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Rust TrackerRTRC · Radar control
ATIS RTRC INFO Q SRV11,700online PAX38,808playing OCC2,943with players WIPED 3H91
PVEPvE traffic
Callsign

WLD1753=

WildVanilla-PVE

Online NA 66.51.99.75:28015 checked 8m ago

monthly wipes oxidepve
Clearance · join
Players now 2/ 200 1% full
7-day average3peak 14
Rank#1,753top 8% · #265 in NA
Last wipe27d agomonthly schedule
Next wipe7d 16hThu 5 Nov, 19:00 UTC FW
Track history

Players

AveragePeak
0246803:0012:0021:0005:0014:0000:00

Hourly average and peak, UTC.

Server performance

02040608003:0012:0021:0005:0014:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 8% of all ranked servers, top 14% in NA. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

force wipes only
ETD · next wipe

Next wipe Thursday 5 November, 19:00 UTC, in 7d 16h.

The force wipe · high confidence

wipe-day peak17players, last three wipes

Coming wipes

  1. 7d 16hThu 5 Nov, 19:00 UTCFW
  2. 35d 16hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 17, 5 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:05 UTC FW27d ago 17 – running 6

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01PVE
    Callsign ABS022NA · groups of 8+ · monthly · 54 on average ABYSS | PvE | US | Vanilla | Noob Friendly
    Players 81/200
  2. 02PVE
    Callsign RST015NA · groups of 8+ · monthly · 31 on average [US] RustEZ Pure PvE | Low Decay | No Killing | No Raiding
    Players 40/200
  3. 03PVE
    Callsign RST568NA · groups of 10+ · monthly · 13 on average Rusty Spoons PvE | no raiding / stealing / killing
    Players 22/100
  4. 04PVE
    Callsign MDR015NA · groups of 8+ · monthly · 12 on average MadRust PVE - Get Achievements
    Players 11/50
  5. 05PVE
    Callsign PRR017NA · groups of 8+ · monthly · 11 on average [US] PureRust | PvE | No Decay | No Killing | No Raiding
    Players 8/150
  6. 06PVE
    Callsign STL017NA · groups of 30+ · monthly · 6 on average Stillwater Shores PVE | PVP
    Players 8/100
ATIS · this server

Quick answers

From the figures on this page.

Tags

Which lists and filters on Rust Tracker show WildVanilla-PVE?

These Rust Tracker lists carry WildVanilla-PVE: PvE servers, tracked live, Community servers, no tags and North America: live server tracking. It comes up under these filters on the server list: Region: North America; Type: Community (not modded, not official) and Plugins, not modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

What do the tags mean that WildVanilla-PVE is listed under?

Listed for the server browser to read, WildVanilla-PVE publishes these tags: gmrust (Game mode): Rust survival, standard mode; mp200 (Max players): Slots: 200; ts18 (Group limit): Team limit: 18; v2635 (Protocol): Your game must be on protocol 2635 to connect; cs168909 (Build): This server runs game build 168909; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): The region code is unset; ^m (Monthly): Follows Facepunch's force wipe: one wipe per month; ^p (PvE): The world is the danger; players do not fight each other; ^o (Oxide): Plugin framework confirmed: Oxide (uMod); NA (North America): Server browser: listed under North America. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.

Wipe Times

What happens on WildVanilla-PVE on wipe day?

Recent wipes averaged a peak of 17 players. The peak on the latest wipe came 5 hours after it.

Which wipe times are confirmed for WildVanilla-PVE?

Once a month is the wipe rate at WildVanilla-PVE, on the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. Its world went live 27 days 7 hours. A monthly wipe schedule is published in its tags.

Server Details

How reliable is WildVanilla-PVE, and is it online now?

WildVanilla-PVE is up and online at this moment. By its own uptime figure, the last restart was roughly 16 hours ago. 167 of 168 hours up over the last 7 full days: 99% uptime. The first sighting by Rust Tracker was 13 September 2026.

Which Rust version is confirmed on WildVanilla-PVE?

Rust network protocol 2635 and build 168909 on Linux is what WildVanilla-PVE runs. Steam updates it for you; your game must share the protocol to join.

How smoothly does WildVanilla-PVE run?

Server fps held an average of 42 across the last 48 hours, never below 5. Buildings, deployables and the rest of the world took it to a maximum of 182,371 entities. It drew as much as 5,055 MB of memory. Players feel lag when fps drops and the entity count climbs.

Where does WildVanilla-PVE sit?

In North America, under its NA tag, is where WildVanilla-PVE lists itself. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. You connect at 66.51.99.75:28015.

Player Count

Is WildVanilla-PVE busy?

Slots 200; players on board 2: that is WildVanilla-PVE now. Over seven days: average 3, peak 14 players. Peak traffic in the last 48 hours came at 01:00 UTC, averaging 5 players.

What rank does WildVanilla-PVE carry among Rust servers?

Seven-day player hours: #1,753 overall for WildVanilla-PVE, top 8% of ranked servers, #265 in North America.

Settings

Which settings and rules are confirmed on WildVanilla-PVE?

No gather rate appears in WildVanilla-PVE's name. Up to 18 players per group. It runs pve, other players cannot be fought. Listed under Community in the server browser, it is a community server. Oxide plugins run on it. VAC is on, Valve's anti-cheat.

What map is WildVanilla-PVE on?

The map on WildVanilla-PVE is procedural, size 5,000, seed 219288, generated by the game. Size and seed match, so the map is the same: view it on RustMaps from this page.

How to Join

What is the way to join WildVanilla-PVE?

Open the console in Rust with F1 after starting the game, then type client.connect 66.51.99.75:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you. The server's website: https://discord.com/invite/EEBpVEJDKS.

Transponder codes

Server tags

What each one means.

Published as mp200,ptrak,$r?,v2635,^m,NA,^p,gmrust,cs168909,ts18,^o

Game

gmrust
Game mode Rust survival, standard mode.
mp200
Max players Slots: 200.
ts18
Group limit Team limit: 18.
v2635
Protocol Your game must be on protocol 2635 to connect.
cs168909
Build This server runs game build 168909.
ptrak
Networking Network layer is RakNet, which is standard for the game.
$r?
Region code The region code is unset.

Wipe schedule

^m
Monthly Follows Facepunch's force wipe: one wipe per month.

Gameplay

^p
PvE The world is the danger; players do not fight each other.

Mods and access

^o
Oxide Plugin framework confirmed: Oxide (uMod).

Region

NA
North America Server browser: listed under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.