SKN16320
Skin test
Offline 67.159.56.224:28015 checked 33d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 24 Sep, 13:26 UTC34d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
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01MODPlayers 132/500
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02MODPlayers 128/100
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03MODPlayers 148/225
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04MODPlayers 117/700
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05MODPlayers 33/200
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06MODPlayers 33/1000
Quick answers
From the figures on this page.
Filters
Which Rust Tracker filters and lists carry Skin test?
On Rust Tracker, Skin test sits in these lists: Modded servers, tracked live. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on Skin test?
Listed for the server browser to read, Skin test publishes these tags: gmrust (Game mode): Survival as standard Rust plays; mp4 (Max players): 4 slots on this server; ts8 (Group limit): Teams cap at 8; this is the game default; v2633 (Protocol): Your game must be on protocol 2633 to connect; cs165217 (Build): The game build is 165217; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): The region code is unset; ^o (Oxide): A plugin framework runs here: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.
Wipe Schedule
What happens on Skin test on wipe day?
The average peak across recent wipes: 1 players. The peak on the latest wipe came 0 hours after it.
When does Skin test wipe?
The record holds too few of Skin test's wipes to show its rhythm. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. This world has been running 34 days 7 hours.
Server Details
Is Skin test up, and how does its uptime hold?
Offline: Skin test confirmed offline, last seen 33 days 8 hours ago. Uptime stood at 0% for the last 7 full days, 0 of 168 hours online. First contact for Rust Tracker: 24 September 2026.
Which Rust version is confirmed on Skin test?
Rust network protocol 2633 and build 165217 on Windows is what Skin test runs. To join, your game must be on the same protocol; Steam handles the update.
Where does Skin test sit?
Region: none published by Skin test. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. You connect at 67.159.56.224:28015.
Population
How many players are on Skin test right now?
Offline: Skin test, last seen 33 days 8 hours ago.
Where does Skin test sit in the server rankings?
On player hours over seven days, Skin test ranks #16,320, inside the top 71% of all ranked servers.
Settings
Which settings and rules are confirmed on Skin test?
Nothing in Skin test's name states a gather rate. The game's default applies: groups can have up to 8 players. It runs survival, gather, build and raid: the standard game. Players can raid and fight each other here. Plugins or settings change the game, and the server browser lists it under Modded. Oxide plugins run on it. On: VAC, Valve's anti-cheat.
Which map is loaded on Skin test?
A procedural map runs on Skin test, generated by the game.
Connect
What is the way to join Skin test?
To connect: start Rust, press F1, enter client.connect 67.159.56.224:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.
Server tags
What each one means.
Published as mp4,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z
Game
gmrust
mp4
ts8
v2633
cs165217
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.