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Rust TrackerRTRC · Radar control
ATIS RTRC INFO L SRV11,641online PAX44,965playing OCC3,093with players WIPED 3H105
MODModded traffic
Callsign

MRR15338=

Marratts Rust PVE

Online NA 66.70.179.185:28015 checked 14m ago

monthly wipes moddedoxidepve
Clearance · join
Players now 0/ 10 0% full
7-day average0peak –
Rank#15,338top 69% · #1510 in NA
Last wipe26d agomonthly schedule
Next wipe7d 10hThu 5 Nov, 19:00 UTC FW
Track history

Players

AveragePeak
0123409:0018:0003:0012:0022:0007:00

Hourly average and peak, UTC.

Server performance

01020304009:0018:0003:0012:0022:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers, top 81% in NA. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

force wipes only
ETD · next wipe

Next wipe Thursday 5 November, 19:00 UTC, in 7d 10h.

The force wipe · high confidence

wipe-day peak1players, last three wipes

Coming wipes

  1. 7d 10hThu 5 Nov, 19:00 UTCFW
  2. 35d 10hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 15:26 UTC26d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
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    Players 1/100
  2. 02MOD
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  3. 03MOD
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  4. 04MOD
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ATIS · this server

Quick answers

From the figures on this page.

Filters

Where does Marratts Rust PVE appear in Rust Tracker lists and filters?

On Rust Tracker, Marratts Rust PVE sits in these lists: PvE servers, tracked live, Modded servers, tracked live, Combat training servers, tracked live and North America: live server tracking. These filters surface it on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Combat training ^d, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

What do the tags mean that Marratts Rust PVE is listed under?

Listed for the server browser to read, Marratts Rust PVE publishes these tags: gmvanilla (Game mode): Game mode: vanilla survival; mp10 (Max players): Capacity: 10 slots; ts8 (Group limit): Teams cap at 8; this is the game default; v2634 (Protocol): Join only if your game is on protocol 2634; cs167781 (Build): Build: 167781; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): Region code: not set; ^m (Monthly): Follows Facepunch's force wipe: one wipe per month; ^d (Combat training): Training: aim and PvP practice, with loot supplied; ^p (PvE): The world is the danger; players do not fight each other; ^o (Oxide): A plugin framework runs here: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; listed under Modded; NA (North America): The server browser lists it under North America. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.

Wipe Schedule

What happens on Marratts Rust PVE on wipe day?

Recent wipes averaged a peak of 1 players. The peak on the latest wipe came 1 hours after it.

When does Marratts Rust PVE wipe?

Once a month is the wipe rate at Marratts Rust PVE, on the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. Its world went live 26 days 17 hours. Tags list a monthly wipe schedule.

Location and Status

What is the uptime on Marratts Rust PVE, and is it online?

Marratts Rust PVE is up and online at this moment. About 11 days 2 hours ago it restarted last, based on reported uptime. 167 of 168 hours up over the last 7 full days: 99% uptime. Rust Tracker logged it first on 13 September 2026.

What Rust version is Marratts Rust PVE on?

Rust network protocol 2634 and build 167781 on Windows is what Marratts Rust PVE runs. The same protocol is required to join, and Steam updates it for you.

Is Marratts Rust PVE holding performance?

For the last 48 hours it averaged 35 server fps; the floor was 35. Peak entity count: 77,733, covering buildings, deployables and all else in the world. It drew as much as 9,412 MB of memory. Players feel lag when fps drops and the entity count climbs.

Which location is Marratts Rust PVE in?

In North America, under its NA tag, is where Marratts Rust PVE lists itself. Rust Tracker displays the location a server claims; it does not verify where the machine sits. Connect on 66.70.179.185:28015.

Player Count

How many players are on Marratts Rust PVE right now?

Tracking Marratts Rust PVE: 0 of 10 slots filled. Across the past seven days, 0 players on average.

Where does Marratts Rust PVE sit in the server rankings?

Top 69% of all ranked servers and #1,510 in North America: Marratts Rust PVE ranks #15,338 on player hours over the last seven days.

Settings

Which settings and rules are confirmed on Marratts Rust PVE?

No gather rate appears in Marratts Rust PVE's name. The game's default applies: groups can have up to 8 players. combat training is the game mode, aim practice and PvP, loot given out. The server browser lists it under Modded, where plugins or settings change the game. The plugin count stands at Oxide. VAC is on, Valve's anti-cheat.

What map is Marratts Rust PVE on?

The map on Marratts Rust PVE is procedural, size 6,000, seed 24680, generated by the game. Same size, same seed, same map. RustMaps shows it, linked from this page.

Connect

What is the way to join Marratts Rust PVE?

Open the console in Rust with F1 after starting the game, then type client.connect 66.70.179.185:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2634,^m,^d,NA,^p,gmvanilla,cs167781,ts8,^o^z

Game

gmvanilla
Game mode Game mode: vanilla survival.
mp10
Max players Capacity: 10 slots.
ts8
Group limit Teams cap at 8; this is the game default.
v2634
Protocol Join only if your game is on protocol 2634.
cs167781
Build Build: 167781.
ptrak
Networking RakNet is the network layer — the game's standard.
$r?
Region code Region code: not set.

Wipe schedule

^m
Monthly Follows Facepunch's force wipe: one wipe per month.

Gameplay

^d
Combat training Training: aim and PvP practice, with loot supplied.
^p
PvE The world is the danger; players do not fight each other.

Mods and access

^o
Oxide A plugin framework runs here: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; listed under Modded.

Region

NA
North America The server browser lists it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.