Skip to the page
Rust TrackerRTRC · Radar control
ATIS RTRC INFO K SRV11,611online PAX33,784playing OCC2,810with players WIPED 3H69
MODModded traffic
Callsign

HLL10174

HellCow Rust Server

Offline 67.177.73.174:28015 checked 4d ago

moddedcarbon
Clearance · join
Players now 0/ 20 0% full
7-day average1peak 1
Rank#10,174top 46%
Last wipe4d agono schedule published
Next wipe–no rhythm it keeps
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep25 Sep27 Sep27 Oct29 Oct

Top 46% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap17.9 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Sun 25 OctSat 19 SepSat 19 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 25 Oct, 02:52 UTC4d ago 1 – running 0
Sat 19 Sep, 22:06 UTC39d ago 1 – 35.2 days 1
Sat 19 Sep, 06:17 UTC40d ago 1 – 0.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
    Callsign SHC102no group limit · 151 on average ShockRust | Blue | NoLimit
    Players 55/500
  2. 02MOD
    Callsign STR581EU · groups of 8+ · weekly · 128 on average МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
    Players 124/100
  3. 03MOD
    Callsign RTR811EU · groups of 16+ · weekly · 117 on average RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
    Players 81/225
  4. 04MOD
    Callsign RUS021EU · groups of 16+ · monthly · 93 on average 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
    Players 29/700
  5. 05MOD
    Callsign RST016EU · groups of 12+ · weekly · 88 on average RustSpain.com | EU Main
    Players 3/200
  6. 06MOD
    Callsign RUS021EU · groups of 16+ · monthly · 84 on average 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
    Players 6/1000
ATIS · this server

Quick answers

From the figures on this page.

Filters

Which lists and filters on Rust Tracker show HellCow Rust Server?

These Rust Tracker lists carry HellCow Rust Server: Modded servers, tracked live. It comes up under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.

How should you read the tags on HellCow Rust Server?

Listed for the server browser to read, HellCow Rust Server publishes these tags: gmrust (Game mode): Survival as standard Rust plays; mp20 (Max players): Slots: 20; ts8 (Group limit): Team limit is 8, the game default; v2635 (Protocol): Your game must be on protocol 2635 to connect; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): Region code: not set; ^z (Modded): The game is changed by plugins or settings; listed under Modded; ^y (Carbon): Plugin framework: Carbon. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Wipe Times

What happens on HellCow Rust Server on wipe day?

The average peak across recent wipes: 1 players. 1 hours after the latest wipe, the crowd peaked.

Which wipe times are confirmed for HellCow Rust Server?

Wipe times at HellCow Rust Server are irregular, so no next wipe can be predicted. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. This world has been running 4 days 3 hours.

Location and Status

How reliable is HellCow Rust Server, and is it online now?

Offline: HellCow Rust Server confirmed offline, last seen 4 days ago. 4% uptime over the last 7 full days, with 6 of 168 hours up. First contact for Rust Tracker: 19 September 2026.

What Rust version is HellCow Rust Server on?

Rust network protocol 2635 and build 168909 on Windows is what HellCow Rust Server runs. To join, your game must be on the same protocol; Steam handles the update.

Which location is HellCow Rust Server in?

No region is published by HellCow Rust Server. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. Connect on 67.177.73.174:28015.

Player Count

How many players are on HellCow Rust Server right now?

Last seen 4 days ago; HellCow Rust Server is offline at present. Peak of 1 in the last seven days, average 1 players.

Where does HellCow Rust Server sit in the server rankings?

Seven-day player hours put HellCow Rust Server at #10,174, within the top 46% of all ranked servers.

Settings

Which settings and rules are confirmed on HellCow Rust Server?

No gather rate appears in HellCow Rust Server's name. The game's default applies: groups can have up to 8 players. It runs survival, gather, build and raid: the standard game. Raiding and PvP are permitted between players. Plugins or settings change the game, and the server browser lists it under Modded. Carbon plugins run on it. On: VAC, Valve's anti-cheat.

Connect

How do you get onto HellCow Rust Server?

Open the console in Rust with F1 after starting the game, then type client.connect 67.177.73.174:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp20,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode Survival as standard Rust plays.
mp20
Max players Slots: 20.
ts8
Group limit Team limit is 8, the game default.
v2635
Protocol Your game must be on protocol 2635 to connect.
cs168909
Build The game build is 168909.
ptrak
Networking Network layer: RakNet, the game's standard.
$r?
Region code Region code: not set.

Mods and access

^z
Modded The game is changed by plugins or settings; listed under Modded.
^y
Carbon Plugin framework: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.