USP6603=
USP SYCA PVE US
Online NA 66.51.99.78:28030 checked 9m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 30% of all ranked servers, top 57% in NA. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 8d 23h.
The force wipe · high confidence
Coming wipes
- 8d 23hThu 5 Nov, 19:00 UTCFW
- 36d 23hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 03:49 UTC24d ago | 0 | – | running | 0 |
| Fri 2 Oct, 01:55 UTC25d ago | 0 | – | 1.1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
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01MODPlayers 9/175
-
02MODPlayers 9/90
-
03MODPlayers 3/1000
-
04MODPlayers 2/15
-
05MODPlayers 1/50
-
06MODPlayers 0/50
Quick answers
From the figures on this page.
Tags
Which lists and filters on Rust Tracker show USP SYCA PVE US?
On Rust Tracker, USP SYCA PVE US sits in these lists: Modded servers, tracked live and North America: live server tracking. On the server list, these filters bring it up: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
How should you read the tags on USP SYCA PVE US?
Listed for the server browser to read, USP SYCA PVE US publishes these tags: gmrust (Game mode): Standard survival mode for Rust; mp50 (Max players): Slots: 50; ts8 (Group limit): Teams cap at 8; this is the game default; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): The region code is unset; ^m (Monthly): Follows Facepunch's force wipe: one wipe per month; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; NA (North America): The server browser lists it under North America. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.
Wipe Times
What happens on USP SYCA PVE US on wipe day?
At their busiest, recent wipes averaged 0 players. The peak on the latest wipe came 0 hours after it.
Which wipe times are confirmed for USP SYCA PVE US?
The only wipe at USP SYCA PVE US is the monthly force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. This world has been running 24 days 15 hours. A monthly wipe schedule is published in its tags.
Server Details
How reliable is USP SYCA PVE US, and is it online now?
USP SYCA PVE US is up and online at this moment. About 4 days 12 hours ago it restarted last, based on reported uptime. 100% uptime over the last 7 full days, with 168 of 168 hours up. The first sighting by Rust Tracker was 1 October 2026.
Which Rust build is USP SYCA PVE US running?
Rust network protocol 2635 and build 168909 is the build on USP SYCA PVE US; the platform is Linux. The same protocol is required to join, and Steam updates it for you.
What is performance like on USP SYCA PVE US?
Server fps held an average of 13 across the last 48 hours, never below 5. Peak entity count: 125,764, covering buildings, deployables and all else in the world. Peak memory use: 4,647 MB. Players feel lag when fps drops and the entity count climbs.
Where does USP SYCA PVE US sit?
Listed in North America under NA: that is USP SYCA PVE US by its own tags. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. Connect on 66.51.99.78:28030.
Player Count
How many players are on USP SYCA PVE US right now?
USP SYCA PVE US is at 0 players, capacity 50. Seven-day average 0 players; peak 1. At 23:00 UTC it drew its highest average of the last 48 hours: 1 players.
Where does USP SYCA PVE US sit in the server rankings?
USP SYCA PVE US places #6,603 on seven-day player hours, #1,059 in North America and in the top 30% of all ranked servers.
Map and Rules
Which settings and rules are confirmed on USP SYCA PVE US?
Nothing in USP SYCA PVE US's name states a gather rate. The game's default applies: groups can have up to 8 players. survival is the game mode, gather, build, raid, as the game intends. Raiding and PvP are permitted between players. The server browser lists it under Modded, where plugins or settings change the game. The plugin count stands at Oxide. VAC is on, Valve's anti-cheat.
What map is USP SYCA PVE US on?
The map on USP SYCA PVE US is procedural, size 4,500, seed 722508191, generated by the game. Size and seed match, so the map is the same: view it on RustMaps from this page.
Connect
How do you get onto USP SYCA PVE US?
To connect: start Rust, press F1, enter client.connect 66.51.99.78:28030 in the console. Or use Launch Rust on this page to open Rust through Steam and join.
Server tags
What each one means.
Published as mp50,ptrak,$r?,v2635,^m,NA,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp50
ts8
v2635
cs168909
ptrak
$r?
Wipe schedule
^m
Mods and access
^o
^z
Region
NA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.