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Rust TrackerRTRC · Radar control
ATIS RTRC INFO X SRV11,620online PAX32,393playing OCC2,767with players WIPED 3H69
PVEPvE traffic
Callsign

STL1300↓

Stillwater Shores PVE | PVP

Online NA 168.100.162.13:28015 checked 11m ago

monthly wipes vanillacarbonpve
Clearance · join
Players now 4/ 100 4% full
7-day average6peak 20
Rank#1,300top 6% · #190 in NA
Last wipe27d agomonthly schedule
Next wipe7d 13hThu 5 Nov, 19:00 UTC FW
Track history

Players

AveragePeak
0510152006:0015:0000:0008:0017:0003:00

Hourly average and peak, UTC.

Server performance

02040608006:0015:0000:0008:0017:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 6% of all ranked servers, top 10% in NA. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

force wipes only
ETD · next wipe

Next wipe Thursday 5 November, 19:00 UTC, in 7d 13h.

The force wipe · high confidence

wipe-day peak63players, last three wipes

Coming wipes

  1. 7d 13hThu 5 Nov, 19:00 UTCFW
  2. 35d 13hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

020406080+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 63, 8 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:44 UTC FW27d ago 63 – running 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01PVE
    Callsign ABS022NA · groups of 8+ · monthly · 54 on average ABYSS | PvE | US | Vanilla | Noob Friendly
    Players 39/200
  2. 02PVE
    Callsign RST015NA · groups of 8+ · monthly · 31 on average [US] RustEZ Pure PvE | Low Decay | No Killing | No Raiding
    Players 28/200
  3. 03PVE
    Callsign RST568NA · groups of 10+ · monthly · 13 on average Rusty Spoons PvE | no raiding / stealing / killing
    Players 10/100
  4. 04PVE
    Callsign MDR015NA · groups of 8+ · monthly · 12 on average MadRust PVE - Get Achievements
    Players 5/50
  5. 05PVE
    Callsign PRR017NA · groups of 8+ · monthly · 11 on average [US] PureRust | PvE | No Decay | No Killing | No Raiding
    Players 4/150
  6. 06PVE
    Callsign WST036NA · groups of 8+ · monthly · 4 on average Wastelands Noob Friendly PvE [US]
    Players 0/100
ATIS · this server

Quick answers

From the figures on this page.

Tags

Which Rust Tracker filters and lists carry Stillwater Shores PVE | PVP?

On Rust Tracker, Stillwater Shores PVE | PVP sits in these lists: PvE servers, tracked live, Community servers, no tags, North America: live server tracking and Vanilla Rust servers, tracked live. It comes up under these filters on the server list: Region: North America; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.

How should you read the tags on Stillwater Shores PVE | PVP?

These tags are published by Stillwater Shores PVE | PVP for the game's server browser to read: gmrust (Game mode): Standard survival mode for Rust; mp100 (Max players): Slots: 100; ts30 (Group limit): Teams are capped at 30; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): No region code is set; ^m (Monthly): Monthly wipe, on Facepunch's force wipe; ^v (Vanilla): No changed rates, kits or rules — the game as Facepunch ships it; ^p (PvE): The world is the danger; players do not fight each other; ^y (Carbon): Carbon is installed — a plugin framework; NA (North America): Server browser: listed under North America. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Who operates Stillwater Shores PVE | PVP?

Same operator, most likely: Stillwater Shores PVE | PVP publishes a stillwatershores.org hostname, and 1 other server we track publishes it as well.

Wipe Schedule

What should you expect on Stillwater Shores PVE | PVP when wipe day lands?

At their busiest, recent wipes averaged 63 players. 8 hours after the latest wipe, the crowd peaked.

On what schedule does Stillwater Shores PVE | PVP wipe?

One wipe a month for Stillwater Shores PVE | PVP: the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. This world has been running 27 days 11 hours. Its tags carry a monthly wipe schedule.

Server Details

Is Stillwater Shores PVE | PVP up, and how does its uptime hold?

Right now Stillwater Shores PVE | PVP is online. The uptime it reports puts the last restart about 17 hours ago. 99% uptime over the last 7 full days, with 167 of 168 hours up. The first sighting by Rust Tracker was 13 September 2026.

Which Rust version is confirmed on Stillwater Shores PVE | PVP?

Rust network protocol 2635 and build 168909 is the build on Stillwater Shores PVE | PVP; the platform is Linux. To join, your game must be on the same protocol; Steam handles the update.

Is Stillwater Shores PVE | PVP holding performance?

Server fps held an average of 56 across the last 48 hours, never below 47. Buildings, deployables and the rest of the world took it to a maximum of 273,865 entities. Peak memory use: 6,572 MB. Lag, as players experience it, comes from low fps and a rising entity count.

Where does Stillwater Shores PVE | PVP sit?

The NA tag places Stillwater Shores PVE | PVP in North America, by its own listing. Rust Tracker displays the location a server claims; it does not verify where the machine sits. You connect at 168.100.162.13:28015.

Player Count

What is the player count on Stillwater Shores PVE | PVP?

Stillwater Shores PVE | PVP is at 4 players, capacity 100. Seven-day average 6 players; peak 20. Peak traffic in the last 48 hours came at 00:00 UTC, averaging 9 players.

How does Stillwater Shores PVE | PVP compare in the rankings?

Stillwater Shores PVE | PVP places #1,300 on seven-day player hours, #190 in North America and in the top 6% of all ranked servers.

Map and Rules

Which settings and rules are confirmed on Stillwater Shores PVE | PVP?

The name of Stillwater Shores PVE | PVP carries no gather rate. Up to 30 players per group. pve is the game mode, other players cannot be fought. A community server: the server browser lists it under Community. The plugin count stands at Carbon. Its label is vanilla: no changed rates, kits or rules — the game as Facepunch ships it. VAC is on, Valve's anti-cheat.

Which map is loaded on Stillwater Shores PVE | PVP?

The map on Stillwater Shores PVE | PVP is procedural, size 5,000, seed 1960035033, generated by the game. Same size, same seed, same map. RustMaps shows it, linked from this page. Its map goes by the name Custom Map.

How to Join

Which steps join Stillwater Shores PVE | PVP?

Open the console in Rust with F1 after starting the game, then type client.connect 168.100.162.13:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you. For the website, go to https://discord.com/invite/J563SWextP.

Transponder codes

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2635,^y,^m,^v,NA,^p,gmrust,cs168909,ts30

Game

gmrust
Game mode Standard survival mode for Rust.
mp100
Max players Slots: 100.
ts30
Group limit Teams are capped at 30.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build This server runs game build 168909.
ptrak
Networking Network layer: RakNet, the game's standard.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Monthly wipe, on Facepunch's force wipe.

Difficulty

^v
Vanilla No changed rates, kits or rules — the game as Facepunch ships it.

Gameplay

^p
PvE The world is the danger; players do not fight each other.

Mods and access

^y
Carbon Carbon is installed — a plugin framework.

Region

NA
North America Server browser: listed under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.