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Rust TrackerRTRC · Radar control
ATIS RTRC INFO Q SRV11,782online PAX67,928playing OCC3,558with players WIPED 3H196
MODModded traffic
Callsign

PRJ15318=

[US] Projekt Phoenix│PvE/PvP│Beta

Online NA 66.51.99.80:28010 checked 9m ago

monthly wipes moddedoxide
Clearance · join
Players now 0/ 100 0% full
7-day average0peak –
Rank#15,318top 69% · #1506 in NA
Last wipe27d agomonthly schedule
Next wipe7d 6hThu 5 Nov, 19:00 UTC FW
Track history

Players

AveragePeak
0123413:0022:0007:0016:0002:0011:00

Hourly average and peak, UTC.

Server performance

0246813:0022:0007:0016:0002:0011:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers, top 81% in NA. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

force wipes only
ETD · next wipe

Next wipe Thursday 5 November, 19:00 UTC, in 7d 6h.

The force wipe · high confidence

usual gap0.8 daysbetween real wipes
wipe-day peak3players, last three wipes

Coming wipes

  1. 7d 6hThu 5 Nov, 19:00 UTCFW
  2. 35d 6hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Thu 1 OctThu 1 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 27 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:12 UTC FW27d ago 3 – running 0
Thu 1 Oct, 00:02 UTC28d ago 3 – 0.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
    Callsign WLL015NA · groups of 8+ · monthly · 14 on average [NA] Willjum's Casual Solo/Duo Monthly
    Players 2/175
  2. 02MOD
    Callsign HMP018NA · groups of 8+ · monthly · 7 on average Hempville 420 No Kos Low Decay / Limited PvP
    Players 1/90
  3. 03MOD
    Callsign MDA017NA · groups of 8+ · monthly · 4 on average Made in Quebec & France! QC FR EN (Website 9 Languages)
    Players 6/1000
  4. 04MOD
    Callsign TST016NA · groups of 8+ · monthly · 2 on average Testing Grounds
    Players 2/15
  5. 05MOD
    Callsign APC036NA · groups of 20+ · monthly · 1 on average Apocrypha-Linux | PvE | PvP
    Players 2/50
  6. 06MOD
    Callsign EXL006NA · groups of 8+ · monthly · 1 on average [US] Exile PvE | Noob Friendly | Raidable Bases | Skill Tree |
    Players 0/50
ATIS · this server

Quick answers

From the figures on this page.

Filters

Which lists and filters on Rust Tracker show [US] Projekt Phoenix│PvE/PvP│Beta?

Modded servers, tracked live and North America: live server tracking — the Rust Tracker lists that include [US] Projekt Phoenix│PvE/PvP│Beta. On the server list, these filters bring it up: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

How should you read the tags on [US] Projekt Phoenix│PvE/PvP│Beta?

These tags are published by [US] Projekt Phoenix│PvE/PvP│Beta for the game's server browser to read: gmrust (Game mode): Standard survival mode for Rust; mp100 (Max players): 100 slots on this server; ts8 (Group limit): Team limit is 8, the game default; v2635 (Protocol): Your game must be on protocol 2635 to connect; cs168909 (Build): This server runs game build 168909; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): The region code is unset; ^m (Monthly): Monthly wipe, on Facepunch's force wipe; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; NA (North America): The server browser lists it under North America. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.

Wipe Schedule

What happens on [US] Projekt Phoenix│PvE/PvP│Beta on wipe day?

The average peak across recent wipes: 3 players. The peak on the latest wipe came 27 hours after it.

On what schedule does [US] Projekt Phoenix│PvE/PvP│Beta wipe?

One wipe a month for [US] Projekt Phoenix│PvE/PvP│Beta: the force wipe. On Thursday 5 November at 19:00 UTC the force wipe lands, its next wipe, and every Rust server wipes with it. This world has been running 27 days 18 hours. Tags list a monthly wipe schedule.

Location and Status

What is the uptime on [US] Projekt Phoenix│PvE/PvP│Beta, and is it online?

Tracking shows [US] Projekt Phoenix│PvE/PvP│Beta online as of now. The uptime it reports puts the last restart about 23 hours ago. 167 of 168 hours up over the last 7 full days: 99% uptime. First contact for Rust Tracker: 13 September 2026.

Which Rust build is [US] Projekt Phoenix│PvE/PvP│Beta running?

Confirmed for [US] Projekt Phoenix│PvE/PvP│Beta: Rust network protocol 2635 and build 168909, Linux. Steam updates it for you; your game must share the protocol to join.

How smoothly does [US] Projekt Phoenix│PvE/PvP│Beta run?

For the last 48 hours it averaged 5 server fps; the floor was 5. Peak entity count: 146,993, covering buildings, deployables and all else in the world. Peak memory use: 4,542 MB. Lag, as players experience it, comes from low fps and a rising entity count.

Which location is [US] Projekt Phoenix│PvE/PvP│Beta in?

In North America, under its NA tag, is where [US] Projekt Phoenix│PvE/PvP│Beta lists itself. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. You connect at 66.51.99.80:28010.

Player Count

How many players are on [US] Projekt Phoenix│PvE/PvP│Beta right now?

[US] Projekt Phoenix│PvE/PvP│Beta is at 0 players, capacity 100. Seven-day average for this server: 0 players.

Where does [US] Projekt Phoenix│PvE/PvP│Beta sit in the server rankings?

[US] Projekt Phoenix│PvE/PvP│Beta places #15,318 on seven-day player hours, #1,506 in North America and in the top 69% of all ranked servers.

Map and Rules

Which settings and rules are confirmed on [US] Projekt Phoenix│PvE/PvP│Beta?

Nothing in [US] Projekt Phoenix│PvE/PvP│Beta's name states a gather rate. The game's default applies: groups can have up to 8 players. survival is the game mode, gather, build and raid: the standard game. Fighting and raiding between players are on. The server browser lists it under Modded, where plugins or settings change the game. Plugins on it: Oxide. On: VAC, Valve's anti-cheat.

Which map is loaded on [US] Projekt Phoenix│PvE/PvP│Beta?

A procedural map of size 4,750 runs on [US] Projekt Phoenix│PvE/PvP│Beta, generated by the game from seed 938220579. Size and seed match, so the map is the same: view it on RustMaps from this page.

Connect

How do you get onto [US] Projekt Phoenix│PvE/PvP│Beta?

Open the console in Rust with F1 after starting the game, then type client.connect 66.51.99.80:28010. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2635,^m,NA,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard survival mode for Rust.
mp100
Max players 100 slots on this server.
ts8
Group limit Team limit is 8, the game default.
v2635
Protocol Your game must be on protocol 2635 to connect.
cs168909
Build This server runs game build 168909.
ptrak
Networking Network layer is RakNet, which is standard for the game.
$r?
Region code The region code is unset.

Wipe schedule

^m
Monthly Monthly wipe, on Facepunch's force wipe.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Region

NA
North America The server browser lists it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.