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Rust TrackerRTRC · Radar control
ATIS RTRC INFO T SRV11,844online PAX83,167playing OCC3,755with players WIPED 3H280
MODModded traffic
Callsign

SRT1618=

#1 Rust Saratov Relax [PVE|RaidBases|TP|Kits|Events|Bosses]

Online 109.195.21.162:28015 checked 12m ago

biweekly wipes moddedoxidepve
Clearance · join
Players now 3/ 100 3% full
7-day average4peak 13
Rank#1,618top 7%
Last wipe13d agobiweekly schedule
Next wipe7d 4hThu 5 Nov, 19:00 UTC FW
Track history

Players

AveragePeak
02.557.51015:0000:0009:0019:0004:0013:00

Hourly average and peak, UTC.

Server performance

05010015020015:0000:0009:0019:0004:0013:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 7% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

fixed weekdays
ETD · next wipe

Next wipe Thursday 5 November, 19:00 UTC, in 7d 4h.

The force wipe · high confidence

usual gap28 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak17players, last three wipes
crowd held50%else halves by day 13

Coming wipes

  1. 7d 4hThu 5 Nov, 19:00 UTCFW
  2. 14d 1hThu 12 Nov, 16:50 UTC
  3. 35d 4hThu 3 Dec, 19:00 UTCFW
  4. 42d 1hThu 10 Dec, 16:50 UTC

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctThu 17 Sep
05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 16, 22 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 16:50 UTC13d ago 16 – running 2
Thu 1 Oct, 18:20 UTC FW27d ago 18 held half 13.9 days 5
Thu 17 Sep, 17:01 UTC41d ago 17 halved by day 13 14.1 days 5

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
    Callsign STR017EA · groups of 8+ · monthly · 2 on average [TW][PVE]Strawberry Turkey Pasta
    Players 0/100
  2. 02MOD
    Callsign RST016groups of 8+ · 10x · monthly · 2 on average Rusty XR Noobs | PvE or PvP with RaidControl | 10x+ | SlowDecay
    Players 1/69
  3. 03MOD
    Callsign RPG210EU · quad · monthly · 1 on average RUST54 [RPG],[PVE&PVP],[ДЛЯ НОВИЧКОВ]
    Players 0/100
ATIS · this server

Quick answers

From the figures on this page.

Tags

Which lists and filters on Rust Tracker show #1 Rust Saratov Relax [PVE|RaidBases|TP|Kits|Events|Bosses]?

These Rust Tracker lists carry #1 Rust Saratov Relax [PVE|RaidBases|TP|Kits|Events|Bosses]: PvE servers, tracked live, Modded servers, tracked live and Combat training servers, tracked live. It comes up under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Combat training ^d, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

How should you read the tags on #1 Rust Saratov Relax [PVE|RaidBases|TP|Kits|Events|Bosses]?

Listed for the server browser to read, #1 Rust Saratov Relax [PVE|RaidBases|TP|Kits|Events|Bosses] publishes these tags: gmrust (Game mode): Standard survival mode for Rust; mp100 (Max players): Capacity: 100 slots; ts8 (Group limit): Team limit is 8, the game default; v2635 (Protocol): Your game must be on protocol 2635 to connect; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): The region code is unset; ^b (Biweekly): Every two weeks it wipes; ^d (Combat training): Loot is given to you for aim and PvP practice; ^p (PvE): The world is the danger; players do not fight each other; ^o (Oxide): A plugin framework runs here: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; listed under Modded. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.

Wipe Times

What should you expect on #1 Rust Saratov Relax [PVE|RaidBases|TP|Kits|Events|Bosses] when wipe day lands?

At their busiest, recent wipes averaged 17 players. 22 hours after the latest wipe, the crowd peaked. Recent wipes kept the crowd above half the peak until the next wipe 50% of the time. The fall below half came by day 13 where it did not hold.

When does #1 Rust Saratov Relax [PVE|RaidBases|TP|Kits|Events|Bosses] wipe?

At #1 Rust Saratov Relax [PVE|RaidBases|TP|Kits|Events|Bosses] the wipes follow a every 4 weeks on Thursday at 16:50 UTC rhythm. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. Its world went live 13 days 22 hours. A two-weekly wipe schedule is published in its tags.

Location and Status

Is #1 Rust Saratov Relax [PVE|RaidBases|TP|Kits|Events|Bosses] up, and how does its uptime hold?

Tracking shows #1 Rust Saratov Relax [PVE|RaidBases|TP|Kits|Events|Bosses] online as of now. About 11 hours ago it restarted last, based on reported uptime. 166 of 168 hours up over the last 7 full days: 99% uptime. The first sighting by Rust Tracker was 13 September 2026.

Which Rust version is confirmed on #1 Rust Saratov Relax [PVE|RaidBases|TP|Kits|Events|Bosses]?

Confirmed for #1 Rust Saratov Relax [PVE|RaidBases|TP|Kits|Events|Bosses]: Rust network protocol 2635 and build 168909, Windows. Steam updates it for you; your game must share the protocol to join.

Is #1 Rust Saratov Relax [PVE|RaidBases|TP|Kits|Events|Bosses] holding performance?

Average server fps over the last 48 hours: 89, with a low of 40. Maximum entities carried: 159,632, from buildings and deployables to everything else. It drew as much as 5,542 MB of memory. Players feel lag when fps drops and the entity count climbs.

Which location is #1 Rust Saratov Relax [PVE|RaidBases|TP|Kits|Events|Bosses] in?

Region: none published by #1 Rust Saratov Relax [PVE|RaidBases|TP|Kits|Events|Bosses]. Rust Tracker displays the location a server claims; it does not verify where the machine sits. Connect on 109.195.21.162:28015.

Population

Is #1 Rust Saratov Relax [PVE|RaidBases|TP|Kits|Events|Bosses] busy?

Slots 100; players on board 3: that is #1 Rust Saratov Relax [PVE|RaidBases|TP|Kits|Events|Bosses] now. Seven-day average 4 players; peak 13. At 17:00 UTC it drew its highest average of the last 48 hours: 9 players.

How does #1 Rust Saratov Relax [PVE|RaidBases|TP|Kits|Events|Bosses] compare in the rankings?

On player hours over seven days, #1 Rust Saratov Relax [PVE|RaidBases|TP|Kits|Events|Bosses] ranks #1,618, inside the top 7% of all ranked servers.

Settings

Which settings and rules are confirmed on #1 Rust Saratov Relax [PVE|RaidBases|TP|Kits|Events|Bosses]?

Nothing in #1 Rust Saratov Relax [PVE|RaidBases|TP|Kits|Events|Bosses]'s name states a gather rate. The game's default applies: groups can have up to 8 players. combat training is the game mode, loot handed out for aim and PvP practice. Plugins or settings change the game, and the server browser lists it under Modded. Plugins on it: Oxide. VAC is on, Valve's anti-cheat.

What map is #1 Rust Saratov Relax [PVE|RaidBases|TP|Kits|Events|Bosses] on?

The map on #1 Rust Saratov Relax [PVE|RaidBases|TP|Kits|Events|Bosses] is procedural, size 4,500, seed 851509239, generated by the game. Same size, same seed, same map. RustMaps shows it, linked from this page.

How to Join

What is the way to join #1 Rust Saratov Relax [PVE|RaidBases|TP|Kits|Events|Bosses]?

To connect: start Rust, press F1, enter client.connect 109.195.21.162:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join. The server's website: https://wargm.ru/server/64487.

Transponder codes

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2635,^b,^d,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard survival mode for Rust.
mp100
Max players Capacity: 100 slots.
ts8
Group limit Team limit is 8, the game default.
v2635
Protocol Your game must be on protocol 2635 to connect.
cs168909
Build The game build is 168909.
ptrak
Networking Network layer: RakNet, the game's standard.
$r?
Region code The region code is unset.

Wipe schedule

^b
Biweekly Every two weeks it wipes.

Gameplay

^d
Combat training Loot is given to you for aim and PvP practice.
^p
PvE The world is the danger; players do not fight each other.

Mods and access

^o
Oxide A plugin framework runs here: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.