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Rust TrackerRTRC · Radar control
ATIS RTRC INFO K SRV11,869online PAX85,654playing OCC3,976with players WIPED 3H169
MODModded traffic
Callsign

BCK15388=

Squad5 Rust Bucket

Online 67.167.57.234:28015 checked 12m ago

moddedoxide
Clearance · join
Players now 0/ 500 0% full
7-day average0peak –
Rank#15,388top 70%
Last wipe22d agono schedule published
Next wipe–no wipe seen yet
Track history

Players

AveragePeak
0123421:0006:0015:0001:0010:0019:00

Hourly average and peak, UTC.

Server performance

025507510021:0006:0015:0001:0010:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 5 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k5 Oct9 Oct14 Oct18 Oct23 Oct27 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
    Callsign SHC102no group limit · 163 on average ShockRust | Blue | NoLimit
    Players 187/500
  2. 02MOD
    Callsign STR581EU · groups of 8+ · weekly · 128 on average МИНИ-КАРТА 2Х | STORM | FPS+ 24.10
    Players 129/100
  3. 03MOD
    Callsign RTR811EU · groups of 16+ · weekly · 111 on average RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
    Players 152/225
  4. 04MOD
    Callsign RST016EU · groups of 12+ · weekly · 87 on average RustSpain.com | EU Main
    Players 31/200
  5. 05MOD
    Callsign RUS021EU · groups of 16+ · monthly · 85 on average 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
    Players 152/700
  6. 06MOD
    Callsign RUS021EU · groups of 16+ · monthly · 83 on average 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
    Players 52/1000
ATIS · this server

Quick answers

From the figures on this page.

Filters

Which lists and filters on Rust Tracker show Squad5 Rust Bucket?

These Rust Tracker lists carry Squad5 Rust Bucket: Modded servers, tracked live. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the tags mean that Squad5 Rust Bucket is listed under?

The game's server browser reads these tags from Squad5 Rust Bucket: gmrust (Game mode): Rust survival, standard mode; mp500 (Max players): Slots: 500; ts8 (Group limit): Default team size: 8; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs166652 (Build): This server runs game build 166652; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework runs here: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; listed under Modded. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.

Wipe Times

When does Squad5 Rust Bucket wipe?

Squad5 Rust Bucket's rhythm cannot be told yet: too few wipes on record. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. 22 days 4 hours since this world was made.

Server Details

Is Squad5 Rust Bucket up, and how does its uptime hold?

Right now Squad5 Rust Bucket is online. The uptime it reports puts the last restart about 8 hours ago. 168 of 168 hours up over the last 7 full days: 100% uptime. First contact for Rust Tracker: 5 October 2026.

Which Rust version is confirmed on Squad5 Rust Bucket?

Confirmed for Squad5 Rust Bucket: Rust network protocol 2634 and build 166652, Linux. To join, your game must be on the same protocol; Steam handles the update.

How smoothly does Squad5 Rust Bucket run?

Server fps held an average of 63 across the last 48 hours, never below 50. Maximum entities carried: 122,144, from buildings and deployables to everything else. Peak memory use: 3,334 MB. Lag, as players experience it, comes from low fps and a rising entity count.

What location is Squad5 Rust Bucket hosted in?

Region: none published by Squad5 Rust Bucket. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. You connect at 67.167.57.234:28015.

Population

What is the player count on Squad5 Rust Bucket?

Squad5 Rust Bucket is at 0 players, capacity 500. The last seven days put it at 0 players on average.

Where does Squad5 Rust Bucket sit in the server rankings?

Top 70% of all ranked servers, and #15,388 on seven-day player hours: Squad5 Rust Bucket.

Settings

Which settings and rules are confirmed on Squad5 Rust Bucket?

Nothing in Squad5 Rust Bucket's name states a gather rate. The game's default applies: groups can have up to 8 players. It runs survival, gather, build, raid, as the game intends. Raiding and PvP are permitted between players. Plugins or settings change the game, and the server browser lists it under Modded. Oxide plugins run on it. On: VAC, Valve's anti-cheat.

What map is Squad5 Rust Bucket on?

Generated by the game from seed 12345, the procedural map on Squad5 Rust Bucket measures 4,500. Same size, same seed, same map. RustMaps shows it, linked from this page.

Connect

What is the way to join Squad5 Rust Bucket?

Open the console in Rust with F1 after starting the game, then type client.connect 67.167.57.234:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp500,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard mode.
mp500
Max players Slots: 500.
ts8
Group limit Default team size: 8.
v2634
Protocol Your game must be on protocol 2634 to connect.
cs166652
Build This server runs game build 166652.
ptrak
Networking Network layer is RakNet, which is standard for the game.
$r?
Region code No region code is set.

Mods and access

^o
Oxide A plugin framework runs here: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.