FNU6992=
FUN LAND
Online NA 66.51.99.82:28055 checked 12m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 31% of all ranked servers, top 58% in NA, and #296 of the duo servers (top 70%). Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 8d 5h.
The force wipe · high confidence
Coming wipes
- 8d 5hThu 5 Nov, 19:00 UTCFW
- 36d 5hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 3 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:15 UTC FW26d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
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01MODPlayers 1/200
-
02MODPlayers 2/100
-
03MODPlayers 0/200
-
04MODPlayers 0/50
-
05MODPlayers 40/999
-
06MODPlayers 2/150
Quick answers
From the figures on this page.
Tags
Which lists and filters on Rust Tracker show FUN LAND?
These Rust Tracker lists carry FUN LAND: Duo servers: group limit 2, Modded servers, tracked live, Build, creative and sandbox servers, Rust creative servers, tracked live and North America: live server tracking. On the server list, these filters bring it up: Region: North America; Type: Modded; Server tag: Monthly ^m, Creative ^c, Modded ^z and Oxide ^o; Group limit: Duo; Wipe schedule: Monthly.
How should you read the tags on FUN LAND?
Listed for the server browser to read, FUN LAND publishes these tags: gmrust (Game mode): Survival as standard Rust plays; mp50 (Max players): 50 slots on this server; ts2 (Group limit): Teams are capped at 2; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): The region code is unset; ^m (Monthly): Follows Facepunch's force wipe: one wipe per month; ^c (Creative): Sandbox building: build what you like, with no gathering; ^o (Oxide): A plugin framework runs here: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; NA (North America): Server browser: listed under North America. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.
Wipe Schedule
What should you expect on FUN LAND when wipe day lands?
The average peak across recent wipes: 1 players. The peak on the latest wipe came 3 hours after it.
On what schedule does FUN LAND wipe?
Once a month is the wipe rate at FUN LAND, on the force wipe. On Thursday 5 November at 19:00 UTC the force wipe lands, its next wipe, and every Rust server wipes with it. Its world went live 26 days 19 hours. A monthly wipe schedule is published in its tags.
Server Details
What is the uptime on FUN LAND, and is it online?
FUN LAND is up and online at this moment. By its own uptime figure, the last restart was roughly 6 hours ago. Uptime stood at 100% for the last 7 full days, 168 of 168 hours online. First contact for Rust Tracker: 13 September 2026.
Which Rust build is FUN LAND running?
Rust network protocol 2635 and build 168909 on Linux is what FUN LAND runs. To join, your game must be on the same protocol; Steam handles the update.
What is performance like on FUN LAND?
Server fps held an average of 17 across the last 48 hours, never below 5. Maximum entities carried: 126,086, from buildings and deployables to everything else. Memory peaked at 3,133 MB. Players feel lag when fps drops and the entity count climbs.
Where does FUN LAND sit?
Listed in North America under NA: that is FUN LAND by its own tags. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. Connect on 66.51.99.82:28055.
Population
Is FUN LAND busy?
FUN LAND is at 1 players, capacity 50. Peak of 2 in the last seven days, average 0 players. At 23:00 UTC it drew its highest average of the last 48 hours: 1 players.
What rank does FUN LAND carry among Rust servers?
Seven-day player hours: #6,992 overall for FUN LAND, top 31% of ranked servers, #1,084 in North America. Within the duo group it sits at #296.
Map and Rules
Which settings and rules are confirmed on FUN LAND?
No gather rate appears in FUN LAND's name. A limit of 2 players applies per group (duo). build & creative is the game mode, no gathering, just sandbox building. Plugins or settings change the game, and the server browser lists it under Modded. Plugins on it: Oxide. VAC is on, Valve's anti-cheat.
Which map is loaded on FUN LAND?
The map on FUN LAND is procedural, size 4,500, seed 108351968, generated by the game. Look at it on RustMaps from this page: equal size and seed return the same map.
Connect
How do you get onto FUN LAND?
Open the console in Rust with F1 after starting the game, then type client.connect 66.51.99.82:28055. Alternatively, Launch Rust here opens Rust via Steam and connects you.
Server tags
What each one means.
Published as mp50,ptrak,$r?,v2635,^m,^c,NA,gmrust,cs168909,ts2,^o^z
Game
gmrust
mp50
ts2
v2635
cs168909
ptrak
$r?
Wipe schedule
^m
Gameplay
^c
Mods and access
^o
^z
Region
NA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.