LST15335=
Last Mile Survival
Online NA 66.51.99.72:28000 checked 13m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers, top 81% in NA. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 4h.
The force wipe · high confidence
Coming wipes
- 7d 4hThu 5 Nov, 19:00 UTCFW
- 35d 4hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 30 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:57 UTC FW27d ago | 3 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
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01MODPlayers 5/175
-
02MODPlayers 3/90
-
03MODPlayers 5/1000
-
04MODPlayers 4/15
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05MODPlayers 0/50
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06MODPlayers 2/50
Quick answers
From the figures on this page.
Filters
Which lists and filters on Rust Tracker show Last Mile Survival?
Modded servers, tracked live and North America: live server tracking — the Rust Tracker lists that include Last Mile Survival. It comes up under these filters on the server list: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Which tags does Last Mile Survival carry, and what do they mean?
Listed for the server browser to read, Last Mile Survival publishes these tags: gmrust (Game mode): Standard survival mode for Rust; mp50 (Max players): 50 slots on this server; ts8 (Group limit): Teams cap at 8; this is the game default; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): No region code is set; ^m (Monthly): Monthly wipe, on Facepunch's force wipe; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; NA (North America): Server browser: listed under North America. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.
Wipe Schedule
What happens on Last Mile Survival on wipe day?
The average peak across recent wipes: 3 players. The peak on the latest wipe came 30 hours after it.
Which wipe times are confirmed for Last Mile Survival?
One wipe a month for Last Mile Survival: the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. This world has been running 27 days 20 hours. Its tags carry a monthly wipe schedule.
Server Details
How reliable is Last Mile Survival, and is it online now?
Last Mile Survival is up and online at this moment. By its own uptime figure, the last restart was roughly 7 days 1 hours ago. Uptime stood at 99% for the last 7 full days, 167 of 168 hours online. Rust Tracker logged it first on 13 September 2026.
Which Rust build is Last Mile Survival running?
Rust network protocol 2634 and build 167781 on Linux is what Last Mile Survival runs. To join, your game must be on the same protocol; Steam handles the update.
How smoothly does Last Mile Survival run?
For the last 48 hours it averaged 5 server fps; the floor was 5. Peak entity count: 109,463, covering buildings, deployables and all else in the world. Memory peaked at 4,957 MB. Lag, as players experience it, comes from low fps and a rising entity count.
What location is Last Mile Survival hosted in?
In North America, under its NA tag, is where Last Mile Survival lists itself. Rust Tracker displays the location a server claims; it does not verify where the machine sits. You connect at 66.51.99.72:28000.
Player Count
What is the player count on Last Mile Survival?
Last Mile Survival is at 0 players, capacity 50. The last seven days put it at 0 players on average.
Where does Last Mile Survival sit in the server rankings?
Seven-day player hours: #15,335 overall for Last Mile Survival, top 69% of ranked servers, #1,505 in North America.
Settings
Which settings and rules are confirmed on Last Mile Survival?
Nothing in Last Mile Survival's name states a gather rate. 8 players per group is the game's default, and the cap holds. survival is the game mode, gather, build, raid, as the game intends. Fighting and raiding between players are on. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins run on it. VAC is on, Valve's anti-cheat.
Which map is loaded on Last Mile Survival?
A procedural map of size 4,250 runs on Last Mile Survival, generated by the game from seed 2147483647. Size and seed match, so the map is the same: view it on RustMaps from this page.
Connect
Which steps join Last Mile Survival?
Open the console in Rust with F1 after starting the game, then type client.connect 66.51.99.72:28000. Alternatively, Launch Rust here opens Rust via Steam and connects you. The server's website: https://discord.com/invite/g89gksDvT.
Server tags
What each one means.
Published as mp50,ptrak,$r?,v2634,^m,NA,gmrust,cs167781,ts8,^o^z
Game
gmrust
mp50
ts8
v2634
cs167781
ptrak
$r?
Wipe schedule
^m
Mods and access
^o
^z
Region
NA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.