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Rust TrackerRTRC · Radar control
ATIS RTRC INFO F SRV11,829online PAX89,289playing OCC4,008with players WIPED 3H14
MODModded traffic
Callsign

CHR15373=

[US] Chronic Condition

Online NA 66.51.99.69:28065 checked 2h ago

monthly wipes vanillamoddedoxide
Clearance · join
Players now 0/ 50 0% full
7-day average0peak –
Rank#15,373top 69% · #1531 in NA
Last wipe26d agomonthly schedule
Next wipe7d 23hThu 5 Nov, 19:00 UTC FW
Track history

Players

AveragePeak
0123420:0005:0014:0023:0008:0017:00

Hourly average and peak, UTC.

Server performance

0246820:0005:0014:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct6 Oct12 Oct17 Oct23 Oct28 Oct

Top 69% of all ranked servers, top 82% in NA. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

force wipes only
ETD · next wipe

Next wipe Thursday 5 November, 19:00 UTC, in 7d 23h.

The force wipe · high confidence

wipe-day peak0players, last three wipes

Coming wipes

  1. 7d 23hThu 5 Nov, 19:00 UTCFW
  2. 35d 23hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 09:40 UTC26d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
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    Players 8/175
  2. 02MOD
    Callsign HMP018NA · groups of 8+ · monthly · 7 on average Hempville 420 No Kos Low Decay / Limited PvP
    Players 6/90
  3. 03MOD
    Callsign MDA017NA · groups of 8+ · monthly · 4 on average Made in Quebec & France! QC FR EN (Website 9 Languages)
    Players 3/1000
  4. 04MOD
    Callsign TST016NA · groups of 8+ · monthly · 2 on average Testing Grounds
    Players 5/15
  5. 05MOD
    Callsign PNI006NA · groups of 8+ · monthly · 1 on average Pine Hosting - Rust Server
    Players 0/50
  6. 06MOD
    Callsign APC036NA · groups of 20+ · monthly · 1 on average Apocrypha-Linux | PvE | PvP
    Players 2/50
ATIS · this server

Quick answers

From the figures on this page.

Tags

Which lists and filters on Rust Tracker show [US] Chronic Condition?

These Rust Tracker lists carry [US] Chronic Condition: Modded servers, tracked live and North America: live server tracking. On the server list, these filters bring it up: Region: North America; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Which tags does [US] Chronic Condition carry, and what do they mean?

Listed for the server browser to read, [US] Chronic Condition publishes these tags: gmvanilla (Game mode): Survival in vanilla mode; mp50 (Max players): Slots: 50; ts16 (Group limit): Teams are capped at 16; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): The region code is unset; ^m (Monthly): Monthly wipe, on Facepunch's force wipe; ^v (Vanilla): Facepunch's game unaltered: rates, kits and rules unchanged; ^o (Oxide): Plugin framework confirmed: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; NA (North America): The server browser lists it under North America. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Wipe Schedule

What should you expect on [US] Chronic Condition when wipe day lands?

At their busiest, recent wipes averaged 0 players. 0 hours after the latest wipe, the crowd peaked.

Which wipe times are confirmed for [US] Chronic Condition?

One wipe a month for [US] Chronic Condition: the force wipe. On Thursday 5 November at 19:00 UTC the force wipe lands, its next wipe, and every Rust server wipes with it. Its world went live 26 days 10 hours. Its tags carry a monthly wipe schedule.

Location and Status

How reliable is [US] Chronic Condition, and is it online now?

Tracking shows [US] Chronic Condition online as of now. By its own uptime figure, the last restart was roughly 6 hours ago. Uptime stood at 100% for the last 7 full days, 168 of 168 hours online. First contact for Rust Tracker: 1 October 2026.

Which Rust version is confirmed on [US] Chronic Condition?

Confirmed for [US] Chronic Condition: Rust network protocol 2635 and build 168909, Linux. The same protocol is required to join, and Steam updates it for you.

What is performance like on [US] Chronic Condition?

Average server fps over the last 48 hours: 5, with a low of 5. Peak entity count: 111,203, covering buildings, deployables and all else in the world. Memory peaked at 3,426 MB. A climbing entity count and low fps are what register as lag for players.

Where does [US] Chronic Condition sit?

In North America, under its NA tag, is where [US] Chronic Condition lists itself. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. Connect on 66.51.99.69:28065.

Population

How many players are on [US] Chronic Condition right now?

Slots 50; players on board 0: that is [US] Chronic Condition now. Across the past seven days, 0 players on average.

How does [US] Chronic Condition compare in the rankings?

Seven-day player hours: #15,373 overall for [US] Chronic Condition, top 69% of ranked servers, #1,531 in North America.

Settings

Which settings and rules are confirmed on [US] Chronic Condition?

No gather rate appears in [US] Chronic Condition's name. The group limit is 16 players. survival is the game mode, gather, build and raid: the standard game. Players can raid and fight each other here. Plugins or settings change the game, and the server browser lists it under Modded. The plugin count stands at Oxide. Its label is vanilla: facepunch's game unaltered: rates, kits and rules unchanged. VAC is on, Valve's anti-cheat.

Which map is confirmed for [US] Chronic Condition?

Generated by the game from seed 1564901445, the procedural map on [US] Chronic Condition measures 4,250. Look at it on RustMaps from this page: equal size and seed return the same map.

How to Join

Which steps join [US] Chronic Condition?

Open the console in Rust with F1 after starting the game, then type client.connect 66.51.99.69:28065. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2635,^m,^v,NA,gmvanilla,cs168909,ts16,^o^z

Game

gmvanilla
Game mode Survival in vanilla mode.
mp50
Max players Slots: 50.
ts16
Group limit Teams are capped at 16.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build Build: 168909.
ptrak
Networking Network layer is RakNet, which is standard for the game.
$r?
Region code The region code is unset.

Wipe schedule

^m
Monthly Monthly wipe, on Facepunch's force wipe.

Difficulty

^v
Vanilla Facepunch's game unaltered: rates, kits and rules unchanged.

Mods and access

^o
Oxide Plugin framework confirmed: Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Region

NA
North America The server browser lists it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.