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Rust TrackerRTRC · Radar control
ATIS RTRC INFO G SRV11,657online PAX32,896playing OCC2,828with players WIPED 3H79
MODModded traffic
Callsign

LCL15090

Local Rust Development Server

Offline 66.97.100.191:28015 checked 12d ago

moddedoxide
Clearance · join
Players now 0/ 10 0% full
7-day average0peak –
Rank#15,090top 70%
Last wipe12d agono schedule published
Next wipe–too few wipes seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k16 Oct17 Oct19 Oct20 Oct22 Oct23 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 05:06 UTC12d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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  5. 05MOD
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  6. 06MOD
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ATIS · this server

Quick answers

From the figures on this page.

Filters

Which Rust Tracker filters and lists carry Local Rust Development Server?

On Rust Tracker, Local Rust Development Server sits in these lists: Modded servers, tracked live. It comes up under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Which tags does Local Rust Development Server carry, and what do they mean?

Listed for the server browser to read, Local Rust Development Server publishes these tags: gmrust (Game mode): Survival as standard Rust plays; mp10 (Max players): Capacity: 10 slots; ts8 (Group limit): Teams cap at 8; this is the game default; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs167781 (Build): Build: 167781; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): Region code: not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; listed under Modded. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Wipe Schedule

What happens on Local Rust Development Server on wipe day?

The average peak across recent wipes: 1 players. The peak on the latest wipe came 0 hours after it.

When does Local Rust Development Server wipe?

Too few wipes on record for Local Rust Development Server to show its rhythm. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. Its world went live 12 days 23 hours.

Location and Status

Is Local Rust Development Server up, and how does its uptime hold?

Tracking shows Local Rust Development Server offline as of now, last seen 12 days 11 hours ago. Uptime stood at 0% for the last 7 full days, 0 of 168 hours online. Rust Tracker logged it first on 16 October 2026.

Which Rust version is confirmed on Local Rust Development Server?

Confirmed for Local Rust Development Server: Rust network protocol 2634 and build 167781, Windows. The same protocol is required to join, and Steam updates it for you.

Where does Local Rust Development Server sit?

Region: none published by Local Rust Development Server. Rust Tracker displays the location a server claims; it does not verify where the machine sits. Connect on 66.97.100.191:28015.

Player Count

What is the player count on Local Rust Development Server?

Last seen 12 days 11 hours ago; Local Rust Development Server is offline at present.

How does Local Rust Development Server compare in the rankings?

Top 70% of all ranked servers, and #15,090 on seven-day player hours: Local Rust Development Server.

Settings

Which settings and rules are confirmed on Local Rust Development Server?

The name of Local Rust Development Server carries no gather rate. 8 players per group is the game's default, and the cap holds. It runs survival, gather, build and raid: the standard game. Players can raid and fight each other here. The server browser lists it under Modded, where plugins or settings change the game. The plugin count stands at Oxide. On: VAC, Valve's anti-cheat.

What map is Local Rust Development Server on?

A procedural map runs on Local Rust Development Server, generated by the game.

How to Join

Which steps join Local Rust Development Server?

Open the console in Rust with F1 after starting the game, then type client.connect 66.97.100.191:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp10
Max players Capacity: 10 slots.
ts8
Group limit Teams cap at 8; this is the game default.
v2634
Protocol Your game must be on protocol 2634 to connect.
cs167781
Build Build: 167781.
ptrak
Networking RakNet is the network layer — the game's standard.
$r?
Region code Region code: not set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.