe Times

What should you expect on Ironwood Refuge PVE when wipe day lands?

At their busiest, recent wipes averaged 4 players. The peak on the latest wipe came 0 hours after it. The crowd stayed above half the peak until the next wipe in 0% of recent wipes. By day 1 the crowd dropped below half where it did not hold.

Which wipe times are confirmed for Ironwood Refuge PVE?

Irregular wipe times at Ironwood Refuge PVE: there is no next wipe to predict. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. This world has been running 10 days 3 hours.

Server Details

Is Ironwood Refuge PVE up, and how does its uptime hold?

Right now Ironwood Refuge PVE is online. About 4 days 10 hours ago it restarted last, based on reported uptime. 167 of 168 hours up over the last 7 full days: 99% uptime. The first sighting by Rust Tracker was 6 October 2026.

Which Rust version is confirmed on Ironwood Refuge PVE?

Rust network protocol 2635 and build 167781 on Linux is what Ironwood Refuge PVE runs. To join, your game must be on the same protocol; Steam handles the update.

What is performance like on Ironwood Refuge PVE?

Average server fps over the last 48 hours: 39, with a low of 27. Buildings, deployables and the rest of the world took it to a maximum of 145,864 entities. Peak memory use: 5,612 MB. Players feel lag when fps drops and the entity count climbs.

Which location is Ironwood Refuge PVE in?

Region: none published by Ironwood Refuge PVE. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. Connect on 67.210.97.252:27044.

Population

What is the player count on Ironwood Refuge PVE?

Tracking Ironwood Refuge PVE: 0 of 50 slots filled. Over seven days: average 0, peak 1 players.

How does Ironwood Refuge PVE compare in the rankings?

On player hours over seven days, Ironwood Refuge PVE ranks #9,567, inside the top 43% of all ranked servers.

Map and Rules

Which settings and rules are confirmed on Ironwood Refuge PVE?

The name of Ironwood Refuge PVE carries no gather rate. Up to 8 players per group, the game's default. survival is the game mode, gather, build, raid, as the game intends. Fighting and raiding between players are on. Plugins or settings change the game, and the server browser lists it under Modded. The plugin count stands at Oxide. On: VAC, Valve's anti-cheat.

Which map is confirmed for Ironwood Refuge PVE?

A procedural map of size 5,000 runs on Ironwood Refuge PVE, generated by the game from seed 1492185930. Size and seed match, so the map is the same: view it on RustMaps from this page.

How to Join

What is the way to join Ironwood Refuge PVE?

Open the console in Rust with F1 after starting the game, then type client.connect 67.210.97.252:27044. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2635,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp50
Max players 50 slots on this server.
ts8
Group limit Team limit is 8, the game default.
v2635
Protocol To join, your game must match protocol 2635.
cs167781
Build This server runs game build 167781.
ptrak
Networking Network layer is RakNet, which is standard for the game.
$r?
Region code The region code is unset.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.