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Rust TrackerRTRC · Radar control
ATIS RTRC INFO L SRV11,810online PAX75,437playing OCC3,743with players WIPED 3H107
MODModded traffic
Callsign

PNH5951=

Rust Server - Pinehosting.com

Online NA 66.51.99.77:28040 checked 5m ago

quad biweekly wipes moddedoxidepvesoftcore
Clearance · join
Players now 0/ 50 0% full
7-day average0peak 3
Rank#5,951top 27% · #976 in NA
Last wipe26d agobiweekly schedule
Next wipe1d 3hFri 30 Oct, 00:56 UTC
Track history

Players

AveragePeak
00.250.50.75122:0007:0016:0000:0009:0019:00

Hourly average and peak, UTC.

Server performance

02040608022:0007:0016:0000:0009:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 27% of all ranked servers, top 53% in NA, and #354 of the quad servers (top 43%). Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

from its schedule tag
ETD · next wipe

Next wipe Friday 30 October, 00:56 UTC, in 1d 3h.

Its biweekly schedule tag · low confidence

wipe-day peak3players, last three wipes

Coming wipes

  1. 1d 3hFri 30 Oct, 00:56 UTC
  2. 7d 21hThu 5 Nov, 19:00 UTCFW
  3. 15d 3hFri 13 Nov, 00:56 UTC
  4. 29d 3hFri 27 Nov, 00:56 UTC
  5. 35d 21hThu 3 Dec, 19:00 UTCFW
  6. 43d 3hFri 11 Dec, 00:56 UTC

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 20 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 00:56 UTC26d ago 3 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
    Callsign BTS001NA · quad · monthly · 2 on average Bates Legend -True PVE-Map Wipe 10/15-Relaxed Vanilla.
    Players 5/50
  2. 02MOD
    Callsign RFR026NA · quad · monthly · 20 on average Reforged Hybrid | PvE/PvP Zones | Zombies | Events
    Players 38/140
  3. 03MOD
    Callsign BTT017NA · quad · monthly · 4 on average BattleZone.gg — Hardcore PvE | No Tech Tree | Skills | Raidab
    Players 4/50
  4. 04MOD
    Callsign MNS014NA · quad · 5x · biweekly · 9 on average The Monster Den PVE|5x|Quad|Kits|Loot+|RaidableBases|Purge
    Players 7/100
  5. 05MOD
    Callsign GBL017NA · quad · 5x · biweekly · 4 on average GOBLINGAMING | 5X PVE | NOOB FRIENDLY
    Players 4/40
  6. 06MOD
    Callsign BRT016NA · no group limit · biweekly · 247 on average [US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo
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ATIS · this server

Quick answers

From the figures on this page.

Filters

Which lists and filters on Rust Tracker show Rust Server - Pinehosting.com?

On Rust Tracker, Rust Server - Pinehosting.com sits in these lists: PvE servers, tracked live, Modded servers, tracked live and North America: live server tracking. These filters surface it on the server list: Region: North America; Type: Modded; Game mode: PvE and Softcore; Server tag: Biweekly ^b, Softcore ^s, PvE ^p, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Every two weeks.

How should you read the tags on Rust Server - Pinehosting.com?

Listed for the server browser to read, Rust Server - Pinehosting.com publishes these tags: gmsoftcore (Game mode): Ruleset: softcore, which is easier; mp50 (Max players): 50 slots on this server; ts4 (Group limit): Team limit: 4; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): No region code is set; ^b (Biweekly): A wipe every fortnight; ^s (Softcore): Part of your inventory stays with you on death, in Facepunch's easier mode; ^p (PvE): The world is the danger; players do not fight each other; ^o (Oxide): A plugin framework runs here: Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings; NA (North America): In the server browser it is listed under North America. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.

Wipe Times

What should you expect on Rust Server - Pinehosting.com when wipe day lands?

At their busiest, recent wipes averaged 3 players. 20 hours after the latest wipe, the crowd peaked.

On what schedule does Rust Server - Pinehosting.com wipe?

The prediction for Rust Server - Pinehosting.com follows its tag, as too few wipes are on record to confirm the schedule. Friday 30 October at 00:56 UTC is when the next wipe falls due. Its world went live 26 days 20 hours. Its tags carry an every-two-weeks wipe schedule.

Server Details

What is the uptime on Rust Server - Pinehosting.com, and is it online?

Right now Rust Server - Pinehosting.com is online. The uptime it reports puts the last restart about 6 hours ago. Uptime stood at 100% for the last 7 full days, 168 of 168 hours online. First contact for Rust Tracker: 13 September 2026.

Which Rust version is confirmed on Rust Server - Pinehosting.com?

Rust network protocol 2635 and build 168909 on Linux is what Rust Server - Pinehosting.com runs. Steam updates it for you; your game must share the protocol to join.

Is Rust Server - Pinehosting.com holding performance?

For the last 48 hours it averaged 11 server fps; the floor was 5. Peak entity count: 104,417, covering buildings, deployables and all else in the world. Memory peaked at 2,545 MB. Players feel lag when fps drops and the entity count climbs.

What location is Rust Server - Pinehosting.com hosted in?

The NA tag places Rust Server - Pinehosting.com in North America, by its own listing. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. Connect on 66.51.99.77:28040.

Population

Is Rust Server - Pinehosting.com busy?

Slots 50; players on board 0: that is Rust Server - Pinehosting.com now. Peak of 3 in the last seven days, average 0 players. Busiest window in 48 hours: 19:00 UTC, 1 players on average.

Where does Rust Server - Pinehosting.com sit in the server rankings?

Top 27% of all ranked servers and #976 in North America: Rust Server - Pinehosting.com ranks #5,951 on player hours over the last seven days. Within the quad group it sits at #354.

Settings

Which settings and rules are confirmed on Rust Server - Pinehosting.com?

Nothing in Rust Server - Pinehosting.com's name states a gather rate. A limit of 4 players applies per group (quad). It runs softcore, Facepunch's lighter mode, with part of your loot kept. Raiding and PvP are permitted between players. The server browser lists it under Modded, where plugins or settings change the game. Plugins on it: Oxide. On: VAC, Valve's anti-cheat.

Which map is confirmed for Rust Server - Pinehosting.com?

The map on Rust Server - Pinehosting.com is procedural, size 4,000, seed 1, generated by the game. Same size, same seed, same map. RustMaps shows it, linked from this page.

How to Join

What is the way to join Rust Server - Pinehosting.com?

To connect: start Rust, press F1, enter client.connect 66.51.99.77:28040 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2635,^b,^s,NA,^p,gmsoftcore,cs168909,ts4,^o^z

Game

gmsoftcore
Game mode Ruleset: softcore, which is easier.
mp50
Max players 50 slots on this server.
ts4
Group limit Team limit: 4.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build This server runs game build 168909.
ptrak
Networking RakNet is the network layer — the game's standard.
$r?
Region code No region code is set.

Wipe schedule

^b
Biweekly A wipe every fortnight.

Difficulty

^s
Softcore Part of your inventory stays with you on death, in Facepunch's easier mode.

Gameplay

^p
PvE The world is the danger; players do not fight each other.

Mods and access

^o
Oxide A plugin framework runs here: Oxide (uMod).
^z
Modded Under Modded: the game is changed by plugins or settings.

Region

NA
North America In the server browser it is listed under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.