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Rust TrackerRTRC · Radar control
ATIS RTRC INFO E SRV11,625online PAX41,682playing OCC3,017with players WIPED 3H86
MODModded traffic
Callsign

DFN14084

Rust Defensive Telemetry Lab

Offline 66.68.241.220:28015 checked 17d ago

moddedoxide
Clearance · join
Players now 1/ 100 1% full
7-day average0peak –
Rank#14,084top 64%
Last wipe17d agono schedule published
Next wipe–no wipe seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k12 Oct13 Oct15 Oct16 Oct18 Oct19 Oct

Top 64% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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ATIS · this server

Quick answers

From the figures on this page.

Filters

Which Rust Tracker filters and lists carry Rust Defensive Telemetry Lab?

Modded servers, tracked live — the Rust Tracker lists that include Rust Defensive Telemetry Lab. It comes up under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the tags mean that Rust Defensive Telemetry Lab is listed under?

The game's server browser reads these tags from Rust Defensive Telemetry Lab: gmrust (Game mode): Rust survival, standard mode; mp100 (Max players): 100 slots on this server; ts8 (Group limit): Teams cap at 8; this is the game default; v2634 (Protocol): Join only if your game is on protocol 2634; cs167398 (Build): The game build is 167398; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework runs here: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; listed under Modded. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Wipe Schedule

When does Rust Defensive Telemetry Lab wipe?

Too few wipes on record for Rust Defensive Telemetry Lab to show its rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. This world has been running 17 days 10 hours.

Location and Status

How reliable is Rust Defensive Telemetry Lab, and is it online now?

Offline now, Rust Defensive Telemetry Lab was last seen 17 days 1 hours ago. Uptime stood at 0% for the last 7 full days, 0 of 168 hours online. Rust Tracker logged it first on 12 October 2026.

What Rust version is Rust Defensive Telemetry Lab on?

Rust network protocol 2634 and build 167398 on Windows is what Rust Defensive Telemetry Lab runs. To join, your game must be on the same protocol; Steam handles the update.

What location is Rust Defensive Telemetry Lab hosted in?

Region: none published by Rust Defensive Telemetry Lab. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. Connect on 66.68.241.220:28015.

Player Count

How many players are on Rust Defensive Telemetry Lab right now?

Offline: Rust Defensive Telemetry Lab, last seen 17 days 1 hours ago.

Where does Rust Defensive Telemetry Lab sit in the server rankings?

Top 64% of all ranked servers, and #14,084 on seven-day player hours: Rust Defensive Telemetry Lab.

Settings

Which settings and rules are confirmed on Rust Defensive Telemetry Lab?

No gather rate appears in Rust Defensive Telemetry Lab's name. Up to 8 players per group, the game's default. survival is the game mode, gather, build and raid: the standard game. Fighting and raiding between players are on. Plugins or settings change the game, and the server browser lists it under Modded. Plugins on it: Oxide. VAC is on, Valve's anti-cheat.

Which map is confirmed for Rust Defensive Telemetry Lab?

A procedural map runs on Rust Defensive Telemetry Lab, generated by the game.

How to Join

What is the way to join Rust Defensive Telemetry Lab?

To connect: start Rust, press F1, enter client.connect 66.68.241.220:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard mode.
mp100
Max players 100 slots on this server.
ts8
Group limit Teams cap at 8; this is the game default.
v2634
Protocol Join only if your game is on protocol 2634.
cs167398
Build The game build is 167398.
ptrak
Networking Network layer: RakNet, the game's standard.
$r?
Region code No region code is set.

Mods and access

^o
Oxide A plugin framework runs here: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.